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Old 03-09-2008, 05:58 AM   #41
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Quote:
Originally Posted by memarik
i am sorry.. im new whit this.. i saw the firs screens and i thot if it was ready
kinda curious..
and i am not inna hurry
Hey, no problem. If you see any other threads that way "WIP", that usually means "Work In Progress". It's an easy way for modders to show people what they're working on, and to get feed back so as to make the mod better.

As for my own WIP, I've just been adding new projects once I've finished an old one. For a list of the ones I've completed, take a look below in my signature area. Enjoy



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Old 03-09-2008, 06:07 AM   #42
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Question

ok thanks for the addvice and good luck whit the project.

BTW Quanon and Ferc made by my request a sith kinda quarren pc head interested i think it can be made also to the KOtor 1 and Fercs doing a jedi version too of a quarren so PM redrob41..


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Old 03-11-2008, 01:03 AM   #43
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I've now gotten the seven armour textures for class F all done. That makes 30 out of 43. Here are a couple action shots (that show off the "jet pack"), and a couple side by side comparisons.



Now its onto the heavy armours!



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Old 03-11-2008, 01:20 AM   #44
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Nice Job Redrob!
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Old 03-11-2008, 02:22 AM   #45
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Wow this mod is greatly improving. You surpassed my expectations 10 posts ago RedRob. Now your mod is getting more impressive every update


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Old 03-11-2008, 09:02 AM   #46
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yeah nice work whit the Tusken ! ! !
but have you seen RedRob what i posted earlier.. i was wondering if you are interested to add the quarren pc made for TsL to kotor 1 and add a quarren feat?
and i must say i am a big fan of your ''species'' mods


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Old 03-11-2008, 04:48 PM   #47
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Quote:
Originally Posted by memarik
yeah nice work whit the Tusken ! ! !
but have you seen RedRob what i posted earlier.. i was wondering if you are interested to add the quarren pc made for TsL to kotor 1 and add a quarren feat?
and i must say i am a big fan of your ''species'' mods
Well, I'd like to do a Quarren, but its still going to be at least two more weeks before my Tusken is done (maybe more). After that, I'll be working on some other characters that I've already got started. I can certainly add a Quarren to my to-do list.

As for the Species Feats mod, I'm going to wait untill I've got a lot more playable aliens finished before I re-release it. I'll definately be adding more aliens to the feats mod list (including Quarrens & Chiss). The only problem is the amount of time it takes to get things finished. But, I'm glad that you're enjoying it!

In the meantime, there are a lot of talented modders out there that are also creating playable aliens. Most likely they'll be compatible with my Species Feats mod.



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Old 03-11-2008, 05:06 PM   #48
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Is the Tusken going to be hunched over, or upright?


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Old 03-11-2008, 05:21 PM   #49
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Quote:
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Is the Tusken going to be hunched over, or upright?
The animations that come with it will be the same as the disguise you wear on Tattooine. Most of the time he is hunched over, but every once in a while he stands up to look around. He also uses the default fighting animations, and those are all pretty much upright. In my screenshots, I hit the pause button to get him while he was upright.



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Old 03-11-2008, 06:19 PM   #50
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ok i am happy about this!!!

redrob41 il bee waiting the update of your species feat mod to come out ! ! !
cos i would love to play whit the quarren even in kotor 1


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Old 03-20-2008, 01:05 PM   #51
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will you do female also?


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Old 03-20-2008, 01:22 PM   #52
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Quote:
Originally Posted by HK-52
will you do female also?
Well, I'd really like to, but it's a little too time consuming. I've been working on the male Tusken for months now, and I think that if I do a female, I'll have to cut back on the amount of work (fewer textures and models). I've also got a lot of other ideas I want to do, so a female Tusken is a little lower on the priority list.

Oh, the complications of having high aspirations, and fitting them in around a full time job, real life, and getting more than 4 hours of sleep a night.



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Old 03-20-2008, 03:32 PM   #53
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Those Tusken Jedi look cool!

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Old 03-24-2008, 02:00 AM   #54
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Here's an update. I've got the next six textures done for class G (36 out of 45). Now I've got the seven class H and the two class J (I forgot about the star forge armours). I'm getting closer to being done. Here's some screenshots:


The toughest part is getting the gauntlets (both the model and texture) to look the same as the original. It'll be even harder to do the next ones. Can't stop now that I'm so close to the end .



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Old 03-24-2008, 04:42 AM   #55
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will you do a sith armor for the tusken too..?


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Old 04-04-2008, 07:15 PM   #56
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Answer: The sith armor is a diguise, it will change the complete tusken


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Old 04-05-2008, 12:27 AM   #57
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i do not believe there should be a quarren
have you guys ever even seen the K1 quarrens?
they were so bad looking i almost took up skinning to try and make an enchance for them
and those ANNOYING midget capes!
just grrrr....
what i think you should do is make a Yoda species mod!
now that is worth waiting for!
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Old 04-05-2008, 11:21 AM   #58
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Old 04-05-2008, 04:29 PM   #59
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yea but how much of a bitch is it going to be to get armor skins on it?
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Old 04-05-2008, 04:43 PM   #60
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hey hey take it easy son your rude language and unpatince wont get you far..
i ones did the same mistake..


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Old 04-05-2008, 04:54 PM   #61
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well im just stating that its going to take a long time, possibly longer than any other playable character he might have in mind.
sorry i guess...
*murmur* remember aagin, this isnt gamespot, they are stricter... *murmur*
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Old 04-06-2008, 02:28 AM   #62
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Quote:
Originally Posted by Darth Aagin
what i think you should do is make a Yoda species mod!
now that is worth waiting for!
Yeah, I'd like to see some Froglings too (I heard George Lucas call them that on a DVD commentary track somewhere). I figure that they'd look great just wearing the top part of an armour, 'cause that'd be the right size. Just the breastplates and arms. I think it'd be hilarious. But, it would be a ton of work, just like the Tusken. I think that after I get him done, I'll stick to some more manageable aliens for a while. Probably some Rattataki or other species that I'd only have to do heads for (maybe a custom clothing as well, who knows).

Lately I needed a break from doing the Tusken. The final armours are a bit harder to do. I think I'll have to make them 768x768 pixels instead of the standard 512x512, just to get more detail from the in-game armour textures. Oh well.

In the meantime, I've done a couple textures to make Carth and the PCs dress like a Republic soldier (just to keep busy). I'll attach a couple screenshots when ImageShack isn't bogged down.



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Old 04-06-2008, 04:02 AM   #63
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how long will it take so that the tusken would be ready?
i am waiting


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Old 04-06-2008, 06:31 AM   #64
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Amazing looking armor reskins, Rob!


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Old 04-06-2008, 07:05 AM   #65
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MAN THOUSE REPUBLIC CLOTHES ARE TOTALLY ASOME!!!
good worK ROB!!


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Old 04-08-2008, 10:26 PM   #66
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carths clothing was just WOW!!!!
:O


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Old 04-13-2008, 10:42 AM   #67
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Are you going to include in your tusken mod?


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Old 04-14-2008, 02:43 AM   #68
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Quote:
Originally Posted by HK-52
Are you going to include in your tusken mod?
Well, sort of. I'll be making a separate mod that includes Republic coloured clothing for all 3 classes of PC (male & female). The reason why is that my Species Feats mod spawns a new locker on the Endar Spire, and inside it is Clothing Variant 2. This way, all the Clothing Variant 2 textures will be for the Republic. I'll probably also do ones for the other party members, so that everyone can run around as part of the Republic army. I might even do some medium and heavy armours in grey and orange.

The reason why I started it now is that I wanted to do one for the Tusken, and I needed to be a little more familiar with what Trask and the other soldiers wore. So, here is what he'll look like with standard clothing (left) and Republic Combat Suit (right) underneath his brown robe:


As for the rest of the Tusken, I've completed all 7 of the class H armours. All I have left now are the class J (Star Forge) armours. I might re-do the underwears though (screenshot at bottom of post #30). I'm gettin' closer to the finish line



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Old 04-14-2008, 03:18 AM   #69
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I really like this armor mod Rob. It really adds a lot of customizations. Also, the quality of the armors on that tusken are very good . Keep up the good work.

Also, I will add to those who are anticipating a playable yoda species in Kotor.

-Gsccc
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Old 04-24-2008, 03:14 AM   #70
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Ok, I've got all the Tusken models and textures finalized. I had a bit of a problem getting the dark side underwear to show up, so I needed a head model to attach to it. At first I used head #66 (N_DarthRevanH.mdl), but it created a new problem. Any time I put on goggles or masks, it would clip through the Tusken's head and move in a different direction than the Tusken's head. So, to fix it, I edited head #66 and deleted the goggle hook and mask hook. I exported it from Gmax, and converted it to binary using MDLOps. Usually this would cause a head model to explode, but since it's going to be invisible, it doesn't matter if it exploded (I don't know if it did, 'cause I can' see it ). So far it seems to be working ok. I'll test it all the way through the game to see if any problems come up.

Once I've finished, I'll also finish off another soundset mod so that I'll have a full set of Tusken voices.



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Old 04-24-2008, 07:23 AM   #71
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Good work redrob41 it now shouldn't crash if the Tusken appears on the character creator screen, I was having the same problem with the Rodian, but considering the Rodian doesn't have a headhook I didn't need to edit head 66.


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Old 05-09-2008, 04:27 AM   #72
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Alright, the Tusken is almost done. I'm just doing a playthrough to check for bugs. I'll make a few more screenshots, and it should be done (hopefully this weekend). I can't believe how long its taken for me to do all this, for just one character.

As for my next mod, I'll be doing some nice simple Rattataki. Danyael27 recently posted a mod request for Aurra Sing, and I just happen to already be working on one. So far I've got the head model and textures done, but I'm working on the default clothes. Here are some screen shots:


I've got to iron out the seam between the head and neck of the scout model (which looks most like Aurra's outfit). As for the soldier, there's still some touching up to do to the arms and gloves. I wanted it to look like she's put the armour on over top of her red jump suit. I haven't started the scoundrel's clothes yet, but it should follow the same idea. I've tried pretty hard to make the head model look similar to the actress (especially around the nose and jaw line). Unfortunately there aren't enough polygons in the ponytail to make it as big as the movie character (if it gets any bigger, it'll be too blocky).

In the end, it'll be a character pack with 2 female & 3 male Rattataki, as well as Aurra Sing. Two of the Characters will be Asajj Ventres and Aidus. Does any one know of any other Rattataki? Each character will have dark side transitions, as well as pale skin colour underwear. I'm going to try to convert Revan's cutscene Star Forge robes into a robe for Asajj. Everyone else will have standard armour and robe models.



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Old 05-09-2008, 05:18 AM   #73
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Looks and sounds great as usual Rob, I am looking forward to them!


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Old 05-09-2008, 11:49 AM   #74
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Wow red, just...wow.

This is looking great so far.

Great work as always.


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Old 05-09-2008, 02:05 PM   #75
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Jeez... this stuff is good! The Aurra Sing skin= Great


Are you one of those poor Macintosh gamers that are in the possession of Empire at War, yet because of the scarcity of Mac players out there you have nobody to play against? If you are, PM me if you want to set up a game.
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Old 05-09-2008, 09:18 PM   #76
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great, I prefer the second one, with the backpack


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Old 05-09-2008, 09:30 PM   #77
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Nah, the first one looks much better.

Thats my opinion at least.


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Old 05-09-2008, 11:32 PM   #78
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so, asajj ventress eh? you might as well throw obi wan and anakin too
XD


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Old 05-11-2008, 06:18 AM   #79
redrob41
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Quote:
Originally Posted by Danyael27
Wow red, just...wow.

This is looking great so far.

Great work as always.
Thanks for the positive interest. Now, do you mean to say that her outfit is too red, or that you like the red suit the way it is? I'm actually thinking of toning the red down a bit, by making it a little less saturated (or neutralizing it with some browns).

Oh, and in the end, there will be all three outfits (scout, scoundrel, and soldier), but its still good for me to know that some people prefer one over the other.



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Old 05-11-2008, 06:37 AM   #80
Robespierre
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Quote:
Thanks for the positive interest. Now, do you mean to say that her outfit is too red, or that you like the red suit the way it is? I'm actually thinking of toning the red down a bit, by making it a little less saturated (or neutralizing it with some browns).
I believe the comment "red" was actually a reference to your name "redrob". It was not an indication that the model was too red. I actually think it looks good .



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