Hello, everyone. I'm not sure if this is the right place to post this since I'm not just showcasing some screens but also asking for help. If the mods feel this thread should be moved somewhere else, that's fine by me. Anyway, on to business...
Anyone who's visited the Dark Forces Mod forum recently might have heard of the Jedi Knight Mod, a recreation of the LucasArts classic which is slowly being developed for JA. We are a small team right now and we are looking to expand, hence the point of this thread, which to attract the attention of independent mod-makers who might not visit the DFMod forum but might be interested in helping out by joining the team.
We currently need the following positions filled:
- Mappers, Modellers, Texture Artists, Coders/Scripts
At the moment we are using our team leader Shamus website but due to personal concerns he is unable to update regularly or manage the team full-time. The website is located at http://shamusworld.gotdns.org/df2mod/news.html
Please pay it a visit, look in our texture databse, and recreate any textures that have yet to be done or you feel you might be able to do a better job at.
If anyone is interested in joining and has the skills and time necessary to be part of an ongoing mod project (this will likely take a great deal of time to make, so we need patient people as well) please pm me with your information (skills, what position you want, and any links to any materials you've released) and I will contact you with further information on our end. Also feel free to reply, comment, etc. in this thread or contact Shamus at firstname.lastname@example.org
As an added bonus here as some screens of The Double Cross on Nar Shaddaa as mapped by the DFMod team's Karrackoo.