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Old 12-26-2004, 06:53 AM   #1
obijon1138
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Sith Outcast II: Imperial Assault

"The Empire's new weapon, the Death Star, has just been completed. The Imperial military is at it's peak strength and the Empire has a firm grip on the throat of the galaxy.

Or so it seems...

The wanderers of an ancient and mysterious Zabrak cult have come out of hiding. Once thought destroyed by the Jedi in an ill-fated confrontation that left their young leader, Khameir Sarin (Darth Maul), the only survivor. But then, the many who had left to explore the galaxy returned home to Irdonia after sensing the disturbance of the force in the wake of the destruction of their clan. Imbittered in their ways towards the corruption of the governing bodies of the galaxy, this event solidified their hunger for revenge.

Many years later...One of them had discovered a scepter in the far reaches of the outer rim which had been identified as the scepter of Marka Ragnos. The eldest members took out on a mission to return the scepter to it's Master who laid in eternal rest on the nearby planet of Korriban. They knew of the secret that the scepter claims to it's Master and hoped to awaken him to help them destroy all the "impurities" of the force that the galaxy had cultivated.

In the dark tomb of Marka Ragnos the scepter awoke the remaining lifeforce of it's Master. Slowly over time the ancient Sithlord started to regain his physical form and set out to overthrow the Emperor and take control of the galaxy.

The Emperor could sense this disturbance and set out to gather all who could be trained in the use of the force. He would be prepared to meet his rival as he realized conventional military units did not stand a chance against the power of the force. With the Rebellion gaining strength he knew this would be a critical moment for the future of the Empire.

Then there is your story...

You were raised by your mother, once a nomadic mercenary of the galaxy. Upon your birth she committed herself to raise you and provide a home. She still took contracts to raise money and during her brief departures you were left in the care of a guardian. She was skilled in the arts of hand to hand combat and melee weapons. She taught you as much as she could as you grew up. But one day she never returned...

At an older age you spend your life searching for her. But her disappearance remains a mystery. You find out your father's identity after reading her journal. Nothing more is said of him but you set out to find him to ease the pain in the loss of your mother. On Sulon you find him and tell him who you are, many years lost are caught up in an instant. But your reunion is cut short...

The Empire accuses your father of treason and arrest him to be executed. In the scuffle that ensues the Imperial agent Mara Jade notices your abilities and strikes a deal with you. Your father's life for your service in the Imperial special forces. Without a choice you agree to the terms and our story begins..."


This is a summary leading up to the story that takes place in Sith Outcast II for Jedi Academy. I have been editing the dialogue and ingame scripts to present an entire new story for the game. And as with all stories of the Sith, the ending will not be happy.

If you have seen Sith Outcast: Dark Origins, this one will be similar except it will be MUCH better. I am editing the npc files and the scripts to make this more of a co-op mod. Where from time to time Imperial troopers or agents will show up and fight on your side.

I am planning on completion next year sometime before 'Revenge of the Sith' hits the theaters.

Here is a short movie of the progress so far:

http://www.pcgamemods.com/9208/

credits for appearance:

Mara Jade by Lilandra and Edward Peretti
Darth Vader by Sithlord II, Keshire, and Arco
Stormtroopers (regulars and desert units) by Hapslash
The Zabrak cult by Keshire
The Emperor by Toonces and Arco
Marka Ragnos provided by Lightninja
Royalguard by Webley (SAIK HUAT), MaxiNeo
RAB-24 droids by Chairwalker

Inyri Forge helped me with some simple camera commands.

So this is what I have used so far...

And here is what I need help on listed by priority:

1.SCRIPTING: I need some help in learning some command strings and editing for NPC's and cinematics. And if at all possible, weapon selection. If someone could direct me towards a tutorial that would be great. Or we could use this thread to answer my questions.

2.MODELERS/SKINNERS: I would like to have a good model for the female Zabrak leader. Hooded, dark clothes, tattoos, a sleek model compatible with the animations of JA. Right now I am using a skin I made from the game model, so a good skin job would work too.

Also the player selection, any ideas are welcome as far as skinning or modeling (Merc or Imperial class). I wanted to keep this feature in the mod. I have written the story around it so you could be male or female. Species, I haven't decided on yet.

And any weapon changes, I am having difficulty changing out weapons in the SP format.

And a special job, on t3_bounty I would like to see something different. A sentinel/guardian in the form of anything. (droid, creature (flying), or mounted creature (flying))

I already set up a Mandalorian type battle on the t2_dpred map with Jodo Kast in the hanger. I wanted to use Boba as a team player with his characteristics but the CLASS coding prevents that.

3.VOICE ACTORS: I really need female actors for the parts of Mara Jade, the Zabrak leader, and the female player character. I cannot do without the female characters in the story, so the most important is Mara Jade. I can cover the other parts but I would like someone else to do the male player character.

2.MODELERS/SKINNERS: I would like to have a good model for the female Zabrak leader. Hooded, dark clothes, tattoos, a sleek model compatible with the animations of JA. Right now I am using a skin I made from the game model, so a good skin job would work too.

Also the player selection, any ideas are welcome as far as skinning or modeling (Merc or Imperial class). I wanted to keep this feature in the mod. I have written the story around it so you could be male or female. Species, I haven't decided on yet.

And any weapon changes, I am having difficulty changing out weapons in the SP format.

And a special job, on t3_bounty I would like to see something different. A sentinel/guardian in the form of anything. (droid, creature (flying), or mounted creature (flying))

I already set up a Mandalorian type battle on the t2_dpred map with Jodo Kast in the hanger. I wanted to use Boba as a team player with his characteristics but the CLASS coding prevents that.

4.MAPPERS: Since this campaign has random missions maybe you have had an idea for a SP mission but never used it. Or maybe you would like to edit one of the maps to your liking. This is open to ideas, I have a few missions I would like to replace so anything you come up with I could write the story around it.


I would like to invite you to join the Imperial Assault team and make this mod more than what I could make it. I am merely providing a vehicle for your works and talents and would appreciate any help or collaboration in which you would be individually credited for.



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