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Old 11-16-2006, 04:08 PM   #1
proofcho
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Smile BASE JKA server

how to create a dedicated base JKA server ? pls help !!!
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Old 11-16-2006, 05:09 PM   #2
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In windows you can start JKA from a DOS prompt like

jamp.exe +set dedicated 2 +exec server.cfg

You make a server.cfg file in notepad or download one, it contains gametype and map settings. The set dedicated is 1 for LAN and 2 for Internet (from what i could tell by looking at lugormod's bat files)


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Old 11-16-2006, 05:12 PM   #3
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In linux you download the dedicated server 1.0.1.1 file and extract to /usr/local/games/ja and you make /base inside of there and copy assets 1, 2, 3, and 0 pk3's to it. Then you put the jampgame so file in /base then do chmod a+x (i use rwx for read/write/execute) to the linuxjampded file. Then at the terminal from directory .../ja you do:

./linuxjampded +exec server.cfg +set dedicated 2 (and other parameters)

it will run in linux console


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Old 11-16-2006, 11:45 PM   #4
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what must be confing in server.cfg
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Old 11-16-2006, 11:52 PM   #5
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Here is a simple, short server.cfg. It doesn't set that many options but feel free to add more.

Code:
seta sv_hostname "your_server_name"
seta g_motd "your_loading_message" 
seta g_enterMotd "your_enter_game_message"
seta g_motdDispTime "5" //Time to show enter message, in seconds
rconpassword "your_rcon_password"

sv_cheats "" //if 1, then cheats will be enabled, you should instead use devmap though
g_gravity "" //default 800, changes gravity
sv_pure "0" //Set this to 0 if you want to be able to use models and skins not on the server

map mp/ffa3 //the map that the server will start


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Old 11-17-2006, 05:29 AM   #6
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ok 10x
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