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Old 10-11-2004, 02:40 PM   #41
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Ack! Having problems with your posting?
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Old 10-11-2004, 03:28 PM   #42
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You may have entered the post as I was updating images.


Star Wars Battlefront 1 & 2 Mod Site.

-=Gametoast.com =-
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Old 10-11-2004, 03:48 PM   #43
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Guess so, the forums have been doing strange things today..

That picture of Vader on the character select screen.. his head is just far too big! Reminds me of Lord Helmet from the Spaceballs movie.
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Old 10-11-2004, 07:23 PM   #44
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Yeah its funny...you should see the creations I've made this evening. Sadly I can never look at the actual gameplay the same as I have distorted/exploited everything in the past 18 hours of modding. but its ok, I think once we figure out everything that is user editable we can compile a nice release for the peeps.


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Last edited by kingguru; 10-12-2004 at 12:30 AM.
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Old 10-12-2004, 12:26 AM   #45
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Arrow ** Millenium Falcon ** Map Modding has Begun!

Tonight I've learned more about the x,y,h,w of mapping in SWBF. Here are the 1st pics of Hoth , modded.

The Falcon has arrived.


Falcon shot 2

Falcon shot 3


The ever crowding map of Hoth!

Protect the falcon at all costs.

The atat totally ignore the falcon but these are nice shots of the action.


More in the am.


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Old 10-12-2004, 06:07 AM   #46
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kinguru, good work.
It's a start but people are starting to understand the hex editor. Thank you for the detailed post.
For maps, has anybody been able to see if you can export the hex files to the Battlezone 2 editor and work with it? I don't have Battlezone 2 but it's suppose to be based on the same 3D engine.

Vinny




Now go home and get your shine box!

Last edited by TEXVINDICTIVE; 10-12-2004 at 09:48 AM.
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Old 10-12-2004, 11:45 PM   #47
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Thanks for the feedback, this topic was getting long so I moved to the Hoth Map download topic.

http://www.lucasforums.com/showthrea...hreadid=138188


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Old 12-04-2004, 06:07 PM   #48
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I would like to get into editing (wish there was an sdk). But before I do, can I ask, are you able to edit things like rate of fire? I hate how slow the AT-STs and other vehicles are. I know it would be very unfair with really fast shooting guns but it would definitly be very cool (least for me). So before I download the necessary things is this even possible? Thanks.

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Old 01-24-2005, 10:03 AM   #49
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modding help

Ok i want to know whut are the primary programs i need to mod a swbf map for example i want to add more at-ats and snowspeeders to an existing map like the hoth map ,i downloaded another hothmap thats been edited but the damn thing is way too big and the person that made it has the spawn points messed up ,so i want to change spawnpoints also and it needs more vehicles added. i have winxp o if anyone looking for this extended hothmap its in the new mappak 1 http://gametoast.com/modules.php?op=...download&sid=8 once you play this hoth map you'll agree some things need changed as spawning and more equipment ect.
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Old 02-12-2005, 11:00 AM   #50
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I cant seem to get one of the command posts...is it a bug? the rebels side seems to hve a few people on this "plateau" of snow where the command post "seems" to be...and i cant get there either. whats up with that?

// Lou
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Old 02-15-2005, 08:38 AM   #51
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Lol nice thread going on here....just hope none of the insane mods ever go public....


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