lfnetwork.com mark read register faq members calendar

Thread: Marius Fett's W.I.P
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 01-23-2009, 01:24 PM   #1
Marius Fett
Frigged if I know!
 
Marius Fett's Avatar
 
Join Date: May 2007
Location: Wales
Posts: 3,379
Marius Fett's W.I.P

This is thread I will be posting information on any current or future W.I.P mods in. It's easier to just have one thread for all my mods, than make a new one every time I start up a new project.

As of now, I have two main projects on the go, and am planning another.

I also have a few mods in the 'brainstorming phase'


KotOR
:


Male Jedi Robe Replacement
:

This mod replaces the default in game Jedi robes with Jolee's clothing model.

This mod is almost complete, and I am just adding the finishing touches.



This is a render of just one of the retextured robes. You can see them all by visiting this album:

http://www.lucasforums.com/album.php?albumid=303

**********

Recruit Marius Fett:

This one is still in the 'brainstorming stage'. I haven't done any work on it yet, and only have a basic outline of what I want to achieve.

Marius Fett will be a Mandalorian that you encounter on the planet Manaan in the Cantina. He is working as a Mercenary, and is bored of the non-challenging assignments he has been getting.

As I said, no work has been done on this yet. I will most likely start work on it in the Summer, as it will be a lot easier to fit the project in.

**********

KotOR II: TSL:

The Tomb of Ninden Vork
:

This mod adds the tomb of Ninden Vork (a character I invented myself) to the Valley of the Dark Lords on the planet Korriban.

Ninden Vork is a Sith that served Naga Sadow during the Great Hyperspace war. While his body was destroyed along with the Sith warship he was on at the time, his Tomb still contains his Holocron, which is said to link the Spirit of Ninden Vork to the living world...

The Tomb is guarded by a horde of fiercely loyal Sith who have long since died, yet remain to guard the secrets of their Master...

The Bridge module from the Ravager has been retextured for use as the tomb, and while it may seem an odd choice of area, it works really well IMHO.

Here are a few sample screenies of the empty area:







As you can hopefully see, the textures seem to fit the area really well, and luckily for me, without too much alteration needed.

You may think that a wall of rock is and odd choice for a skybox, but the tomb is underground, (the rock is there to give the impression as such) so it really does make sense.

(I'm working on dimming the lighting too, as the bridge is too light.)

The texture job is 100% done, and i'm currently in the process of adding the content.

You can find more screenshots and renders (i'll upload new ones as I go along too) in this album here:

http://www.lucasforums.com/album.php?albumid=297

**********

That's all I have for now, though no doubt more projects will be added in the future.

Feedback and comments are welcomed, as are suggestions.

Cheers,

~M




Visit the new JediKnight.net!

Last edited by Marius Fett; 01-23-2009 at 06:10 PM.
Marius Fett is offline   you may: quote & reply,
Old 01-23-2009, 01:34 PM   #2
glovemaster
Now-a-days GroovyCarrot
 
Join Date: Jan 2007
Location: Liverpool, UK
Posts: 697
Current Game: No time for games, sadly
Helpful! 
I'll say what I said last time

That is quite a masterful reskin, especially the lighting. The atmosphere is perfect IMO. And lets be fair, its the mods with eye candy that are the most popular. I foresee many downloads, if you get them finished.


If you're looking for any of the junk I did a few years ago; you can probably still find it all on filefront
glovemaster is offline   you may: quote & reply,
Old 01-23-2009, 02:03 PM   #3
Marius Fett
Frigged if I know!
 
Marius Fett's Avatar
 
Join Date: May 2007
Location: Wales
Posts: 3,379
*blushes*

Thanks GM!

I was really lucky with the lighting really.

It all worked pretty much perfectly 'straight out of the box'...

Except the actual bridge of course.




Visit the new JediKnight.net!
Marius Fett is offline   you may: quote & reply,
Old 01-23-2009, 02:50 PM   #4
Ferc Kast
Modder
 
Ferc Kast's Avatar
 
Join Date: Jan 2007
Location: Tython
Posts: 1,586
Current Game: SWTOR
Helpful! Forum Veteran Contest winner - Fan Fiction Veteran Modder 
The module reskin looks amazing, as do the Jedi Robes.

Ferc Kast is offline   you may: quote & reply,
Old 01-23-2009, 03:08 PM   #5
Darth Payne
I Am Revan, I Remember.
 
Darth Payne's Avatar
 
Join Date: Nov 2007
Location: Grong, Norway
Posts: 2,491
Current Game: DS3, Alien: Colonial Marines
Wow, i had an idea for a mod using the Ravager as a tomb last year. Thought it would be too complicated to do though.

It looks amazing.


http://www.xboxlc.com/cards/sig/newblack/pederskomsvold.jpg
Formerly known as: Danyael27
My mods at KotorFiles: K1 Robe Stat Boost, TSL Jedi Robe Stat Boost, Jedi Fight Training.
Quando omni flunkus moritati - the motto of the Possum Lodge, Pseudo-Latin for 'when all else fails, play dead.'


SW: Invasion 05,P16 -(Spraug: Seriously? A Wookie with a lightsaber? Thats just overkill.
Darth Payne is offline   you may: quote & reply,
Old 01-23-2009, 05:10 PM   #6
Quanon
Senior Member
 
Quanon's Avatar
 
Join Date: May 2006
Location: Lost in my own unconsiciousens
Posts: 2,600
Forum Veteran Veteran Modder Helpful! 
Quote:
Originally Posted by Marius Fett View Post
*blushes*

Thanks GM!
Don't be shy DDD.. euh MF

You've really grown in your modding skills, these look beatifull.
Wished we could do such a good lighting in custome made areas *sigh*

Finish this one
Would be a waste !


TIQUILAAAAAAAA
Quanon is offline   you may: quote & reply,
Old 01-23-2009, 05:11 PM   #7
Canderis
Mercenary
 
Canderis's Avatar
 
Join Date: Jun 2008
Location: Unknown
Posts: 2,514
Current Game: Skyrim
Veteran Modder Helpful! 
Thats a very creative choice! Nice work.




Canderis is offline   you may: quote & reply,
Old 01-23-2009, 05:15 PM   #8
Marius Fett
Frigged if I know!
 
Marius Fett's Avatar
 
Join Date: May 2007
Location: Wales
Posts: 3,379
Quote:
Originally Posted by Quanon View Post
Don't be shy DDD.. euh MF
Eich... I'd rather forget that, if it's all the same to you Q..

Quote:
Originally Posted by Quanon View Post
You've really grown in your modding skills, these look beatifull.
Wished we could do such a good lighting in custome made areas *sigh*

Finish this one
Would be a waste !
Heh, thanks.

I'll definitely finish off the tomb.

*returns to arguing with his script*



@canderis:

Cheers.

********

A few new ingame screenies:








Visit the new JediKnight.net!

Last edited by Marius Fett; 01-23-2009 at 06:14 PM.
Marius Fett is offline   you may: quote & reply,
Old 01-23-2009, 07:12 PM   #9
Exile007
Forumite
 
Exile007's Avatar
 
Join Date: Dec 2007
Location: Imprisoned by the GenoHaradan
Posts: 500
Current Game: Zelda Majora's Mask
Darn you Marius, that's damn good dialog writing. You make me feel like such a n00b.

Keep it up!
Exile007 is offline   you may: quote & reply,
Old 01-24-2009, 08:19 AM   #10
Marius Fett
Frigged if I know!
 
Marius Fett's Avatar
 
Join Date: May 2007
Location: Wales
Posts: 3,379
^

Here's a new screeny, of the Exile finding the Holocron:



Also, considering the Era which Ninden was alive in, do you think it would make more sense for him to fight with a sword, rather than a lightsaber?

Also, some in game shots of the K1 Jedi Robes:








Visit the new JediKnight.net!

Last edited by Marius Fett; 01-24-2009 at 08:34 AM.
Marius Fett is offline   you may: quote & reply,
Old 01-24-2009, 10:59 AM   #11
Exile007
Forumite
 
Exile007's Avatar
 
Join Date: Dec 2007
Location: Imprisoned by the GenoHaradan
Posts: 500
Current Game: Zelda Majora's Mask
Quote:
Originally Posted by Marius Fett View Post
Also, considering the Era which Ninden was alive in, do you think it would make more sense for him to fight with a sword, rather than a lightsaber?
Naga Sadow era? I think a sword would be more fitting. I think back then the Sith and Jedi needed to hookup power packs to their lightsabers that were connected to the belt of the user. Plus swords are awesome.
Exile007 is offline   you may: quote & reply,
Old 01-24-2009, 11:39 AM   #12
Darth Payne
I Am Revan, I Remember.
 
Darth Payne's Avatar
 
Join Date: Nov 2007
Location: Grong, Norway
Posts: 2,491
Current Game: DS3, Alien: Colonial Marines
Maybe he had a sword similar to Sadows Poison Blade?


http://www.xboxlc.com/cards/sig/newblack/pederskomsvold.jpg
Formerly known as: Danyael27
My mods at KotorFiles: K1 Robe Stat Boost, TSL Jedi Robe Stat Boost, Jedi Fight Training.
Quando omni flunkus moritati - the motto of the Possum Lodge, Pseudo-Latin for 'when all else fails, play dead.'


SW: Invasion 05,P16 -(Spraug: Seriously? A Wookie with a lightsaber? Thats just overkill.
Darth Payne is offline   you may: quote & reply,
Old 01-24-2009, 11:44 AM   #13
Marius Fett
Frigged if I know!
 
Marius Fett's Avatar
 
Join Date: May 2007
Location: Wales
Posts: 3,379
Sword it is then.

I'm still adding placeables to the actual burial chamber, (the place has LOADS of pillars in it now )

So expect an update soon, with that room pretty much finished.




Visit the new JediKnight.net!
Marius Fett is offline   you may: quote & reply,
Old 01-24-2009, 12:37 PM   #14
Marius Fett
Frigged if I know!
 
Marius Fett's Avatar
 
Join Date: May 2007
Location: Wales
Posts: 3,379
Ok, i'm pretty happy with the 'burial chamber' now, so here's a shot of what you see when you enter the room:



Also, here's a shot of the Holocron with some new Sith Monuments added around it:





Visit the new JediKnight.net!
Marius Fett is offline   you may: quote & reply,
Old 01-24-2009, 12:40 PM   #15
Darth Payne
I Am Revan, I Remember.
 
Darth Payne's Avatar
 
Join Date: Nov 2007
Location: Grong, Norway
Posts: 2,491
Current Game: DS3, Alien: Colonial Marines
Oh sweet.

That looks fantastic.


http://www.xboxlc.com/cards/sig/newblack/pederskomsvold.jpg
Formerly known as: Danyael27
My mods at KotorFiles: K1 Robe Stat Boost, TSL Jedi Robe Stat Boost, Jedi Fight Training.
Quando omni flunkus moritati - the motto of the Possum Lodge, Pseudo-Latin for 'when all else fails, play dead.'


SW: Invasion 05,P16 -(Spraug: Seriously? A Wookie with a lightsaber? Thats just overkill.
Darth Payne is offline   you may: quote & reply,
Old 01-24-2009, 12:48 PM   #16
Canderis
Mercenary
 
Canderis's Avatar
 
Join Date: Jun 2008
Location: Unknown
Posts: 2,514
Current Game: Skyrim
Veteran Modder Helpful! 
What's the file with the lightning called? It makes the place look really cool!!!




Canderis is offline   you may: quote & reply,
Old 01-24-2009, 01:13 PM   #17
Marius Fett
Frigged if I know!
 
Marius Fett's Avatar
 
Join Date: May 2007
Location: Wales
Posts: 3,379
Lightning?

Do you mean the purple Dark Side energy around the pillars and Holocron?

You can find it under RIMs>411DXN_s.rim>Blueprint, Placeables>dark_taint.utp





Visit the new JediKnight.net!
Marius Fett is offline   you may: quote & reply,
Old 01-24-2009, 09:56 PM   #18
Cyberevan
Rookie
 
Join Date: Dec 2008
Posts: 15
This retexture is AMAZING!

Great job.
Cyberevan is offline   you may: quote & reply,
Old 01-25-2009, 11:35 AM   #19
Marius Fett
Frigged if I know!
 
Marius Fett's Avatar
 
Join Date: May 2007
Location: Wales
Posts: 3,379
Thanks Cyberevan...

Since last night, i've been concentrating on adding placeables to the area...

Right now, there are 54 placeables in there, with a possibility of more being added soon...

Here's a new screeny of the sight that greets you upon entering the area...





Visit the new JediKnight.net!

Last edited by Marius Fett; 01-25-2009 at 11:46 AM.
Marius Fett is offline   you may: quote & reply,
Old 01-25-2009, 11:37 AM   #20
Darth Payne
I Am Revan, I Remember.
 
Darth Payne's Avatar
 
Join Date: Nov 2007
Location: Grong, Norway
Posts: 2,491
Current Game: DS3, Alien: Colonial Marines
Whoa, very cool.


http://www.xboxlc.com/cards/sig/newblack/pederskomsvold.jpg
Formerly known as: Danyael27
My mods at KotorFiles: K1 Robe Stat Boost, TSL Jedi Robe Stat Boost, Jedi Fight Training.
Quando omni flunkus moritati - the motto of the Possum Lodge, Pseudo-Latin for 'when all else fails, play dead.'


SW: Invasion 05,P16 -(Spraug: Seriously? A Wookie with a lightsaber? Thats just overkill.
Darth Payne is offline   you may: quote & reply,
Old 01-25-2009, 12:17 PM   #21
Marius Fett
Frigged if I know!
 
Marius Fett's Avatar
 
Join Date: May 2007
Location: Wales
Posts: 3,379
^Thanks!

That screeny is ALREADY outdated thought...

Here's the final layout of that room:



I think i'm done with placeables now, but I may add more if I need to...

This brings the final (I think) number of placeables to...

66!

God, that's a lot of co-ordinates..




Visit the new JediKnight.net!
Marius Fett is offline   you may: quote & reply,
Old 01-25-2009, 01:37 PM   #22
Exile007
Forumite
 
Exile007's Avatar
 
Join Date: Dec 2007
Location: Imprisoned by the GenoHaradan
Posts: 500
Current Game: Zelda Majora's Mask
That looks good Marius, but in my opinion, you went a bit too crazy on the DS energy. Maybe just have one taint around the holocron?

Still looks awesome though.
Exile007 is offline   you may: quote & reply,
Old 01-25-2009, 02:04 PM   #23
Marius Fett
Frigged if I know!
 
Marius Fett's Avatar
 
Join Date: May 2007
Location: Wales
Posts: 3,379
There's a reason I put all that DS energy there.

That's the first room you enter, and it will contain quite a few Force ghosts.

The energy is there, as they would supposedly "draw" their power from it to sustain themselves. (Maybe I think these things through too much... )

And the more ghosts there are, the more energy needed, right?

@Topic:

Here's V1 of Ninden Vork's sword:





Visit the new JediKnight.net!
Marius Fett is offline   you may: quote & reply,
Old 01-25-2009, 05:37 PM   #24
Darth Payne
I Am Revan, I Remember.
 
Darth Payne's Avatar
 
Join Date: Nov 2007
Location: Grong, Norway
Posts: 2,491
Current Game: DS3, Alien: Colonial Marines
Wow, nice one MF.


http://www.xboxlc.com/cards/sig/newblack/pederskomsvold.jpg
Formerly known as: Danyael27
My mods at KotorFiles: K1 Robe Stat Boost, TSL Jedi Robe Stat Boost, Jedi Fight Training.
Quando omni flunkus moritati - the motto of the Possum Lodge, Pseudo-Latin for 'when all else fails, play dead.'


SW: Invasion 05,P16 -(Spraug: Seriously? A Wookie with a lightsaber? Thats just overkill.
Darth Payne is offline   you may: quote & reply,
Old 01-26-2009, 02:40 PM   #25
Quanon
Senior Member
 
Quanon's Avatar
 
Join Date: May 2006
Location: Lost in my own unconsiciousens
Posts: 2,600
Forum Veteran Veteran Modder Helpful! 
Drooltastic

Ohoo, a new double bladed weapon as well, this thing looks to be packed with nice goodies ^_^

Check your PM box MF, finished those gloves for the robe skins.


TIQUILAAAAAAAA
Quanon is offline   you may: quote & reply,
Old 01-26-2009, 02:49 PM   #26
Marius Fett
Frigged if I know!
 
Marius Fett's Avatar
 
Join Date: May 2007
Location: Wales
Posts: 3,379
^Aha!

In the process of trying em out now, Q...

Thanks alot!

They're loads better looking than my attempts at gloves...

Like you said, those hands were mapped horribly.

EDIT:

Just sent the Robe Replacement mod to KotORFiles.

As for the tomb mod...

I've decided that the current "boss fight" sequence isn;t working. So i'm redoing it.




Visit the new JediKnight.net!

Last edited by Marius Fett; 01-26-2009 at 04:02 PM.
Marius Fett is offline   you may: quote & reply,
Old 01-31-2009, 09:52 AM   #27
Marius Fett
Frigged if I know!
 
Marius Fett's Avatar
 
Join Date: May 2007
Location: Wales
Posts: 3,379
Progress on the tomb is quite slow at the moment...

I'm having hell getting a trigger to work, so until I get that done, there's not really much else I can post on that mod...

Anyways, other stuffs:

Here's a TSL skin i've been doing this morning. Atris > Jocasta Nu:




Thoughts, impressions, etc... ?





Visit the new JediKnight.net!

Last edited by Marius Fett; 01-31-2009 at 10:25 AM.
Marius Fett is offline   you may: quote & reply,
Old 01-31-2009, 10:33 AM   #28
Druganator
Junior Member
 
Druganator's Avatar
 
Join Date: Jun 2008
Posts: 403
Current Game: Kotor, TSL, Fable II
i think itd be interesting if u made the female robes look like that for tsl the way you did the jolee robes for males in k1


There is no Palpatine. No Empire. No Jedi. There is no Light. No Dark... Just you, and I, here, now.
Druganator is offline   you may: quote & reply,
Old 01-31-2009, 10:42 AM   #29
Marius Fett
Frigged if I know!
 
Marius Fett's Avatar
 
Join Date: May 2007
Location: Wales
Posts: 3,379
Hmm... I suppose I could do...

I have a feeling someone already did something like that though...

I'll see what I can do..




Visit the new JediKnight.net!
Marius Fett is offline   you may: quote & reply,
Old 01-31-2009, 12:18 PM   #30
TriggerGod
Senior Member
 
TriggerGod's Avatar
 
Join Date: Mar 2008
Location: hiding
Posts: 2,415
Helpful! 
Quote:
Originally Posted by Marius Fett View Post
I have a feeling someone already did something like that though...
not sure if its exactly what your thinking about, but... (for actual download, here)


Anyways, I'm loving what you did with that Atris skin.

EDIT: Or perhaps this one (use above download link)
TriggerGod is offline   you may: quote & reply,
Old 01-31-2009, 04:14 PM   #31
Marius Fett
Frigged if I know!
 
Marius Fett's Avatar
 
Join Date: May 2007
Location: Wales
Posts: 3,379
That's not what I was thinking of... But it's a cool mod nonetheless.

Thanks for the nice comment btw... ^_^




Visit the new JediKnight.net!
Marius Fett is offline   you may: quote & reply,
Old 01-31-2009, 06:11 PM   #32
Druganator
Junior Member
 
Druganator's Avatar
 
Join Date: Jun 2008
Posts: 403
Current Game: Kotor, TSL, Fable II
I was referring to taking those robes and recoloring them to replace every robe for females in game. (aside from the zeison sha type)


There is no Palpatine. No Empire. No Jedi. There is no Light. No Dark... Just you, and I, here, now.
Druganator is offline   you may: quote & reply,
Old 01-31-2009, 06:37 PM   #33
Marius Fett
Frigged if I know!
 
Marius Fett's Avatar
 
Join Date: May 2007
Location: Wales
Posts: 3,379
^I know. None of the mods linked to are the one I was thinking about which does what you want. (If it even exists, it could just be my memory playing tricks )




Visit the new JediKnight.net!
Marius Fett is offline   you may: quote & reply,
Old 02-05-2009, 10:56 PM   #34
GeorgNihilus
Forumite
 
GeorgNihilus's Avatar
 
Join Date: Mar 2007
Location: Somewhere in the Outer Rim
Posts: 602
Current Game: Skyrim
Red face Awesome WIP stuff ...

Wow the idea of retexturing the Ravager is fantastic ... having a 'lighted' forbidden tomb at Korriban valley would be an irresistible download for almost anyone ... I hope u can deal with that trigger to finish this. The dialog and storyline look really promising too ...
By the way, I wouldn't overload the area with more placeables, IMO of course.

Now that you're done with the Male Jedi Robe Replacement mod, I'd focus in this tomb mod if I were you ...

good modding!


TSL Mods
Nar Shaddaa hidden complex http://knightsoftheoldrepublic.filef..._Complex;91257
Mandalorian camo Armors in-game http://lucasforums.com/showthread.php?t=204159
Telos polar plateau sidequest 1.2 http://lucasforums.com/showthread.php?t=202436

KotOR Mods
A lost sith in a nameless world http://knightsoftheoldrepublic.filef...ss_World;96040
GeorgNihilus is offline   you may: quote & reply,
Old 03-30-2009, 01:38 PM   #35
Marius Fett
Frigged if I know!
 
Marius Fett's Avatar
 
Join Date: May 2007
Location: Wales
Posts: 3,379
BUMP

For any of you who played the original Jedi Knight, (Dark Forces II ) the hilt in the following render may be a bit familiar to you...

My newest undertaking is a saber pack, consisting of the lightsabers from that game. The seven Dark Jedi weapons, and of course Kyle's/Rahn's saber.

Rahn's is the one I decided to start off with, and i'm fairly happy with what I have so far. The only reference images I can find for these sabers are rather small, so i'm having to go by memory mostly. If some details are off, that might be why..

Any way, enough of my rambling...

Qu Rahn's Lightsaber:





Yeah, the texture looks flatter ingame, but for all the time you spend looking at it up close, it doesn't really matter...




Visit the new JediKnight.net!

Last edited by Marius Fett; 03-30-2009 at 02:16 PM.
Marius Fett is offline   you may: quote & reply,
Old 03-30-2009, 03:09 PM   #36
Darth Payne
I Am Revan, I Remember.
 
Darth Payne's Avatar
 
Join Date: Nov 2007
Location: Grong, Norway
Posts: 2,491
Current Game: DS3, Alien: Colonial Marines
Wow.

Now that is a saber i haven't seen in a *long* time.

Is it finished? Or is there still some work left?


http://www.xboxlc.com/cards/sig/newblack/pederskomsvold.jpg
Formerly known as: Danyael27
My mods at KotorFiles: K1 Robe Stat Boost, TSL Jedi Robe Stat Boost, Jedi Fight Training.
Quando omni flunkus moritati - the motto of the Possum Lodge, Pseudo-Latin for 'when all else fails, play dead.'


SW: Invasion 05,P16 -(Spraug: Seriously? A Wookie with a lightsaber? Thats just overkill.
Darth Payne is offline   you may: quote & reply,
Old 03-30-2009, 03:55 PM   #37
Marius Fett
Frigged if I know!
 
Marius Fett's Avatar
 
Join Date: May 2007
Location: Wales
Posts: 3,379
Aside from adding a little CM_Baremetal to make it shine, I think that model is pretty much done.. ^_^




Visit the new JediKnight.net!
Marius Fett is offline   you may: quote & reply,
Old 03-30-2009, 09:40 PM   #38
Malxados
Rookie
 
Malxados's Avatar
 
Join Date: Feb 2009
Location: Mandalore
Posts: 224
Current Game: Warframe, SC Blacklist, KOTOR1
Thumbs up

All looks very nice. I take it that you are using the video-recording-projector-ish (can't think of the SW/futuristic name right now ) effect for ghosts? If so, nice idea

EDIT: Hologram! I feel so smart now ...


"But God demonstrates His own love toward us, in that while we were still sinners, Christ died for us." (Romans 5:8, NKJV)
"For the wages of sin is death, but the gift of God is eternal life in Christ Jesus our Lord." (Romans 6:23, NKJV)

Ask me about my sig!

Bao-Dur: I'll take the one who was stupid enough to threaten us instead of shoot us when he had the chance.

k_inc_force bothers me.
Malxados is offline   you may: quote & reply,
Old 03-31-2009, 03:00 AM   #39
memarik
Junior Member
 
memarik's Avatar
 
Join Date: Mar 2008
Location: inside Kyramud-type battleship
Posts: 383
Current Game: Elder Scrolls IV
this looks really nice well done


Mandalorian Mod Revival -
http://lucasforums.com/showthread.php?t=196617

Team Mandalore -
http://mandaloretheshadow.webs.com/index.htm



"You listen to Cassus Fett, and your son's sons will have nothing to do—because you'll have conquered everything!"
―Cassus Fett to Gormer
memarik is offline   you may: quote & reply,
Old 03-31-2009, 12:43 PM   #40
The_Dark_Jedi_Malaka
Rookie
 
The_Dark_Jedi_Malaka's Avatar
 
Join Date: Mar 2009
Location: Born on earth, raised on Mars
Posts: 50
Current Game: The Elder Scrolls IV
Amazing.....simply amazing....

I've often been upset that you can't get into the tombsin TSL, like you can in Kotor1. =[

But this.....this is going to make me love Korriban so much more now...

...I mean aside from the creepy "hallucination" the exile has....and the mass crystal formations......

...Keep up the awesome work....

When it's done, I'll be DL-ing this for sure......

EDIT: Your version of Atris' robe is WAY better than that dirtied "white" robe she has.....someone hasn't been doing her laundry....*shakes finger* Tsk tsk Atris......

....but this.....THIS looks much nicer.....she finally learned to do laundry...horray!

DOUBLE EDIT: Waugh...my brain must be dying....

I didn't realize it was Atris AS Jocasta Nu.....

You should try adding the chopsticks ^__^ That'd look so cool....


Of all the things I've lost.....

....I miss my mind the most.

~The Dark Jedi Malaka~

Status: Malaka is feeling evil today....

Last edited by The_Dark_Jedi_Malaka; 03-31-2009 at 12:52 PM.
The_Dark_Jedi_Malaka is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Knights of the Old Republic > Editing / Modding > Holowan Laboratories > Marius Fett's W.I.P

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:55 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.