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Old 01-08-2006, 03:26 AM   #1
Ranius
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Join Date: Dec 2005
Posts: 49
entity flush and reverse compiling

1
is there a way i can flush entities off my map, so i don't have to manually select each and every one and press backspace and repeat?

2
and when i decompile one map, then try to open it, my radiant blocks/lags/stops responding. what is that about?
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