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Any1 made a map size bigger than 256x256(default) ??????????
There is no limit in size to a map ,i know this, but iv had a problem where i die when i run from the centre of the map towards the edge(in any direction). I get about half way (i know this cos i put objects down as marker points) and die automatically . Here is the SPtest BFront.log error -
Message Severity: 2
.\source\EntitySoldier.cpp(2663)
Unit flew out of world, x = 1046.135864, z = 434.181641
If any1 has made a map size bigger than 256x256 and overcome this problem can you please let me know how you did so . I really need my map to use 512x512 or bigger .
Cheers.
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