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Old 02-14-2005, 09:08 PM   #1
cchargin
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Join Date: Apr 2004
Location: San Jose, CA
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Kotor Mod Manager v 0.4

Quote:
One thing Cchargin, In KMM for TSL, you might want to add a function to add an override folder into the TSL directory if the user doesn not yet have it. Just a thought!
Yep, already thought of it.

KMM 0.4 is now available! (Feb 13, 2006)

Starwarsknights.com
http://www.starwarsknights.com/tools.php

My site:
http://home.comcast.net/~cchargin/kotor/index.html

features:
-keeps track of all your installed mods for Kotor 1 and 2
-keeps your Kotor 1 and Kotor 2 mods seperate
-updated .kmm file format to indicate which version of kotor a mod is for
-when a mod is activated it copies the files to override
-when a mod is de-activated it removes the files from override
-supports mods that put files in places other than override
-checks for conflicts between mods
-mod groups let you activate a bunch of mods with 1 click
-completely compatible with previous kmm files

v0.4 new features:
  • Cool new icon
  • Added .erf to mod extensions
  • Added .utd to mod extensions
  • Added .ute to mod extensions
  • Added .bmp to mod extensions
  • Added .gui to mod extensions
  • Added .vis to mod extensions
  • Added .utt to mod extensions
  • Added .utw to mod extensions
  • Added .ssf to mod extensions

Last edited by tk102; 02-13-2006 at 10:05 AM. Reason: Just helping out
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