lfnetwork.com mark read register faq members calendar

Thread: Better Sound in KotOR II
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 01-08-2009, 05:35 PM   #1
jrrtoken
Senior Member
 
jrrtoken's Avatar
 
Join Date: Jun 2008
Posts: 1,995
Better Sound in KotOR II

If anyone is having problems with sound in either K1 or 2, I've sound several remedies to the problem.

The first thing, is to download the official High Quality Music Patch. This will make the in-game sound much, much better.

However, the music in the patch is still of pretty low caliber. To remedy this, you can download my Ultra High Quality Music Patch and Ultra High Quality Ambience Patch. These patches provide even higher quality music, at a full 44,100 Hz sampling rate, instead of the archaic 22,050 Hz files included in the official patches.

Additionally, users with a Creative Sound Blaster card, especially the Audigy and Xi-Fi series can enhance the amount of atmospheric sounds by enalbing EAX effects. To do this, at the main menu, go to "Sound", "Advanced Options", and at "Environmental Audio (EAX)", set it to "EAX 3". The difference is dramatic. When I first enabled it, I heard water flowing when by fountains, an electrical hum when near light tubes, and other effects.

Additionally, for Vista users who own a Sound Blaster card, you've sort of been screwed over by Microsoft. Thanks to Vista, MS has removed the Vendor Extension system used by games that utilize DirectSound3D and EAX. This usually applies to older games, since the OpenAL rendering system has effectively made DS3D obsolete. To restore these effects, Creative has released ALchemy, a free utility for Xi-Fi and Audigy owners. Note that this utility is for Vista users only, as it is not needed for XP'ers. This utility can be downloaded here.

I hope this helps someone.
jrrtoken is offline   you may: quote & reply,
Old 01-12-2009, 04:00 AM   #2
Darth Avlectus
Any other dumb remarks?
 
Darth Avlectus's Avatar
 
Join Date: Dec 2006
Location: Driving a garbage truck
Posts: 4,228
Current Game: Soul Calibur 5
Well, thank you...I'll check this out. I'm a Vista user. I have to disable sound in order to even play K2. Strangely, the vista patch won't do worth jack for my system, in fact it hinders. However, the 1.0b patch makes it playable.
I probably need another soundcard since mine is built in to my motherboard. But I'll give it a try.

I have an eMachines T5274a w/ Vista home premium and SP 1.
I was also considering upgrading my graphics card to the highest one I can possibly get for this one...Nvidia 8800 I believe.

I am, however, torn between all that, or buying a Co2 Laser tube for my other project.


"I cant see S***! --YOU GO TO HELL!" --Tourettes guy
Darth Avlectus is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Knights of the Old Republic > Trouble Shooting > The Work Bench > Better Sound in KotOR II

Tags
audio, sound, tutorial

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:08 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.