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03-27-2008, 11:35 PM
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#1
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Exiled Jedi...
Status: Moderator
Join Date: Jun 2006
Location: Ivory Tower
Posts: 3,617
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K1: Prestige Class
Having seen another recent request something hit me, and having done a search of modding requests I couldn't spot anything relevant.
Would it be possible to add Prestige Class mod to KotOR for Revan, and assign bonuses etc once the player reaches level 15? So player could select Jedi Master, Weaponmaster or Watchman? Or is this impossible as it ventures to the hardcoded side of the game?
"Love is the only reality and it is not a mere sentiment. It is the ultimate truth that lies at the heart of creation." - Rabindranath Tagore
"Many a doctrine is like a window pane. We see truth through it but it divides us from truth." - Kahlil Gibran
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03-27-2008, 11:44 PM
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#2
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I Am Revan, I Remember.
Join Date: Nov 2007
Location: Grong, Norway
Posts: 2,491
Current Game: DS3, Alien: Colonial Marines
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I don't think it could be made so that it is exactly like in TSL, but something similar should be possible.

Formerly known as: Danyael27
My mods at KotorFiles: K1 Robe Stat Boost, TSL Jedi Robe Stat Boost, Jedi Fight Training.
Quando omni flunkus moritati - the motto of the Possum Lodge, Pseudo-Latin for 'when all else fails, play dead.'
SW: Invasion 05,P16 -(Spraug: Seriously? A Wookie with a lightsaber? Thats just overkill.
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03-28-2008, 12:10 AM
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#3
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Junior Member
Join Date: Dec 2007
Location: Imprisoned by the GenoHaradan
Posts: 498
Current Game: Zelda Majora's Mask
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The prestige classes are not in KotOR. I'm not sure exactly what you'd have to do, but I think that you'd need to edit classes.2da, add a new line and then write a script to make a character the new class. You also would not be able to make Revan a jedi, unless you made it so that instead of becoming a guardian, consular, sentinel he became a weapons master, master, and watchman.
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03-28-2008, 12:13 AM
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#4
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I Am Revan, I Remember.
Join Date: Nov 2007
Location: Grong, Norway
Posts: 2,491
Current Game: DS3, Alien: Colonial Marines
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Maybe it would be possible to simulate the prestige classes.

Formerly known as: Danyael27
My mods at KotorFiles: K1 Robe Stat Boost, TSL Jedi Robe Stat Boost, Jedi Fight Training.
Quando omni flunkus moritati - the motto of the Possum Lodge, Pseudo-Latin for 'when all else fails, play dead.'
SW: Invasion 05,P16 -(Spraug: Seriously? A Wookie with a lightsaber? Thats just overkill.
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03-29-2008, 07:34 AM
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#5
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Shadow Lord Of The Sith™
Status: Moderator
Join Date: Mar 2004
Location: Stormreach CA.
Posts: 9,184
Current Game: DDO, Stormreach
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Unfortunately you can't add new 'force-using' classes to either game. While I understand you can add non-force using ones.
"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'" ----------------------------------------------------------------------
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03-29-2008, 09:00 AM
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#6
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I Am Revan, I Remember.
Join Date: Nov 2007
Location: Grong, Norway
Posts: 2,491
Current Game: DS3, Alien: Colonial Marines
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Umm, RH. I actually meant using things allready in the game to get as close to the Prestige classes as K1 allows.
Thats possible, isen't it?

Formerly known as: Danyael27
My mods at KotorFiles: K1 Robe Stat Boost, TSL Jedi Robe Stat Boost, Jedi Fight Training.
Quando omni flunkus moritati - the motto of the Possum Lodge, Pseudo-Latin for 'when all else fails, play dead.'
SW: Invasion 05,P16 -(Spraug: Seriously? A Wookie with a lightsaber? Thats just overkill.
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03-31-2008, 07:15 AM
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#7
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Shadow Lord Of The Sith™
Status: Moderator
Join Date: Mar 2004
Location: Stormreach CA.
Posts: 9,184
Current Game: DDO, Stormreach
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No new force using classes... it is hard-coded. You can rename the current classes yes, but that isn't what was requested. You need to stick to what the requester wants when replying, or explain why it isn't possible. I believe from looking at his/her post that replacing classes is not what the OP was asking for.
"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'" ----------------------------------------------------------------------
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03-31-2008, 07:32 AM
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#8
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Exiled Jedi...
Status: Moderator
Join Date: Jun 2006
Location: Ivory Tower
Posts: 3,617
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Quote:
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Originally Posted by RedHawke
No new force using classes... it is hard-coded. You can rename the current classes yes, but that isn't what was requested. You need to stick to what the requester wants when replying, or explain why it isn't possible. I believe from looking at his/her post that replacing classes is not what the OP was asking for.
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RH would be correct (its he btw  ); the request was in some regaurds a variation on a request I knew to be impossible (higher than level 20) with something that would add prestige classes, unfortunatly that too is hardcoded this making the request somewhat redundant.
"Love is the only reality and it is not a mere sentiment. It is the ultimate truth that lies at the heart of creation." - Rabindranath Tagore
"Many a doctrine is like a window pane. We see truth through it but it divides us from truth." - Kahlil Gibran
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03-31-2008, 08:34 AM
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#9
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I Am Revan, I Remember.
Join Date: Nov 2007
Location: Grong, Norway
Posts: 2,491
Current Game: DS3, Alien: Colonial Marines
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Umm, this might just be me being stupid again.
But, why not make a new force power like in the '4 Force Power mod' and add that at a certain level. And at the same time as those/That power gets added you rename the class of the PC.
Could that work?

Formerly known as: Danyael27
My mods at KotorFiles: K1 Robe Stat Boost, TSL Jedi Robe Stat Boost, Jedi Fight Training.
Quando omni flunkus moritati - the motto of the Possum Lodge, Pseudo-Latin for 'when all else fails, play dead.'
SW: Invasion 05,P16 -(Spraug: Seriously? A Wookie with a lightsaber? Thats just overkill.
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03-31-2008, 11:54 AM
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#10
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A handful of dust.
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,688
Current Game: KotOR II
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You can't change the name of the class from inside the game, AFAIK.
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