max texture resolution on Gmax
Hi, this is gonna sound a bit noobish, but I've been texturing some models I made (using Gmax to do the UVW mapping) and I was thisnking its wierd that my textures look so bad!!! I mean , I used a 1280 x 1000 texture and I found myself being able to see large square pixels while I looked at my lightsaber in Gmax. I mean, in KOTOR it looks good, since I don't see the saber up-close, but on Gmax, no matter what resolution I use, I get very crappy-looking textures, where I am able to see the individual pixels, and it looks quite horrible. If anyone knows a way to make the textures appear in the resolution they actually are (on the TGA file) on Gmax, plz tell me.
Thanks in advanced