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09-18-2007, 01:10 PM
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#1
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Lurker
Join Date: Sep 2007
Posts: 3
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Lots of Questions :S (TSL)
I'm wondering a few things. Are the Vitality and Force point regenerations stats on certain items any good?
Next, how unstoppable is the stat 'Unstoppable' on some items?
Last, what are Massive Criticals (what do they do?)
I'm playing TSL by the way if that's any help.
Thanks in advance.
Last edited by Lumbas; 09-18-2007 at 01:51 PM.
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09-18-2007, 09:06 PM
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#2
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36 Wings, 365 Eyes
Join Date: Oct 2004
Posts: 5,479
Current Game: Ass Effect
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Quote:
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Originally Posted by Lumbas
Are the Vitality and Force point regenerations stats on certain items any good?
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By the time you are able to use/find them, not really. Regenerating one HP every second only does so much good when you have over 100.
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Originally Posted by Lumbas
Next, how unstoppable is the stat 'Unstoppable' on some items?
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I don't think that's used in the game. (Or my memory is foggy.)
Quote:
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Originally Posted by Lumbas
Last, what are Massive Criticals (what do they do?)
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They increase the damage done on a critical hit.
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Originally Posted by Sabretooth
We will be great failures one day, you and I
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Last edited by Emperor Devon; 09-20-2007 at 01:20 AM.
Reason: was corrected :o
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09-18-2007, 10:30 PM
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#3
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English spoken in What
Join Date: Aug 2006
Location: What?
Posts: 4,724
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WTH is keen, anyway? Or more precisely, what kind of damage does it actually cause? Actually, ED, I recall some of the guns having unstoppable (disruptors usually, I think) and maybe even a LS enhancement or so.
Now, I want you to remember that no bastard ever won a war by dying for his country. He won it by making the other poor, dumb bastard die for his country.---Patton
There is no room in this country for hyphenated Americanism.---Teddy Roosevelt
I never forget a face, but in your case I'll make an exception.---Groucho
And if you all get killed, I'll piss on your graves.---Shaman Urdnot
How would you like to own a little bit of my foot in your ass.---Red Foreman
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09-18-2007, 10:48 PM
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#4
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36 Wings, 365 Eyes
Join Date: Oct 2004
Posts: 5,479
Current Game: Ass Effect
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Keen increases your critical threat range. (Makes it more likely for you to score a critical hit.)
Used on disruptors? Hmm, I suppose that means it can't be blocked by anything. They could puncture pretty much every type of energy shield. /random guess
Quote:
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Originally Posted by Sabretooth
We will be great failures one day, you and I
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09-19-2007, 12:15 PM
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#5
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Lurker
Join Date: Sep 2007
Posts: 3
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Yeah, it's used on disruptors, and the Hurrikaine crystal I think. It says 'will puncture most defenses', so I wondered how exactly that would be.
For the massive criticals thing, there is sometimes a number range on it(for upgrades and such). Does that amount stack with the current critical rate?
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09-19-2007, 02:34 PM
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#6
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Network Caretaker
Status: Administrator
Join Date: Apr 2002
Posts: 5,829
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Quote:
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Originally Posted by Lumbas
I'm wondering a few things. Are the Vitality and Force point regenerations stats on certain items any good?
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If you are a consular or another class relying heavily on force powers the extra regeneration can be helpful. In the hidden tomb on Korriban in particular if you're a lightsider, since your force pool won't regenerate naturally there.
In other places it won't make an incredible difference, especially if you have decent Wisdom, but it gives an extra boost that can be helpful to "top off the tanks" so to speak.
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Originally Posted by Lumbas
Next, how unstoppable is the stat 'Unstoppable' on some items?
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If you mean the damage type dealt by Disruptor weapons it just means that there are no energy shields or resistance items in the game that block or reduce the damage from that type of weapons. You can still miss as with any other weapon though.
Quote:
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Originally Posted by Lumbas
Last, what are Massive Criticals (what do they do?)
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Massive criticals add some extra damage, as listed by the property, whenever you score a critical hit. For example, if you have a weapon with a "Massive criticals 2-12" property it will add 2 to 12 damage, randomly rolled, on top of the double damage you already do from the critical hit.
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09-20-2007, 01:26 AM
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#7
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Status: Super Moderator
Join Date: Aug 2005
Posts: 10,873
Current Game: Guild Wars 2, VtMB, TOR
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Keen doubles the critical thread of a weapon. For instance, if you have a weapon that scores a critical threat (which many call a critical hit) on a roll of 20 and you have a keen weapon, you'll score a critical threat if you roll (or in the case of this game, the computer rolls for you) a 19 or 20.
If your weapon has a critical thread of 19-20, if you make that weapon keen, that will get doubled and you'll score a critical threat if you roll 17-20. I believe this is supposed to stack with Master Critical Strike, so if you have a keen weapon and use this feat, you could conceivably roll a critical strike if you rolled a 9-20. I'm not sure if it works that way in-game--I'd have to load up a save at some point to see how it plays out, but if it does, you'll be doing massive damage theoretically over half the time you score a hit.
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