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Old 03-12-2006, 12:05 PM   #1
sprigner
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[MOD] Space Balance and Realism

sprigner_MOD_0.1

Space balance and realism mod...

Empire at war.. a great game but yet unblanced? Yep thats what i thought.
Thats were this mod comes along; Rebels and Empire are now very equal in space To make this great game even better
Anouther reason to have this mod is that it also adds some realism to it aswell.
Lets guide you through what this mod does.

Balancing out space.

*EMPIRE*

Star destroyers now spawns equal ammounts of fighters as rebels do.
Acclamator cruiser now spawn equal ammounts of fighters as rebels do.
Victory crusier now spawns equal ammounts of fighters as rebels do.
Interdictory Cruiser now spawns equal ammounts of fighters as rebels do.

Imperial Star Destroyers now spawns a very large amount of fighters instead of its usual small amount.

The venator has been included and spawns V-Wings.

Acclamator cruiser, Victory Cruiser, Imperial star destroyer and Interdictor crusiser now spawn Tie scouts aswell as Tie fighters and bombers.

*REBELS*

Mon cam cruisers now spawns equal ammounts of fighters as Empire do.
Assault frigate now spawn equal ammounts of fighters as Empire do.
Nebulon B frigate now spawns equal ammounts of fighters as Empire do.
Corellian gunship now spawns equal ammounts of fighters as Empire do.
Corellian corvette now spawns equal ammounts of fighters as Empire do.

Mon calamari Cruisers now spawns a very large amount of fighters instead of spawning none at all.

The venator has been included and spawns Z-95 head hunters.

Mon cam cruisers, Assault frigate, Nebulon B frigate, Correlian gunship and Correlian corvette spawn all types of rebel fighters icluding: X-wings, A-wings, z-95 headhunters and Y-wings

Commander Ackbar's ship Home one now spawns a large amount of rebel fighters.

*PIRATES*

Pirate figate now spawns Z95 Headhunters and Pirate fighters
Pirate astroid space station now spawns Z95 Headhunters, V-wings and Pirate fighters

You are no long able to buy X-Wing, A-wings, Y wings and z95 Headhunters from the galactic shop. Due to the fact they are now spawned by larger Rebel capital ships.

**REALISM IN SPACE**

*EMPIRE*

You now need either Couracant or Kuat to build the Death star

All Imperial fighters has had there HP and shield cut down by half. To make them more like the ones in the films they are now very eaSy to destroy.

Venator has been enabled

*REBELS*

All rebel fighters has had there HP and shield cut down by half. To make them more like the ones in the films they are now very eaSy to destroy.

The nebulon B Frigate has now been enlarged. And looks how it should look.

Venator has been anabled

*Whats next?*

The next update will include..

Pirates as a plyable faction.
Health and Shield HP will be edited on th rebeol and imperial capital ships.
More ships will be included.
And much much more....

*Thanks too*

Thanks to many at lucasforums.com for helping me out with this great mod ; Thanks!

And thats it hope ypu like it.

Any questions, feedback or advice? email me at: Lukespring4@yahoo.com

Thanks for reading.


This will be released soon but need to find a good file hoaster first.





EAW Return of the jedi mod: coming soon...

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Old 03-12-2006, 05:34 PM   #2
GhOsT-Jedi
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You can't have balance and realism, It's best to pick one and stick with it. Because trying to do both is almost impossible. They counter each other.






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Old 03-12-2006, 06:31 PM   #3
Cheech Marin
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How in the Force is a Corellian Corvette supposed to carry a squadron of fighters?!?
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Old 03-12-2006, 06:48 PM   #4
arkodeon
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Quote:
Originally Posted by Cheech Marin
How in the Force is a Corellian Corvette supposed to carry a squadron of fighters?!?
EXACTLY what I was thinking. D:



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Old 03-13-2006, 12:43 AM   #5
Jedi_82
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Quote:
Originally Posted by Cheech Marin
How in the Force is a Corellian Corvette supposed to carry a squadron of fighters?!?

Well Corellian corvette would be hangar lol if u didnt no that.
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