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Old 06-09-2006, 04:56 PM   #1
Barry Brien
 
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Dark Tide shots for DF

Hi guys. Long time no see. Great to see that this project is still going ahead.
I still have to get Jedi Academy, but when I do I'd certainly like to get on board again.
Anyway, I'm still editing DF. Here are some shots of my latest work:








And just to let you all know, the 3rd installment of the Dark Tide series will be released on July 31st.
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Old 06-09-2006, 04:58 PM   #2
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Old 06-09-2006, 09:27 PM   #3
darktrooper27
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Looks Awesome cant wait to download
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Old 06-09-2006, 10:37 PM   #4
ZemmurkTrooper
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Great to see people are still using those old but wonderful engines!


Stormtrooper For Life! Long Live The Empire!

Dark Forces Mod
http://darkforces.jediknight.net
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Dark Forces 2 Mod
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Current Projects: JKMod, Tie Fighter Mod, DFMod, Ramsees Hed
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Old 06-10-2006, 11:24 AM   #5
LightNinja
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you did the droids and the AT-ST? just curious, i dont know nothing about the game and the engine




~JA MP Total Conversion~
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Old 06-10-2006, 12:46 PM   #6
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*lol* you should have done all this for JA!!!!
All the lighting end effects would be much better there :-p

It's great to see there are still some people mapping DF :-)


Dark Forces MOD for Jedi Knight: Jedi Academy
http://darkforces.jediknight.net

DFMOD Demo for JA released !!!
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Old 06-10-2006, 01:04 PM   #7
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The droid was made by somebody else, the skins are taken from Jedi Knight. The same goes for the atst model.
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Old 06-11-2006, 07:34 PM   #8
LightNinja
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Thanks for the info, the map is really freakin' cool, i love that engine, its like if you were in a drawing




~JA MP Total Conversion~
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Old 06-13-2006, 12:00 AM   #9
DarkStarMojo
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Awesome work! I could just imagine what your levels would be like in the JA engine, if not an even superior graphics engine like the new Unreal 3 engine. When you get a copy of JA, do you plan to do your own editing/mapping for that too? If so, I can't wait to see what you can come up with.


Dark Forces Mod, Part 2
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Old 06-13-2006, 06:59 AM   #10
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Hi. Great to hear all the positice feedback. I actually just got a copy of Jedi Academy. I played the 3 level demo, and I really enjoyed it. Currently I'm playing the original game, but once I'm finished I'd like to get into JA editing.
I want to help out as a mapper on this project. I think it'd be an easy way to learn JA editing - to pick an already designed Dark Forces level, and just try to convert it int he best wat that I can. I'm thinking maybe a level Like Fuel Station Ergo.
Hopefully I'll get started at some point in the summer. Watch this space!
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Old 06-15-2006, 01:32 AM   #11
DarkStarMojo
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The only problem with that... *points to sig*. But there a few levels that right now don't have active mappers, most of them in the later half of the game.


Dark Forces Mod, Part 2
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Old 06-15-2006, 02:06 PM   #12
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that's no problem. I hadn't realised that the level had been taken. I'm willing to try any level that hasn't already been started.
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Old 06-20-2006, 12:44 AM   #13
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First off it looks great. I wish I could come up with better more expressive words.

Second I've been wondering something for a while but had no idea who (oer perhaps "how" is a better word) to ask, since you're working with Dark Forces I figure you might know or know who or how to ask.

What's going on with Archangel III? Is it dead or simply slowly on its way?
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Old 06-20-2006, 10:22 AM   #14
Barry Brien
 
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Archangel III - probably the longest awaited custom mission in any game. It was originally scheduled for a 97 release. This particular subject was raised recently over at DF-21. I'll let you read the post yourself:

http://forums.df-21.net/viewtopic.php?t=978
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