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Old 04-07-2006, 04:11 AM   #121
whiteflash
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hey guys,well its friday can we please have some info on v2,.1
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Old 04-07-2006, 07:38 AM   #122
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Sure.

Since we decided to add more contenant we postponed the 2.1 for friday.

Just stay tuned it is comming very soon.



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Old 04-07-2006, 11:30 AM   #123
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bit confused,do u mean this friday(april 7th GMT)or next friday the 14th?(if the editor comes out by next fri wouldn't it be better 2 create v3 then?)
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Old 04-07-2006, 01:16 PM   #124
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Next Friday.

ANd if the editor comes out during next week we will relase 2.1 despite that. 2.1 is all about fixing bugs and adding more Galactic Conquest Mods.


3.0 will be a huge job to do since we planned replacing all existing maps in Space and on ground.
Now you woldn't want to play with those bugs in 2.0 wouldn't you



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Old 04-07-2006, 03:39 PM   #125
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Okey guys, first of all, a big THANK YOU for you great (indeed) feedback and support for EaW:Total Realism mod. The numbers speak themselves; over 1250 downloads in 6 days and only from our main site, since (this sounds and is more like a compaint more than something to boast of) we got absolutely 0 help from Lucasfiles, FileFront and other download sites where we did apply for the file. Only DMUK from Empire at War.net gave us credits at his news page (which we thanked for doing so), while he's still pressing LucasFiles to take more quick actions regarding the uploading of a single file.

Anyway, this extensive thread will now be locked down by the moderators, since we want a clean thread for the coming v2.1. Apart from a clean thread, we need a new area for feedback concerning v2.1 and not earlier versions. Minor feedback can still be sent to us, either with private messages or emails.

The thread concerning v2.1 will open 2 days before its release, like we did with v2.0. The release date is not specified currently, but it will be 100% one day from the coming week. We know, 4-7 days of waiting might seem extremely long time to you, but we're really working for your (and ours ofcourse!) enjoyment of this great game.

Before closing this final post, we'd like to state this; due to some messages we've got, people are wondering if playing a mod online is doable. Well, simply put, yes it is, providing that both sides have the exact same mod installed. Now, the problem is that most people online are deleting their mods before playing, because many (new players) don't even know what a "mod" is [...]. Anyway, to get straight into the point, because EaW:TR has already proved to be a widely accepted mod, we're planning, after v2.1 is out ,to organise small tourneys/games between the players that have EaW:TR mod (according to the numbers we get for v2.1)......the whole idea is still in progress, but taking in account that we're preparing a brand new site where EaW:TR will be hosted (sponsored by a serious & respectable company -not from PC games business-) rather than a plain html page, we're really looking towards this feature..............more to be revealed in the coming days.

Well, to sum up, thank you all again for your great support and (as always) stay tuned in our frequency !

***The Empire at War: Total Realism mod team***



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