lfnetwork.com mark read register faq members calendar
View Poll Results: How do you feel about hero death?
I think it should be in game 19 35.85%
I think they should be able to come back 4 7.55%
I think there should be an on/off button 30 56.60%
Voters: 53. You may not vote on this poll


Thread: Hero Deaths
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 01-10-2006, 02:25 PM   #1
Nevets1112
Rookie
 
Join Date: Aug 2005
Posts: 38
Hero Deaths

This is an oldie but a goodie. (yes I know this has been asked on just about every EAW forum, but it has been awhile and we understand a little bit more about how heroes will work)

How do you feel about hero deaths?

Maybe this one can be sent to LEC or Petro like the Venator one. Not saying that non hero deaths should be taken out, just there should be an option to allow it in.

I know they have said it will be moddable, but it will just be a hassle if there are a couple of us online and we have to go through the process of editing the code when there could be a simple on/off button.

I personally think hero death should be in game. It adds to the strategy of the game. I think if you are careless with your heroes you shouldn't get them back till the next game (Its no big deal if you lose the character in one game, its part of the fun and makes sure not every game is the same with the same line up of heroes). They say that heroes in star wars always get out of tough situations, but I think one of the overal themes of star wars is that if you are to careless or too over confident you will die and I think this should be implemented in the game more.
Nevets1112 is offline   you may: quote & reply,
Old 01-10-2006, 02:38 PM   #2
Admiral Sith
Junior Member
 
Admiral Sith's Avatar
 
Join Date: Aug 2005
Posts: 375
Im putting it in right after i install the game, i think Respawning heroes is stupid and takes away from the responsibility you need to use them correctly and efficently.
Admiral Sith is offline   you may: quote & reply,
Old 01-10-2006, 02:43 PM   #3
aggie_john
Rookie
 
aggie_john's Avatar
 
Join Date: Nov 2005
Posts: 106
I voted yes but I dont want heros being killed by regular troops. No way would Darth Vader get taken out by some rebel troops. I think only heros can kill other heros. The rest of the time they just escape the battlefield.
aggie_john is offline   you may: quote & reply,
Old 01-10-2006, 04:09 PM   #4
baraghIV
Lurker
 
baraghIV's Avatar
 
Join Date: Jan 2006
Location: Ithaca, NY
Posts: 6
I agree with the responsibility/good sense mode of play, voted for the on/off switch just because it makes everyone happy. Plus, some of the main characters included in the set, (Tarkin, anyone?) did get swept out of the script before the climax of the movies. Character death is a normal plot device cinematically and it should be normal for sound strategy planning, too.
baraghIV is offline   you may: quote & reply,
Old 01-10-2006, 04:49 PM   #5
gamefreak
Rookie
 
gamefreak's Avatar
 
Join Date: Oct 2005
Location: Troy, NY
Posts: 83
I think they need to be respawned in campain just in case some idiot lets Vader or Luke get killed because there esential to the story. In multiplayer no because its one battle and a smaller map so you eont need them as much. And there should be a switch in galactic conquest so you can pick.
gamefreak is offline   you may: quote & reply,
Old 01-10-2006, 05:33 PM   #6
DarkLeeLee
Rookie
 
Join Date: Dec 2005
Posts: 40
i dont like it i think would be better if they didnt respawn i think it would add a little excitement to it and you have to be more careful when taking your heros on missons
DarkLeeLee is offline   you may: quote & reply,
Old 01-10-2006, 08:38 PM   #7
killerluk
Rookie
 
Join Date: Dec 2005
Posts: 85
i voted on : i think it should be in the game

i like some realism in my games and although this game has is fiction the idea of people not being able to die is kinda weird :s
killerluk is offline   you may: quote & reply,
Old 01-10-2006, 10:40 PM   #8
Nevets1112
Rookie
 
Join Date: Aug 2005
Posts: 38
Quote:
Originally Posted by gamefreak
I think they need to be respawned in campain just in case some idiot lets Vader or Luke get killed because there esential to the story.
Yea but the point of the game is you are suppose to be able to change the story and history.

not follow it (sadly I think it will follow it a bit too much and not allow enough freedom to change it).
Nevets1112 is offline   you may: quote & reply,
Old 01-11-2006, 10:32 AM   #9
gamefreak
Rookie
 
gamefreak's Avatar
 
Join Date: Oct 2005
Location: Troy, NY
Posts: 83
Quote:
Originally Posted by Nevets1112
Yea but the point of the game is you are suppose to be able to change the story and history.

not follow it (sadly I think it will follow it a bit too much and not allow enough freedom to change it).
I think some change would be nice but Im hoping for a exspansion. so if vader dies in the campain then comes back in the next game it would be wierd.

And I think it will follow the story but thats what galactic conquest is for. You can conquer the galaxy with out the presets of the movies
gamefreak is offline   you may: quote & reply,
Old 01-11-2006, 11:15 AM   #10
Commander Obi-Wan
Gold Standard
 
Commander Obi-Wan's Avatar
 
Join Date: Aug 2005
Posts: 5,363
Current Game: BioShock 2
Forum Veteran 
I personally think there should be an on/off button. It should be your choice.


Commander Obi-Wan is offline   you may: quote & reply,
Old 01-11-2006, 01:52 PM   #11
Master_Cain
Rookie
 
Master_Cain's Avatar
 
Join Date: Feb 2005
Posts: 89
Quote:
Originally Posted by Commander Obi-Wan
I personally think there should be an on/off button. It should be your choice.
Sometimes I don't get it when you guys - you should do more research ... so ... do your homework!

Look here - I hope it helps you:

http://swempireatwar.10.forumer.com/...eaths&start=75

Quote:
Originally Posted by Delphi-PG
For the few of you who want no respawn, you can just set the timers in XML to 9999999. Poof heroes do not return.

I understand you guys may not like the idea of heroes returning, but in our play sessions we just found it to be more fun.

I believe I added an option in multiplayer ....

Master_Cain is offline   you may: quote & reply,
Old 01-11-2006, 02:40 PM   #12
Nevets1112
Rookie
 
Join Date: Aug 2005
Posts: 38
Quote:
Originally Posted by Master_Cain
Sometimes I don't get it when you guys - you should do more research ... so ... do your homework!

Look here - I hope it helps you:

http://swempireatwar.10.forumer.com/...eaths&start=75
Sometimes you need to read the thread, I already mentioned this:

"I know they have said it will be moddable, but it will just be a hassle if there are a couple of us online and we have to go through the process of editing the code when there could be a simple on/off button."

Most people wont take the time or wont know how to mod a game like that. Everyone would know how to click on "On or Off"

While he says the option was added it doesn't necessarily mean it is in. We are just trying to reinforce the idea that there is enough of us out there that want this option.
Nevets1112 is offline   you may: quote & reply,
Old 01-11-2006, 05:28 PM   #13
Athanasios
Forumite
 
Athanasios's Avatar
 
Join Date: Oct 2005
Location: Thessaloniki, Greece
Posts: 561
On/off button for me, although -personally- i don't find it difficult edditing XML. Actually, if this option is on a separeta file, you can have an editted file and the original one and just copy & paste the editted one when needed (ie. in mp).

Yet, a simple-little-flashing-coloured button is always better

The problem is how will you be able to be sure that your mp opponent will also have the same editted XML as you and won't cheat you? You may oppose the objection that "the game won't run unless you have the same files", but this is wrong; the game will just scan the names of the game files, not their content. Just a simple example; in Mech Commander, you could edit (not officially...) that little-harmless helicopter to a deadly-moving flying fortress, carring tons of weaponary on it, extended line of sight (you could actually see the whole map with a special radar...), shielded, ultra-speed etc etc. Apply this "tactic" (cheating is the literal word) to all your units and the game is over within 1-2mins. So, a simple button saves you from a lot of fuss...

[off topic]
BTW! Relatively to an old thread about "infinite production of ties/stormies", well, guessing on how they made XML files, we can also disable this...
Athanasios is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Empire At War > EaW General Discussion > Galactic Discussion > Hero Deaths

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:01 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.