dont think this has been posted yet..
For your reading comfort i have selected the parts i deem important:::
LucasArts assures us that the Raven designers are taking full advantage of Team Arena's terrain renderer to generate [b]expansive outdoor areas.[b] (!!!)
Most of his lightsaber techniques are taken directly from Jedi Knight--such as automatically deflecting laser bolts (hmm...)
Additionally, the developers have implemented the GHOUL 2 animation system from Soldier of Fortune II into Jedi Knight II, and they've doubled the polygon capacity of the Quake III engine.
LucasArts anticipates that the game should be completed by this time next year.
and as i read the date i realize everyone on this forum has read the preview.
*bashes head into monitor over and over*
i dont know if i like the automatic blocking though...