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Old 09-07-2007, 12:47 PM   #1
Quanon
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Post UVW-Mapping Tutorial

Mod note: This post has been copied from this thread, please post any comments or questions there. ~M

Here to post that I just finished a long tutorial / guide on how to unfold your mappings of 3D models.

It has lots of screenshots to show where and what to click.
I tried to show some handy tricks and things you need to look out for.

But alas, I'm not god, so I may have missed certain things.

Through a warning , I use 3D-Max, so G-Max users fear not.
I used certain tutorials for G-Max and found everything back in Max.

Things might look a bit different, but Max and G-Max are family, so its not impossible to find things back.

Here's the link: Click me, or Click me

Of course some feedback is welcome.

Enjoy !


TIQUILAAAAAAAA

Last edited by stoffe; 09-07-2007 at 02:01 PM.
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