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Old 11-03-2007, 03:19 PM   #1
Silveredge9
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Scripting a specific battle animation

I'm trying to script an NPC attacking another using a specific battle animation. Which in this case would be the Melee Power Attack animation.

I picked up the script below through searching in existing threads. Though I'm not exactly sure how to tell which animations in animations.2DA represents a corresponding attack animation. (Names like f4d3, g4r2 and g8a1...?)

Code:
AssignCommand(oNPC2,CutsceneAttack(oNPC,217,1,10));
Any help on this would be greatly appreciated.

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Old 11-04-2007, 12:07 AM   #2
deathdisco
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Maybe this thread might help.

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Old 11-04-2007, 10:01 AM   #3
Silveredge9
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Thanks, it did help. :P

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