New Mira head...but need help...
Okay, so I'm new to this whole modding thing (though I've got some previous experience in 3D modeling, which helps) and everything is going good so far, but I'm stuck on one little thing.
I made some modifications to the pfha06 head, which came out great, but then I decided to use it as a new Mira head. It's working fine for that, but my problem is this: the head uses pfha06.tga as the head texture, not p_mirah.tga. I'm completely in the dark as how to get the new head files to work with that texture map and not the original one. Anyone wanna help a noob jump this final hurdle?