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Old 05-22-2008, 05:36 AM   #41
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Wow, I have not intended for this thread to grow this big, so many results, and twists and stuff. I should take all of this down and choose the most chosen. Use it for my next game.
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Old 05-22-2008, 10:43 AM   #42
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Quote:
Originally Posted by jonathan7
Oh, I don't disagree, in many respects Nah Shadaa is the most logical planet to go to first, however I did say MY Exile As such he would hit Dantooine first; the academy he was trained at, and reminds him of his homeworld of Alderaan.
Just thought of another reason to travel to Nah Shaddaa first. Nah Shaddaa allows you the chance to change the Ebon Hawk’s transponder code. No use allowing every low life in the galaxy the ability to track the Hawk’s every move.


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Old 05-23-2008, 08:33 AM   #43
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Just thought of another reason to travel to Nah Shaddaa first. Nah Shaddaa allows you the chance to change the Ebon Hawk’s transponder code. No use allowing every low life in the galaxy the ability to track the Hawk’s every move.
Someone said it before, but I always find odd that Tobin is still able to detect the Ebon Hawk nevertheless.

Psst, it's Nar Shadaa.


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Old 05-23-2008, 11:13 AM   #44
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As I said before, he could have just had a physical description.

But I see the reasoning. It doesn't make a difference to the player. However, the Exile wouldn't know that, would they?


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Old 05-24-2008, 11:09 AM   #45
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As I said before, he could have just had a physical description.
Indeed, I've read that much too. But considering ship to ship comm usually takes from thousands of kilometers of distance, it'd be odd if someone actually saw them on the space, instead of just detecting and checking it's ID. It's even more odd when we consider the number of ships held at orbit on Onderon, why would they be checking visually ship by ship?


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Old 05-24-2008, 11:29 AM   #46
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Indeed, I've read that much too. But considering ship to ship comm usually takes from thousands of kilometers of distance, it'd be odd if someone actually saw them on the space, instead of just detecting and checking it's ID. It's even more odd when we consider the number of ships held at orbit on Onderon, why would they be checking visually ship by ship?
Not that I think you could do it (think Helicpoter looking for a person); its very hard, but Vaklu, Tobin et al, were itching for a fight with the Republic, and were searching for any old excuse, so they would have been monitering everything much more carefully.



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Old 05-24-2008, 12:12 PM   #47
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Well, but detecting a small cargo/smuggling ship between that sea of vessels don't seem that reasonable.


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Old 05-24-2008, 12:46 PM   #48
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Why not? Ever play TIE Fighter? All you have to do is use a targeting/scanning computer to cycle through all vessels in the area until you find the ship you're looking for. If the name of the ship won't help, then look for the proper class of the freighter (in this case a Dynamic-class freighter).


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Old 05-24-2008, 03:00 PM   #49
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Also, keep in mind that it could be an integrated and coordinated search, such that it wasn't merely one source doing all the searching.


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Old 05-24-2008, 05:29 PM   #50
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And remember that the Hawk was stuck in traffic for a while; I bet Vaklu and his cronies staged the blockade knowing that the Exile was headed for Onderon, tipped off either by his Sith allies or Atris.

As TKA-001 said, it wouldn't be difficult to pick out the Hawk, considering that it's of a rare class of ship. And as Totenkopf said, the general probably had all his manpower searching for the other general.


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Old 05-24-2008, 06:48 PM   #51
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Quote:
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Psst, it's Nar Shadaa.
Not the way I say it. Thanks.

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It's even more odd when we consider the number of ships held at orbit on Onderon, why would they be checking visually ship by ship?
I always took it with the blockade they were visual checking each ship before they would allow it to land. So I never really had a problem with the logic of the Hawk being detected.
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And remember that the Hawk was stuck in traffic for a while; I bet Vaklu and his cronies staged the blockade knowing that the Exile was headed for Onderon, tipped off either by his Sith allies or Atris.
Were they just looking for the Exile or were they seeking to keep anyone out that might be loyal to the queen?


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Old 05-24-2008, 07:35 PM   #52
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And remember that the Hawk was stuck in traffic for a while; I bet Vaklu and his cronies staged the blockade knowing that the Exile was headed for Onderon, tipped off either by his Sith allies or Atris.
The dock officer that greets you on Onderon and gives you your starport visa says that the military is searching every ship for anything that could be considered treasonous and that the blockade had been going on for over two months which is quite a while before the Exile came back to Republic space. They were especially searching Republic vessels, which is why the beasts are backing up in the streets, because the Ithorians couldn't get through the blockade to pick them up (being Republic ships). And if you go by what the Handmaidens said in one of the cutscenes they (and Atris) lost track of the Ebon Hawk.


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Old 05-25-2008, 03:10 PM   #53
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I see all your points, and that likely what has happened. It still looks a bit odd, though. A strike of bad luck for them.


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Old 05-26-2008, 08:02 AM   #54
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I do Dantooine first - always something of a chore. Of course, since I always play DS now, that means I have to fight Vrook at approximately level 15 or thereabouts. Mines are, of course, a necessity xD

I then do Dxun/Onderon > Nar Shaddaa > Korriban > Back to D/O > Telos > Malachor.
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Old 05-26-2008, 08:21 AM   #55
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Nar Shaddaa (as Atton, B-4D4, and Telosian passerbys mention it a bunch), Dxun, Dantooine, Korriban
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Old 05-26-2008, 10:26 AM   #56
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I always do Dantooine, Onderon, Nar Shadaa, Onderon, Korriban. Dantooine is my favorite planet and Vrook is my favorite master, plus Dantooine always feels calm and easy to me. I actually don't like Nar Shadaa that much. Usually I feel kinda bored there. Depends on my mood, though, I guess.


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Old 05-26-2008, 11:10 AM   #57
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When I first bought the game, I did Dantooine, Korriban, Dxun/Onderon and Nar Shaddaa.

On future plays, I then did Dantooine, Dxun/Onderon (or was it Nar Shaddaa first?) and Korriban.
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Old 05-26-2008, 02:20 PM   #58
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I see all your points, and that likely what has happened. It still looks a bit odd, though. A strike of bad luck for them.
Hey, the Exile has an army of hunter-killer droids, two Sith Lords and their legion of assassins, one crazy ex-Jedi schutta and her albino handmaidens, a galactic crime syndicate, and a death-worshiping cult after her/him. You think the Exile has any good luck?


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Old 05-26-2008, 04:42 PM   #59
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^ Granted. But that's if you believe on luck. I reckon there's only the Force.


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Old 05-26-2008, 07:05 PM   #60
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What death-worshiping cult?


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Old 05-26-2008, 07:27 PM   #61
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The GenoHaradan (yes, I know they were cut ).


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Old 05-26-2008, 08:02 PM   #62
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I wasn't aware that they worshiped anything.


"There is something going on in time and space, and beyond time and space, which, whether we like it or not, spells duty." -Winston Churchill

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Old 05-26-2008, 08:16 PM   #63
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I wasn't aware that they worshiped anything.
Atton was supposed to have told you that someone else had taken over the GenoHaradan and changed the way they work. So they weren't the same as they were in K1. But, like JCarter426 says, it was cut. I'm actually glad it was, because it sounds kinda stupid to me.


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Old 05-26-2008, 08:37 PM   #64
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I wasn't aware that they worshiped anything.
Yeah, I didn't get that feeling from K1 either, but here's a bit of the cut dialogue Melly mentioned:

Quote:
Originally Posted by Atton (cut)
A bunch of death worshippers, assassins, but they'll gladly take credits to further their religion. That's institutions for ya.

The GenoHaradan used to be nothing but two-credit hitmen in the times of the Jedi Civil War, but somewhere along the line, something changed.

Some say when Revan came back, the two had dealings, and it showed them a new purpose. Another thing to thank Revan for.

[...]

It stopped being just about credits for them. It was like they had determined it was their mission to help the galaxy die. Zealots.


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Old 05-26-2008, 08:58 PM   #65
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What doesn't make any sense to me is how Atton even knows that they exist. They're supposed to be a secret society, and Atton, of all people, knows not only of their existence but also their affiliation with Revan? Even the prospect that he knows somebody else who knows that stuff is rather thick if you ask me.


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Old 05-26-2008, 09:06 PM   #66
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Well,
spoiler:
Atton himself was an assassin.


"They may not call you a Jedi anymore, but believe me you are. It's not the sort of thing you just stop being. You're stuck with it. Just like you're stuck being the General."
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Old 05-26-2008, 09:44 PM   #67
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spoiler:
I know that, but he was a Sith assassin.


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Old 05-27-2008, 04:31 PM   #68
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spoiler:
I know that, but he was a Sith assassin.
Exactly. You don't think that made him privvy to a little more information than your average Joe? Besides he's probably familiar with darker circles of people who know about the GenoHaradan or at least had heard rumors about them.


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Old 05-27-2008, 04:39 PM   #69
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Quote:
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spoiler:
I know that, but he was a Sith assassin.

Quote:
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Exactly. You don't think that made him privvy to a little more information than your average Joe? Besides he's probably familiar with darker circles of people who know about the GenoHaradan or at least had heard rumors about them.
Agreed. They are, after all, colleagues on the profession.


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Old 05-27-2008, 05:05 PM   #70
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Hey, the Exile has an army of hunter-killer droids, two Sith Lords and their legion of assassins, one crazy ex-Jedi schutta and her albino handmaidens, a galactic crime syndicate, and a death-worshiping cult after her/him. You think the Exile has any good luck?

Well......he's not totally devoid of good luck. He's got a pocketful of his own jedi/sith, a crazy assassin robot progenitor, a twisted manipulative force adept that seems to fly under most people's radars and access to a ragtag group of mandos. Call it even, I guess.

Also was thinking that a change of leadership in the GH would have led to some instability and a little knowledge of their existence creeping out into some corners.


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Old 05-27-2008, 07:00 PM   #71
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Hey, the Exile has an army of hunter-killer droids, two Sith Lords and their legion of assassins, one crazy ex-Jedi schutta and her albino handmaidens, a galactic crime syndicate, and a death-worshiping cult after her/him. You think the Exile has any good luck?
He or she had the good fortune of being able to defeat all of them and come out of it one of the most powerful Jedi/Sith in the galaxy. Some people deserve to have everyone out to kill them.


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Old 05-27-2008, 07:07 PM   #72
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Psst, it's Nar Shadaa.
Really?

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Old 05-27-2008, 07:34 PM   #73
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Well......he's not totally devoid of good luck. He's got a pocketful of his own jedi/sith, a crazy assassin robot progenitor, a twisted manipulative force adept that seems to fly under most people's radars and access to a ragtag group of mandos. Call it even, I guess.
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He or she had the good fortune of being able to defeat all of them and come out of it one of the most powerful Jedi/Sith in the galaxy. Some people deserve to have everyone out to kill them.
Yes, I suppose you're both right.

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Quote:
Originally Posted by Ctrl_Alt_Del
Psst, it's Nar Shadaa
Really?
And you're both wrong. Nar Shaddaa--three As, two Ds.


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Old 05-29-2008, 12:48 PM   #74
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three As, two Ds.


let's settle this, I thought it was two "A" and two "D" Nar Shaddaa


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Old 05-29-2008, 01:17 PM   #75
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^^ That's still 3 A's


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Old 05-29-2008, 01:23 PM   #76
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Right - I meant by the end of the word.


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Old 05-29-2008, 01:24 PM   #77
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I figured as much... I just wanted to be annoying.


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Old 05-29-2008, 01:31 PM   #78
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I figured as much... I just wanted to be annoying.
And so was the purpose of my previous post.


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Old 05-29-2008, 01:33 PM   #79
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Hey at least we're on the same page, then.


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Old 06-05-2008, 08:37 PM   #80
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I normally pick 2 party members and use them throughout the entire game, when I have a choice anyway. So I usually base my planet order on getting my chosen party members as early as possible. Which usually brings me to Nar Shaddaa first, since you get more than half the characters who only join on specific planets there (counting HK-47 since I believe you can only get the chassis from the warehouse encounter).

Beyond that, I tend to just pick the order randomly depending on my mood, maybe throw in a little RP if applicable. This play I'm using G0-T0 as a party member and so I figure I should go to Onderon and Dantooine to "stabilize" them. And Onderon has a more urgent situation, so I went there first.

I almost always save Korriban for last. No party members to be gained, a bunch of pretty difficult (compared to others, anyway) fights, and quite a small amount of other rewards. Influence is nill, not much loot, and hardly any light / dark side gains.
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