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Old 04-26-2007, 02:48 PM   #41
TheShaman
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But attack parries do give MP to the attack parried player? I thought it only forced mishap.
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Old 04-26-2007, 02:55 PM   #42
razorace
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It looks like it does both.


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Old 04-26-2007, 03:00 PM   #43
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But if the attacker suffers a mishap, like a slow bounce or a butter finger thing (I think it's possible with attack parry but not sure anymore), he'll lose 3 MP for suffiring a mishap, and gain 2 for being parried, right? So he'll lose 1 MP.
Or does it behave in another way, like... only gain MP, or only lose MP?
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Old 04-26-2007, 04:50 PM   #44
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From the code, you can see that he "Rolls" Mishap (and gets mishapped) before the additional MP is added. As such, the +2 MP is added after the MP reduction from the mishap.


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Old 04-26-2007, 06:26 PM   #45
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If its 2, it should be at least 3 if not 4. Defense is becoming too hard when you just want to do parries and raise there mishap meter.


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Old 04-26-2007, 06:38 PM   #46
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we can boost those. bug ticket.


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Old 04-27-2007, 05:16 AM   #47
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But I think attack parries should not give as many MP as normal parry, like 3 for attack parry and 4 for normal parry. Because attack parry already forces a mishap.
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