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Old 09-17-2006, 07:23 PM   #1
StaffSaberist
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Spotlights

Yes, I know how to target lights at various entities. That's not what I mean. What I want to do is something like this:

http://img158.imageshack.us/img158/7770/lightvl6.jpg

Can anyone please point me to a good tutorial for doing this?



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Old 09-25-2006, 02:52 AM   #2
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The way i have done it is by making a see through shader the color of the spotlight made a box extending out from the light and textured it with the shader so it looks light a beam of light.

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Old 10-17-2006, 11:24 PM   #3
shukrallah
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That pic right there is of a model, I think. But there are special light textures. They are basically "light" with an alpha channel or transparency or something... You put that texture (it must be a shader file too) on the brush, and put nodraw on the top and bottom.
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Old 10-19-2006, 09:08 PM   #4
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Hey I was wanting to do a similar effect, I had one working in a different map but then it quit working... but the only shader I could find was orange... Does anyone know how/have a shader that will produce this effect? I know how to get the light brush in Radiant but I'm new to shaders. I do have a shader for my map and it is in shaderlist.txt.
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Old 04-01-2007, 11:07 AM   #5
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Just in case it's still of interest, you need to create a brush, which is shaped like the one on the picture and select the texture common\gradient. There are textures with different colors and styles as well.
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