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Old 01-01-2005, 02:25 AM   #41
EI 9373
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Is there any way that after a win/loose the timeout can be halted so you can take a look around?
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Old 01-01-2005, 09:15 AM   #42
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New download link posted above!

No you canīt stop the timeout counter

In the next version you will see a part of Anchorhead in the Background of the Tosche Station. I also added 1 Speedbike for each fraction and era and removed the boundaries near the cliffs and a few other small fixes.
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Old 01-01-2005, 09:42 AM   #43
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Oidar, when you set up your server with this, PM me because I would really like to play it online again, Thanks.
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Old 01-01-2005, 10:47 AM   #44
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Quote:
Originally posted by Rends
[B]New download link posted above!
Thanks!

Quote:
No you canīt stop the timeout counter
Is that due to game architecture or just certain levels?...

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Old 01-01-2005, 11:02 AM   #45
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Well i guess itīs hardcoded and canīt be changed.

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Old 01-01-2005, 03:22 PM   #46
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I have some nitpicking to do...

Change the LUA to have the Imperials as "imp_inf_basic" and the pilot as "imp_inf_pilotatst" instead of imp_inf_basic_tie and imp_inf_pilottie. Then you'll have the proper pilot skin.

Instead of calling the Tusken Raiders and Jawas as "Tusken Raider \ Jawa", I suggest you just call them "Native" or something.

And you probably already know, but the Tusken Village captive is undefined.

How 'bout a few AT-AT's? You could use Saturn_V's Sandspeeder.
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Old 01-01-2005, 03:46 PM   #47
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Thx for the tip,now i have the ATST Pilot :-)

Well the Tuskenvillage is only undefind in the clonewar map but not in the Civilwar one.
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Old 01-03-2005, 05:20 AM   #48
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new downloadlink added.
Check first posting in this thread!
Itīs now also up at lucasfiles

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