lfnetwork.com mark read register faq members calendar

Thread: Ramming nd Scrapin
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 02-02-2006, 01:36 PM   #1
darth_vadar_13
Rookie
 
darth_vadar_13's Avatar
 
Join Date: Dec 2005
Posts: 86
Ramming nd Scrapin

jst to make the game a bit more realistic i think ramming other capital ships nd space stations should be allowed. If this is not possible atleast if 2 ships r side by side they should really be scraping each others paintwork of or a litlle more if ther goin faster. I also think tht u should be enabled to capture imperial or rebel capital ships nd use them as a decoy to get behind enemy lines. tis would add lots more stratgy into the game.

thanks!


Commander Cody, it is time, execute order 66!
darth_vadar_13 is offline   you may: quote & reply,
Old 02-02-2006, 02:10 PM   #2
Admiral Sith
Junior Member
 
Admiral Sith's Avatar
 
Join Date: Aug 2005
Posts: 375
I would like every capital ship to have a Self Destruct ability, sending shockwaves that damaged ships in a large radius while obliterating ships close to them.



"It may be that the old astrologers had the truth exactly reversed, when they believed that the stars controlled the destinies of men. The time may come when men control the destinies of stars." -Arthur C. Clarke

"Ideals are like stars: you will not succeed in touching them with your hands, but like the seafaring man on the ocean desert of waters, you choose them as your guides, and following them, you reach your destiny." -Carl Schurz
Admiral Sith is offline   you may: quote & reply,
Old 02-02-2006, 03:52 PM   #3
Ryebread
Rookie
 
Join Date: Oct 2003
Posts: 36
I don't think that ramming other ships is really in the nature of the Rebellion or Empire. The Rebellion tries to preserve all ships and personnel because they don't have a limitless supply like the Empire. It would be a neat gameplay element but not for this first release. I see an expansion with the Yuuzhan Vong that allows them to ram ships or self-destruct.
Ryebread is offline   you may: quote & reply,
Old 02-02-2006, 07:25 PM   #4
Naso
Rookie
 
Join Date: Sep 2003
Posts: 69
The problem is that if you add ramming in it gets out of control really quickly, and you'll have lots of cheap units constantly kamikazing or at the very least it'll destroy the strategic element of the battles, since whoever starts to lose will try that and it'll become less about fleet tactics and more one giant game of chicken.
Naso is offline   you may: quote & reply,
Old 02-02-2006, 08:02 PM   #5
Sithman1138
Junior Member
 
Sithman1138's Avatar
 
Join Date: Dec 2005
Posts: 288
I think that a selfdestruct option woiuld be geat. And as far as the capturing goes, it would be great if you could send a small shuttle into the hanger of a nother ship to to take it over....but it would have to be difficult though.


-Adthrawn of SWGBH
-Sithman1138 of TF.N

^^Sig by Sabretooth^^
ADTHRAWN DESIGN TEAM
Sithman1138 is offline   you may: quote & reply,
Old 02-02-2006, 10:47 PM   #6
Darth Windu
TSLRP Beta Tester
 
Darth Windu's Avatar
 
Join Date: May 2002
Location: Coruscant
Posts: 1,973
Well there was a self-destruct option in Star Trek: Armada, but that was really only because in that game, you could capture ships. In EaW, where you can't capture ships, whats the point?


Dark Lord of the Purists

Inter Arma Enim Silent Leges
Darth Windu is offline   you may: quote & reply,
Old 02-03-2006, 01:59 PM   #7
Ryebread
Rookie
 
Join Date: Oct 2003
Posts: 36
Perhaps the death throes of a capital ship could be made to damage nearby ships. If you have a ship that is too far gone to survive head right at the enemy to cause some damage to other cap ships and possibly destroy fighters/bombers outright.
Ryebread is offline   you may: quote & reply,
Old 02-04-2006, 08:12 AM   #8
Ra2er
Rookie
 
Ra2er's Avatar
 
Join Date: Jan 2006
Location: UK
Posts: 71
Like the film ROTJ where the SSD crashed. I'd like the ability to make enemy ships crash into one another. Take out the engines of a capital ship, minimizing its turning circle making it almost uncontrollable, with a possibility of crashing into a ship of the same class (Since different classes tend to fly in different planes).
Ra2er is offline   you may: quote & reply,
Old 02-04-2006, 02:28 PM   #9
Naso
Rookie
 
Join Date: Sep 2003
Posts: 69
From what little experience I have of Homeworld Cataclysm, which only allowed it with smaller ships, it would be a serious gameplay disaster. Think of something like corvettes or other cheap ships swarming an ISD. Combat power and speed would have to be balanced versus cost in two very different ways which would undermine the balancing of more standard tactics.
Naso is offline   you may: quote & reply,
Old 02-04-2006, 06:15 PM   #10
Nakatomi2010
Rookie
 
Nakatomi2010's Avatar
 
Join Date: Aug 2003
Posts: 98
Hey, A-Wing kamikazes wouldn't be a bad thing... There was that guy in RotJ that kamikazied his A-Wing into the bridge of that SSD.... Hell, they'd be keeping with the whole Star Wars theme, I've got it in my Star Wars materials, I've got the Star Wars: Behind the Magic LucasArts thing, and they said it was a Kamikaze.... So yeah... But when when the battle becomes desperate.... hehe
Nakatomi2010 is offline   you may: quote & reply,
Old 02-04-2006, 06:31 PM   #11
Rok_stoned
Junior Member
 
Rok_stoned's Avatar
 
Join Date: Jul 2005
Location: Too close for comfort.
Posts: 402
Current Game: Life.
Could work but ships should only be able to do it against a ship of equal or greater class and when crashing it deals less damage against larger ships.


Rok_stoned is offline   you may: quote & reply,
Old 02-04-2006, 06:58 PM   #12
Matthes
Rookie
 
Join Date: Jan 2006
Posts: 17
Quote:
Originally Posted by Nakatomi2010
Hey, A-Wing kamikazes wouldn't be a bad thing... There was that guy in RotJ that kamikazied his A-Wing into the bridge of that SSD.... Hell, they'd be keeping with the whole Star Wars theme, I've got it in my Star Wars materials, I've got the Star Wars: Behind the Magic LucasArts thing, and they said it was a Kamikaze.... So yeah... But when when the battle becomes desperate.... hehe
but he didn't do it on purpose he lost control of his a-wing
Matthes is offline   you may: quote & reply,
Old 02-04-2006, 08:18 PM   #13
edmendduke55555
Rookie
 
Join Date: Jan 2006
Posts: 15
I think the best way to implement rammingwould be if you have to ship too heavily dmged (eg. all hard points gone except for engines) or something like that. for crashing... i think we should just let the planet pull the wreck down on the ground to help weaken resistance XD
edmendduke55555 is offline   you may: quote & reply,
Old 02-04-2006, 08:18 PM   #14
Nakatomi2010
Rookie
 
Nakatomi2010's Avatar
 
Join Date: Aug 2003
Posts: 98
No he didn't....

After reading Wikipedia his A-Wing was indeed damaged....

Still some fighters could have a kamikaze option when they're on the verge of destrouction... An option that only appears when there's like one or two fighters left... Very rare circumstances...

Last edited by Nakatomi2010; 02-04-2006 at 08:29 PM.
Nakatomi2010 is offline   you may: quote & reply,
Old 02-04-2006, 08:48 PM   #15
Matthes
Rookie
 
Join Date: Jan 2006
Posts: 17
Quote:
Originally Posted by Nakatomi2010
Still some fighters could have a kamikaze option when they're on the verge of destrouction... An option that only appears when
you mean like the TIE Tank? well except the fact that his self-destruction is always available
Matthes is offline   you may: quote & reply,
Old 02-04-2006, 09:09 PM   #16
enterman
Rookie
 
enterman's Avatar
 
Join Date: Jan 2006
Posts: 78
Quote:
Originally Posted by Nakatomi2010
No he didn't....

After reading Wikipedia his A-Wing was indeed damaged....

Still some fighters could have a kamikaze option when they're on the verge of destrouction... An option that only appears when there's like one or two fighters left... Very rare circumstances...
well I like the kamikaze idea but, I would prefer it if any units could use the kamikaze option but if only fighters could use it then I would bring a large amount of fighters just for that.
enterman is offline   you may: quote & reply,
Old 02-04-2006, 10:21 PM   #17
Admiral Sith
Junior Member
 
Admiral Sith's Avatar
 
Join Date: Aug 2005
Posts: 375
He didnt crash into the bridge of the Executor, he was caught in the explosion. Read the book, which is more canon than the movie



"It may be that the old astrologers had the truth exactly reversed, when they believed that the stars controlled the destinies of men. The time may come when men control the destinies of stars." -Arthur C. Clarke

"Ideals are like stars: you will not succeed in touching them with your hands, but like the seafaring man on the ocean desert of waters, you choose them as your guides, and following them, you reach your destiny." -Carl Schurz
Admiral Sith is offline   you may: quote & reply,
Old 02-04-2006, 11:46 PM   #18
MistenTH
Rookie
 
Join Date: Nov 2004
Posts: 126
MistenTH is offline   you may: quote & reply,
Old 02-05-2006, 05:08 AM   #19
Admiral Sith
Junior Member
 
Admiral Sith's Avatar
 
Join Date: Aug 2005
Posts: 375
and? What about it?



"It may be that the old astrologers had the truth exactly reversed, when they believed that the stars controlled the destinies of men. The time may come when men control the destinies of stars." -Arthur C. Clarke

"Ideals are like stars: you will not succeed in touching them with your hands, but like the seafaring man on the ocean desert of waters, you choose them as your guides, and following them, you reach your destiny." -Carl Schurz
Admiral Sith is offline   you may: quote & reply,
Old 02-05-2006, 07:10 AM   #20
Leron
Rookie
 
Leron's Avatar
 
Join Date: Jan 2006
Posts: 23
Mon calamari is ramming down the ISD, and being rammed by the asteroid..... or what?

I think that ramming ability is not so bad, but It's not the style of the Star wars.... of course they could add possibility opf crashing... I mean that some fighter possibly could crash into capital ship or space station or asteroid...


there's allways something more...
Leron is offline   you may: quote & reply,
Old 02-05-2006, 07:30 AM   #21
Matthes
Rookie
 
Join Date: Jan 2006
Posts: 17
i appreciate it, if there wouldn't be a suicide-like option but the effect of slight damages due to collisions like in ESB when the falcon is followed by an ISD and there are two ISDs at interception course and the crash into another

or maybe it should not do damage but it should at least some create some confusion, because the ships would have to navigate backwards again so they are not able to fight for some seconds (i do not only mean this for an scenario of two imp ships crashing but also imps with rebs)
Matthes is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Empire At War > EaW General Discussion > Galactic Discussion > Ramming nd Scrapin

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:05 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.