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Old 05-14-2006, 01:38 PM   #41
SD_Radical_Ed
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hold on lemme get HellRaiser hes the cogmaster


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Old 05-14-2006, 01:41 PM   #42
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Quote:
Originally Posted by neal8929
Im a novice here, what is cogging
Cog is the scripting language for Dark Forces 2: Jedi Knight.

www.massassi.net and www.jkhub.net are your best resources for anything related to JK.


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Old 05-14-2006, 02:34 PM   #43
neal8929
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How do you control what weapons a charector has when a map loads up? I know you cah check the stun_baton box on the entity player start, but how do you control exactly what weapons they do or do not have?


All should know this...it's not the staff that makes you a noob, its how you use it.
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