I believe eps 2 & 3 will make people believe in GL again. And hopefully they'll make some great games too.
And Taarkin. X-Wing was based around A New Hope, with the trench run & intercepting the Death Star plans. And one expansion was based on finding & colonizing the base on Hoth. But it was a loose base, as you weren't Luke Skywalker, you were a trained rebel pilot(Farlander, right?), moving through the combat simulator & flight training & all. And Dark Forces was only based on one mission relating to the movies, where you steal Death Star plans.
So I guess I'm saying you're right, although the ideas began based on the movies, they went above & beyond into their own stories, making them some of the best games ever.
Like the first missions on Force Commander were just amazingly fun, being part of A New Hope & involved in the story. As well as making the attack on Hoth later on. But it was better when the game moved to it's own creative missions.
That's why a game like Rebel Assault wasn't much fun. You fly through stuff just exactly like the movie & then you're done & the game is boring.
"With the blast shield down, I can't even see. How am I supposed to fight?"
Rogue Leader 3