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 11-28-2004, 05:23 AM #1 Styles2304 @Styles2304 Rookie     Join Date: Jan 2004 Posts: 43 New Force Speed Does anyone know if it's possible to just slow everyone down but keep the player at normal speed instead of the way it is? you may: quote & reply,
 11-28-2004, 05:24 PM #2 razorace @razorace Impressive, Terran!     Join Date: May 2002 Posts: 9,198 I'm sure it's possible, you'd just have to do a lot of coding work to get it to work. ---Jedi Guardian of the Newbie Questions ---Masters of the Force Team Leader / Creator ---Open Jedi Project Lead Moderator / Co-Founder you may: quote & reply,
11-29-2004, 08:40 AM   #3
Tinny
@Tinny

Join Date: Apr 2002
Posts: 1,188
Re: New Force Speed

Quote:
 Originally posted by Styles2304 Does anyone know if it's possible to just slow everyone down but keep the player at normal speed instead of the way it is?

What if 2 people activate speed at different force levels?

Redeemed!

An old school mod for jedi academy.
 12-01-2004, 05:05 AM #4 mad mapper @mad mapper Rookie   Join Date: Aug 2004 Location: Germany Posts: 25 you might do it like this: everyone is slowed by the factor of strongest force speed and the one who uses the force at a lower level gets a bonus of her/his own force speed. Excuse my bad English please. you may: quote & reply,
 12-19-2004, 09:41 AM #5 GangsterAngel @GangsterAngel Rookie     Join Date: May 2004 Posts: 139 speed speed is set in one line, in G_Active.c could be laggy to check if anyone else is using speed. like. Code: ``` int i; int speeduser; for ( i = 0 ; i < level.maxclients ; i++ ) { gentity_t *kEnt = &g_entities[i]; if (kEnt->inuse && kEnt->client && !kEnt==ent) if(ent->client->ps.fd.forcePowersActive & (1>>FP_SPEED))speeduser=1; } if(ent->client->ps.fd.forcePowersActive & (1<client->ps.speed=250;``` you may: quote & reply,
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