Doors with Switches in Jedi Academy
I am having problems with the func_door entity when I target it with a trigger_multiple that a player can press. I want a door that can only be opened when the button is pressed and stays open until it is pressed again, and then it closes and can be opened by press of the button. The problem I have is that when I walk up to the door, it opens and I don't want it to. I tried the Lock checkbox, and the door locks but then if I push the button it opens and then closes and now opens if I walk up to it. I also checked trigger and tried again, but with the same results.