lfnetwork.com mark read register faq members calendar

Thread: Jet Troopers
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 01-26-2009, 10:42 PM   #1
Nietzsche's God
Rookie
 
Join Date: Jan 2009
Posts: 17
Jet Troopers

Am I the only one in here is bothered by the fact that Jet Troopers are limited on how long they are in flight? I find that silly.

There ought to be something where they can stay in the air for the unlimited time till maybe someone shoot the jet pack which can cause some kind of damage to it, and make the person who wears it unable to use it.
Nietzsche's God is offline   you may: quote & reply,
Old 01-26-2009, 10:48 PM   #2
jawathehutt
Its 5 o'clock somewhere
 
jawathehutt's Avatar
 
Join Date: Apr 2005
Posts: 1,635
Current Game: Age of Empires II
They cant fly forever because games that have multiplayer need something called "Balance" Unless you want CIS to have everlasting droideka shields to balance out inf fuel, lets just leave it as is



"Everyone that posts here is aware of the game, thanks though." ET
"It is Lucasarts"~ LordJhredmo
jawathehutt is offline   you may: quote & reply,
Old 01-26-2009, 10:56 PM   #3
Nietzsche's God
Rookie
 
Join Date: Jan 2009
Posts: 17
Quote:
Originally Posted by jawathehutt View Post
They cant fly forever because games that have multiplayer need something called "Balance" Unless you want CIS to have everlasting droideka shields to balance out inf fuel, lets just leave it as is
What make you think that the CIS faction will be in the new game? Anyway, I find it nothing of an issue of having Jet Troopers creating a problem with the "Balance" of the game. All you have to do is create something where that players have to get a lot of points to get a rare class such as the Jet Trooper in order to play it; moreover, there should be limited available Jet Troopers on the battlefield, or there would be no balance.
Nietzsche's God is offline   you may: quote & reply,
Old 01-27-2009, 03:46 PM   #4
jawathehutt
Its 5 o'clock somewhere
 
jawathehutt's Avatar
 
Join Date: Apr 2005
Posts: 1,635
Current Game: Age of Empires II
Quote:
Originally Posted by Nietzsche's God View Post
What make you think that the CIS faction will be in the new game?
A zillion people have seen the new trilogy. A decent number know of the old republic. 100 or so know of the other eras. Guess which eras are going to sell the best?
Quote:
Originally Posted by Nietzsche's God View Post
Anyway, I find it nothing of an issue of having Jet Troopers creating a problem with the "Balance" of the game.
Other than like having anyone who has the jet trooper class being all but unkillable during chaotic battles and being able to get to incredibly cheap camping spots.
Quote:
Originally Posted by Nietzsche's God View Post
All you have to do is create something where that players have to get a lot of points to get a rare class such as the Jet Trooper in order to play it; moreover, there should be limited available Jet Troopers on the battlefield, or there would be no balance.
Oh so make it so that you can have them in the last minute or so of gameplay, that sounds delightfully fun, Im sure people will love a unit that they can use for .1% of their play time.



"Everyone that posts here is aware of the game, thanks though." ET
"It is Lucasarts"~ LordJhredmo
jawathehutt is offline   you may: quote & reply,
Old 01-27-2009, 06:05 PM   #5
GeneralPloKoon
Just a Time Traveller
 
GeneralPloKoon's Avatar
 
Join Date: Jul 2006
Location: Hogwarts
Posts: 1,532
Current Game: Borderlands (PS3)
An infinite jet pack would make me hate jet troopers more than I already do. I'm hoping that there are NO classes with jet packs unless they are packing alot of EU material.
GeneralPloKoon is offline   you may: quote & reply,
Old 02-02-2009, 11:28 AM   #6
shukkoku
Rookie
 
shukkoku's Avatar
 
Join Date: Jul 2008
Location: BC
Posts: 125
Current Game: Uncharted 2
Yeah, and I hate their weapon it's just a lightweight missile launcher apposed to a rifle or something more fun. And even in the campaign map on kamino, the jet troopers have rifles!!!
shukkoku is offline   you may: quote & reply,
Old 03-10-2009, 12:11 PM   #7
ggctuk
Rookie
 
Join Date: Nov 2008
Posts: 17
Jet troopers are EU. I find the limited fuel thing to be useful. Why? Would a real jetpack last forever? No, of course not. It makes more sense for it to run out. Of course, there are cases where flying units could have unlimited fuel - IE Geonosians.
ggctuk is offline   you may: quote & reply,
Old 03-10-2009, 03:46 PM   #8
TSR
Hoist the colours!
 
TSR's Avatar
 
Join Date: Nov 2005
Location: Lincoln, England, UK
Posts: 2,777
Current Game: Rift
Forum Veteran LF Jester Helpful! 
Quote:
Originally Posted by shukkoku View Post
Yeah, and I hate their weapon it's just a lightweight missile launcher apposed to a rifle or something more fun. And even in the campaign map on kamino, the jet troopers have rifles!!!
I think that was a feeble attempt at balancing the jet troopers. A trooper perched in an unreachable position to non- jet troopers with a fully auto is theoretically unbalanced.

Giving him a marksman pistol, which is scoped, more accurate and a higher damage output than a rifle somehow is not.

Go figure.


British By Birth. English By The Grace Of God

Dulce et Decorum Est Pro Patria Mori
Let Mercy Come
TSR is offline   you may: quote & reply,
Old 03-10-2009, 08:38 PM   #9
LordJhredmo
Rookie
 
LordJhredmo's Avatar
 
Join Date: Jul 2008
Location: Vancouver, B.C., Canada
Posts: 135
Current Game: Battlefront II
[To answer Nietzsche's God's first question, yes, I believe you are.]

Making the jet pack a critical point to hit is a great idea, in my opinion (not that jet troopers are weak enough already). However, the idea of unlimited flight time is silly, if anything. The point is to make it so that a jet trooper cannot hit someone from a high location and just keep floating around like a fool.

Quote:
Originally Posted by Nietzsche's God View Post
What make you think that the CIS faction will be in the new game? Anyway, I find it nothing of an issue of having Jet Troopers creating a problem with the "Balance" of the game. All you have to do is create something where that players have to get a lot of points to get a rare class such as the Jet Trooper in order to play it; moreover, there should be limited available Jet Troopers on the battlefield, or there would be no balance.
That is probably the most preposterous question regarding BFIII I've heard yet. The CIS is an interesting, unique, and genre-defining features of Star Wars, even without being extremely fun to play. LA would be foolish (not to say they aren't exempt from that trait) to exclude the faction after featuring them in BFII.

Just so you know, there is a limit of how many jet troopers can be on the battle field at one time (four). Also, you have to earn something like 15 or 20 points to be able to use a jet trooper. I don't know if you've played BFII, but those are commonly known facts of the game play.

TSR, I agree completely, but remember that it's just the campaign. Balance is rarely, if ever, important in campaign scenarios. But in my opinion, the jet troopers are fine as they are in multiplayer BFII. I see nothing that really needs changing, other than making the jet pack a critical point (more fun to target). Watch your backs, jetties!

Good luck and have fun, all.


R E I G N
Sith Empire
PvE ♦ PvP ♦ RP-lite
LordJhredmo is offline   you may: quote & reply,
Old 03-11-2009, 10:27 AM   #10
Bokken
Wizard of Yendor
 
Bokken's Avatar
 
Join Date: Mar 2008
Location: 127.0.0.1
Posts: 566
Current Game: Abandoned Realms
Well, it still only takes 1 good sniper shot to kill a jettie, so even if they were flying about everywhere, it'd only be about as cheap as the engineer considering their small amount of ammo. Don't get me wrong, I'm still not for it, I'm just saying that the jettie's height advantage is completely destroyed by the distance from which they can be killed by a good sniper.


Quote:
Originally Posted by LordJhredmo
It is LucasArts.
Bokken is offline   you may: quote & reply,
Old 03-13-2009, 03:28 PM   #11
Redtech
Veteran
 
Redtech's Avatar
 
Join Date: Dec 2004
Location: London, England
Posts: 800
I don't like the idea that the only counter to a unit is the sniper. Reminds me of an RTS somewhat. I rather like the limited fuel because it gets me thinking about where I'm supposed to be going and how to get there.

Unlike the dark trooper. There's a class of fail when I see one.


I am the definition of your defeat.
Redtech is offline   you may: quote & reply,
Old 03-13-2009, 03:37 PM   #12
LordJhredmo
Rookie
 
LordJhredmo's Avatar
 
Join Date: Jul 2008
Location: Vancouver, B.C., Canada
Posts: 135
Current Game: Battlefront II
The sniper isn't really a counter unit. They're just better at a longer range, yet good players can non-scope kill up close. They're vulnerable to pretty much everything. I see where you're coming from, though.

Aye... The Dark Trooper is utterly appalling. No real steering involved. That's supposed to be an improvement from Jet Trooper... I think an improvement would be more fuel and greater speed. Not a quick boost quarter way across the map (usually into a bottomless pit of some sort).


R E I G N
Sith Empire
PvE ♦ PvP ♦ RP-lite
LordJhredmo is offline   you may: quote & reply,
Old 03-14-2009, 11:23 AM   #13
Bokken
Wizard of Yendor
 
Bokken's Avatar
 
Join Date: Mar 2008
Location: 127.0.0.1
Posts: 566
Current Game: Abandoned Realms
Actually, it's quite maneuverable if you leave the jets on.


Quote:
Originally Posted by LordJhredmo
It is LucasArts.
Bokken is offline   you may: quote & reply,
Old 03-14-2009, 12:01 PM   #14
TSR
Hoist the colours!
 
TSR's Avatar
 
Join Date: Nov 2005
Location: Lincoln, England, UK
Posts: 2,777
Current Game: Rift
Forum Veteran LF Jester Helpful! 
The ARC trooper, yes.

The Dark trooper only seems to go in a very high but acute bell curve. Which, as an "improvement" doesn't really make too much sense man.


British By Birth. English By The Grace Of God

Dulce et Decorum Est Pro Patria Mori
Let Mercy Come
TSR is offline   you may: quote & reply,
Old 03-14-2009, 01:12 PM   #15
jawathehutt
Its 5 o'clock somewhere
 
jawathehutt's Avatar
 
Join Date: Apr 2005
Posts: 1,635
Current Game: Age of Empires II
DTs are also amazing jedi or engeneer killers if you get a good human playing them, their arc caster can be deadly if used by someone who knows how to play DT. Otherwise the class is rubbish



"Everyone that posts here is aware of the game, thanks though." ET
"It is Lucasarts"~ LordJhredmo
jawathehutt is offline   you may: quote & reply,
Old 03-14-2009, 03:30 PM   #16
LordJhredmo
Rookie
 
LordJhredmo's Avatar
 
Join Date: Jul 2008
Location: Vancouver, B.C., Canada
Posts: 135
Current Game: Battlefront II
bokken, they're about as maneuverable as a gutted and salted slug.

I hate their line of flight, too, TSR. It's pretty weak.

Agreed, jawa. Arc caster is great, but needs good aim.


R E I G N
Sith Empire
PvE ♦ PvP ♦ RP-lite
LordJhredmo is offline   you may: quote & reply,
Old 03-14-2009, 03:39 PM   #17
GeneralPloKoon
Just a Time Traveller
 
GeneralPloKoon's Avatar
 
Join Date: Jul 2006
Location: Hogwarts
Posts: 1,532
Current Game: Borderlands (PS3)
I think they Dark Troopers were pretty cheap classes unitl vehicles were put in the picture, then even I would feel bad for them.
GeneralPloKoon is offline   you may: quote & reply,
Old 03-14-2009, 06:18 PM   #18
Bokken
Wizard of Yendor
 
Bokken's Avatar
 
Join Date: Mar 2008
Location: 127.0.0.1
Posts: 566
Current Game: Abandoned Realms
IF you don't just hold down the forward button, they can move in any direction. That's actually IFF.


Quote:
Originally Posted by LordJhredmo
It is LucasArts.
Bokken is offline   you may: quote & reply,
Old 03-15-2009, 11:26 AM   #19
TSR
Hoist the colours!
 
TSR's Avatar
 
Join Date: Nov 2005
Location: Lincoln, England, UK
Posts: 2,777
Current Game: Rift
Forum Veteran LF Jester Helpful! 
Quote:
Originally Posted by jawathehutt View Post
DTs are also amazing jedi or engeneer killers if you get a good human playing them, their arc caster can be deadly if used by someone who knows how to play DT. Otherwise the class is rubbish
Gief BF1 shotgun


British By Birth. English By The Grace Of God

Dulce et Decorum Est Pro Patria Mori
Let Mercy Come
TSR is offline   you may: quote & reply,
Old 05-03-2009, 02:26 PM   #20
Gamma097
Rookie
 
Gamma097's Avatar
 
Join Date: Apr 2009
Location: Wisconsin
Posts: 141
Quote:
Originally Posted by jawathehutt View Post
They cant fly forever because games that have multiplayer need something called "Balance" Unless you want CIS to have everlasting droideka shields to balance out inf fuel, lets just leave it as is
They could make a flying battle droid and it and the jet trooper can fly indefinitely. But the weapons would be totally different.
Gamma097 is offline   you may: quote & reply,
Old 05-03-2009, 05:07 PM   #21
Bokken
Wizard of Yendor
 
Bokken's Avatar
 
Join Date: Mar 2008
Location: 127.0.0.1
Posts: 566
Current Game: Abandoned Realms
Yeah, great as that sounds, I don't really feel like getting spammed by players camping at the top of the map every time I get online.


Quote:
Originally Posted by LordJhredmo
It is LucasArts.
Bokken is offline   you may: quote & reply,
Old 05-03-2009, 06:16 PM   #22
LordJhredmo
Rookie
 
LordJhredmo's Avatar
 
Join Date: Jul 2008
Location: Vancouver, B.C., Canada
Posts: 135
Current Game: Battlefront II
Quote:
Originally Posted by bokkenblader56 View Post
Yeah, great as that sounds, I don't really feel like getting spammed by players camping at the top of the map every time I get online.
Honestly quoted for truth...


R E I G N
Sith Empire
PvE ♦ PvP ♦ RP-lite
LordJhredmo is offline   you may: quote & reply,
Old 05-03-2009, 09:49 PM   #23
LordOfTheFish
Senior Member
 
LordOfTheFish's Avatar
 
Join Date: Oct 2007
Location: USA
Posts: 2,724
Current Game: Tomb Raider
Forum Veteran 
^I second that.

LordOfTheFish is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > SWBattlefront.net (SWBF I & II) > Star Wars: Battlefront (DICE) > General Discussion > Jet Troopers

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:57 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.