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Old 01-28-2009, 08:42 AM   #441
Kyvios
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It's looking very good Logan.

(BTW its Divide,I'll talk to you on msn when I get the chance)

Great job man.

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Old 01-28-2009, 10:10 PM   #442
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Show spoiler




Perhaps. I just felt that black hair would be too cliche, so I went with red hair to match his red armour. In the end tho, I did darken it quite a bit. At least he has black hair when he goes dark side.
True, but I think Rivers Cuomo put it best when he said that he likes to use Cliches because of how easy they are to relate to. And the greying black hair in that style has hardcore, high-ranking military written all over it XD

However, you still did an awesome job on him.


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Old 02-01-2009, 12:56 PM   #443
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i think Atinah's dark side underwear is good but i think the lightside should have the same design
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Old 02-02-2009, 03:16 PM   #444
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A while back Logan23 posted these screenshots, but wanted to change the yellow stripes a bit. So, I asked if I could do it.

Here is what I've come up with:



I changed the yellow to green, and added a new logo to the hat and sleeves. It is based on two Corellian Engineering Corps logos. I chose green because I read "The color green also seemed to hold special meaning, as it was considered the traditional coloration for wedding gowns, Jedi robes, and CorSec markings." on Wookieepedia. I went one step further with the Officer uniform, and made the whold jacket green. As a result, the Officer's uniform is a little more showy than the soldier's.

Next up is a new male head that I think would make for a good looking Uldir Tanik:



The in-game shot is a little more refined than the gmax shot, but the gmax shot also shows my proposed dark side transitions. It's getting hard to make these characters look distinct from one another , especially the DS transitions. I'm trying to avoid tattoos, yet retain the TSL standard "zombie" look. All I've got left to play with is facial hair.

Logan, let me know what you think for "Uldir". I don't think that the head you're using right now has mask or goggle hooks.



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- List of Completed Mods - Work in Progress Thread - Skinning Tutorial -
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Old 02-02-2009, 05:22 PM   #445
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Thumbs up

^Amazing uniforms - and that head is equally as awesome


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Old 02-09-2009, 12:23 PM   #446
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Interesting . . . I volunteer to help with the dialogue if needed. It would seem like a great way to get involved and such. (Always wanted to dialogue a Jedi philosophy lecture ^^)


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Old 02-10-2009, 07:59 PM   #447
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Hey everyone!

I'm here to give you guys a quick up date on the Mod.

Production is going well, I have slowed down the speed of my module building since I'm looking for a new job.

I am one of the many unemployed in the USA.

I want to assure everyone this Mod will be done and completed since I'm working on getting in the Game Industry.

I'm still working a few days a week on the Mod

ACT 1 will be finish before the end of this year.
ACT 2/ full version of Revenge of Revan will be finished in 2010.

Once I have a new job, I will be blasting through modules much faster then before.


MORE TO COME......

Logan

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Old 02-12-2009, 02:47 PM   #448
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I have read your page....and i want to do some writing for you!
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Old 02-12-2009, 04:25 PM   #449
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Quote:
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ACT 2/ full version of Revenge of Revan will be finished in 2010.
That long! ah well, no rush, it should be almost perfect when released




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Old 02-14-2009, 07:06 AM   #450
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Logan:
Don't Rush.It is done when it's done.
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Old 02-16-2009, 03:55 AM   #451
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Quote:
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Production is going well, I have slowed down the speed of my module building since I'm looking for a new job.
I wish you lots of success for your search.

In the meantime, I'm still plugging away at characters. I'll probably be slowing down soon too, to concentrate on my upcoming wedding.

For the mo-ment, I have some new screeeen-shots

First up, Corellian soldiers and officers, now with 3 different ranks each. I've also darkened the officer jacket, since the green was too saturated.
Show spoiler


Next, I've been secretly working on some Mandalorian armour. I'm not going to identify them right now (I'll leave that up to Logan23, since he's in charge of the surprises in the script). I will say that the one on the far left is made for yours truely (note the logo on his shoulder pauldron) since there isn't any story for him yet.
Show spoiler

Show spoiler

I've been playing around with the models as well, so that they will have unique looks. Mostly I've changed the helmets and shoulder pauldrons (the only standard model is the crimson one).

Well, I hope that keeps your intrest for a bit



- Major character artist for the Revenge of Revan mod. -
- List of Completed Mods - Work in Progress Thread - Skinning Tutorial -

Last edited by redrob41; 04-10-2014 at 08:52 PM. Reason: direct images instead of thumbnails
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Old 02-16-2009, 04:33 AM   #452
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Wow, bloody nice work on the mandalorian models... some really excellent work going on for this project, big thumbs up
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Old 02-17-2009, 03:18 PM   #453
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Hey Everyone!

Redrob41, those look amazing!
The Corellian ranks are well designed.
WoW the Mandalorian armor is awsome!

I'm right now patching up Malachor V.

I'm also close to finalizing the party members' side quests.

If anyone is interested in helping with Revenge of Revan, just PM me.

I will need someone interested in making new armor/weapons, they need to be able to change the items attributes.

MORE TO COME....

Logan

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Old 02-17-2009, 03:22 PM   #454
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Wow, those Mandos look really great.


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Old 02-19-2009, 09:20 PM   #455
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Hey everyone!

I'm just about done with Malachor V,
Here are some pics

http://img3.imageshack.us/my.php?image=malmal07np0.jpg
http://img3.imageshack.us/my.php?image=malmal08mo1.jpg
http://img25.imageshack.us/my.php?image=malmal05iv4.jpg
http://img25.imageshack.us/my.php?image=malmal13ut8.jpg
http://img3.imageshack.us/my.php?image=malmal09sj7.jpg

MORE TO COME.....

Logan

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Old 02-19-2009, 09:22 PM   #456
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Nice Job logan! Cant wait to see it ingame.

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Old 02-19-2009, 10:04 PM   #457
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I'm looking forward to this. The Jedi Masters is great, another K3 will be awesome.

I just wish the TORMMO didn't use the True Sith as the badguy.
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Old 02-28-2009, 04:36 PM   #458
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Hey everyone!

I'm just stopping in to give you guys an update.

Today I will be focusing on the new ship, the Raptor.
I made some modifications.

During the game you will find items that can be scanned at your research lab.
You will be using this to unlock holocrons which some will unlock new lightsaber building plans.
http://img3.imageshack.us/my.php?ima...0022layer1.jpg
http://img3.imageshack.us/my.php?ima...0024layer1.jpg

This is a cell which will be used to transport your bounties back.
I'm still working on force field so it will only be shown in the doorway.
http://img3.imageshack.us/my.php?ima...0021layer1.jpg

This force field will be part of a side quest where you can capture certain creatures and bring them back to Vogga to add to his pets like the rancor.
This will be where they will be stored on your ship.
http://img3.imageshack.us/my.php?ima...background.jpg

Kaila's swoop bike.
http://img3.imageshack.us/my.php?ima...background.jpg

This will be how you will travel to planets. You will talk to this droid who will then set the nava-computer to the planet you selected. This eliminates the limit of planets i can add to the game.
http://img3.imageshack.us/my.php?ima...background.jpg
http://img3.imageshack.us/my.php?image=rap6layer1.jpg

Once I implement the bounty hunting, monster collecting and smuggling side quests then I will have some shots with npcs in the cells.

The project is going great,
I'm over half way done with the main quest and building steam.

MORE TO COME....

Logan

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Old 02-28-2009, 04:41 PM   #459
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{Snip} No need to quote the whole post.-RH
this looks like its turning out to be even better than i expected. i really like the idea with the force fields. very original. i cannot wait for this to come out and i know that it will come out and i know it will be an amazing experience. good luck and take as long as you need. thanks again for all of the help youre giving me with TEoaE


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Old 03-01-2009, 12:46 AM   #460
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quite excellent you and trex are my favorite modders logan23
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Old 03-01-2009, 02:59 AM   #461
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I'm liking the idea of force shields and bounty hunting. Cool, Logan.
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Old 03-01-2009, 08:32 PM   #462
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Wow... I don't pop in for a few months and this happens!!!

Redrob: Those skins are pretty damn impressive! Kelbourne was well-done along with everybody else you did. I'm especially fond of the new uniform for Carth, the original Admiral's uniform just didn't look right!

Logan: Looks like Malachor is going to be a lot like in TSL: Hack and Slash! I take it that you're going to be fighting more than your fair share of "Fallen Jedi" in the academy? And what's this about Kreia... I'm probably forgetting something, but isn't she, you know, kinda dead? (Yeah, I'm betting I forgot something here)

Holocrons with building your lightsabers? Hmmm... [bad_german_accent]Interestingk, bery interestingk[/bad_german_accent] This promises to be pretty good! I hope that you go more in depth with this in-game.

Bounties on the Ebon Hawk whatever your ship name is? Yes!!! This is getting better and better! Though, you know, I'd swear I've seen that swoop bike before...

Great idea with the remote for going to planets! Not only does it eliminate the planet limit, it also eliminates the need to create the icons and animations (selection animations, not landing scenes) for the planets!

Glad to see the progress has been continuing implacably! Next, I've got to get around to seeing that trailer you made...


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Old 03-12-2009, 07:15 PM   #463
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Hey Everyone!


Yes, there will be plenty of storm beasts and some fallen Jedi. There are also some surprises along the way. Kreia returns as a Force ghost but not like Obi-wan or other Jedi. It would be better to say she is bounded to Malachor V. Think of the Valley of the Jedi where the dead Jedi souls are forever connected to the wounded planet, or what's left of it.

In the coming weeks I will have an update which will explain the holocrons in the game in more detail.

I will have a few bounty hunting missions in the release of ACT I.
Later when the full version of RoR is released there will be more.

When RoR is fully released you have about 10 planets and Vogga's ship to explore in the game. In Act I you will have about 4-5 planets plus Vogga's ship.

ACT I is looking like it will contain around 40 modules plus a few stunt/cutscene modules. I'm building the last two planets and then I will be going back and adding in some extra content.

I will have some pics soon for you guys, I have been doing a lot of building in the back end.

Next Update i will start to reveal some of the party members' side quests and which ones will make it into Act I's release.

MORE TO COME....


Logan

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Old 03-23-2009, 01:25 AM   #464
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Images Update

I've been slowly working on a few characters. Here is some eye candy for the ladies, namely Uldir's and Dustil's underwear & Kelborn's standard clothes:
Show spoiler

Show spoiler


I've also made another Mandalorian armour. A while ago, I made some logos for Bendak Starkiller, which I sent to LordRevan999 to use. Here, I've made my own version of Bendak's armour; a battle damaged one, and a shiny new version:
Show spoiler


And lastly, a surprise. One of the earliest sketches for this project was a Mirialan named Aria Feara. I've made a head and body for her, which is much closer the original sketch. The main addition is the non-mirrored facial tattoos, and the robe which is similar to Barriss Offee's:
Show spoiler


As always, critiques are welcome. Logan, if there is anything I can add to Aria, let me know, since I couldn't tell if I got everything from the thumbnail sketch. I've only got two more Mando armours to do, including one for you Logan. Once they're done, I'll be able to send all the Mando & Kelborn files to you.



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- List of Completed Mods - Work in Progress Thread - Skinning Tutorial -

Last edited by redrob41; 04-10-2014 at 08:57 PM. Reason: direct images instead of thumbnails
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Old 03-23-2009, 04:03 AM   #465
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redrob41, those skins are really fantastic. It's not just your skinning skills that make your work fantastic, but you've also got a real eye for color combination, designs, art etc.

My hat's off to you sir
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Old 03-23-2009, 12:44 PM   #466
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Wow, those are amazing!




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Old 03-23-2009, 07:28 PM   #467
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WOW. I love that Aria skin, it's just so well done, I had trouble recognizing that it was Kreia's model. Everything else is great too, I just can't get over the Aria skin... wow...
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Old 03-24-2009, 12:59 AM   #468
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Thanks for all the kind words
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Originally Posted by Canderis View Post
Wow, those are amazing!
Quote:
Originally Posted by ForeverNight View Post
Redrob: Those skins are pretty damn impressive! Kelbourne was well-done along with everybody else you did. I'm especially fond of the new uniform for Carth, the original Admiral's uniform just didn't look right!
There have been a few other good Admiral mods lately. What I tried to do was make the collar a little more believable than the "wide neck" the in-game model has.

Quote:
Originally Posted by Malpense View Post
redrob41, those skins are really fantastic. It's not just your skinning skills that make your work fantastic, but you've also got a real eye for color combination, designs, art etc.

My hat's off to you sir
It's good to know that my two years of Fine Art at MacEwan College haven't completely gone to waste

Quote:
Originally Posted by Exile007 View Post
WOW. I love that Aria skin, it's just so well done, I had trouble recognizing that it was Kreia's model. Everything else is great too, I just can't get over the Aria skin... wow...
Good eye . Yeah, I modified Kreia's model to remove her head (hidden actually), and lift the brim of the hood. I wanted the colours to hint at being similar to Barriss, but I didn't want to make the robes too fancy. Aria is supposed to be a lost Jedi, in exile, so she wouldn't want to attract too much attention.



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- List of Completed Mods - Work in Progress Thread - Skinning Tutorial -
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Old 03-26-2009, 11:23 AM   #469
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I have to admit, when I first read the beginning post, I had major doubts that ANYONE could pull this off. But after reading all the posts, I know that only you can pull it off, with help from the community, of course.
I'd be willing to help if you need it. I'm an experienced KOTOR II modder and I'm great at writing dialog because I am a writer. If you're interested in my help, please send me an email at {Snip, PM Me Please Instead}
PS. Looks amazing so far!

Removed email as per our posted forum rules. -RH


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Old 03-27-2009, 04:18 AM   #470
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is the voice acting allready done logan?


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Old 03-27-2009, 04:27 AM   #471
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I've got a question. Are those skins and armors gonna be mod exclusive or will some of them be released seperatley too?


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Old 03-27-2009, 10:21 AM   #472
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I've got a question. Are those skins and armors gonna be mod exclusive or will some of them be released seperatley too?
If I release any (of the ones I've made) separately, it'll be after the Revenge of Revan is out. I'd rather have it that people's first full exposure to them is in the proper context of this mod. After all, that's what all this hard work is for: telling a fantastic story.



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Old 03-27-2009, 10:33 AM   #473
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Hmmm, sounds fair enough..


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Old 03-28-2009, 03:40 PM   #474
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Hey everyone!

I want to start by saying I'm blown away by the skins you created, Redrob41

Aria Feara looks amazing!

@DarthDementous - Right now i'm good for dialogue, but i will email you later if i need any help, thank you.

I'm building the last 2 planets before I place the rest of the content into the mod. I'm hoping to have all the planets put together in the next 2 weeks. The party member dialogues are already being built as I type this.

Revenge of Revan Act I will be basically a large Demo of Revenge of Revan with about 40-50 percent of the game. I don't know how long it will take to play through but I estimate it could be around 6-10 hours, depends on how many side quests are in the Demo.

Here is a small video showing Corellia and few moments on Malachor V. Best seen in HQ.
http://www.youtube.com/watch?v=5GQlv...e=channel_page


MORE TO COME.....

Logan

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Old 03-28-2009, 03:55 PM   #475
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Citizen at 1:08 says "somthing" instead of "something"
Just thought you'd like to know.

Other than that, nice video.
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Old 03-28-2009, 04:02 PM   #476
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Malachor looks great with all those disciples, but how the temple stayed intact when MSG was activated (or was it?)
Corelia is... well, too Onderon-like for me. I think altering the skybox would make a nice difference and wouldn't be too time consuming...
Can't wait to play the Demo!
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Old 03-28-2009, 04:04 PM   #477
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The game play seems pretty cool, Logan. But I must admit, there are several grammatical errors within the text. I would recommend giving the dialog a huge grammar overhaul if you didn't notice the errors before. Something that helps me in writing my dialog is writing in MS Word or similar programs. After I have the dialog refined and all that good stuff, I copy and paste it into dialog editor. Just my two cents.
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Old 03-28-2009, 05:07 PM   #478
ForeverNight
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That really makes a lot of sense... I'll have to start doing that...

Otherwise, Redrob: Your skins continue to amaze me... I remember seeing the Bendak armor, nice to see that at least part of it didn't die/get forgotten by me. Otherwise, the Aria skins look pretty good as well as Kelbourne's regular clothes... everything looks pretty good!


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Old 03-29-2009, 05:01 AM   #479
Drunkside
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You are going to modify some of the textures in the modules right?


Saivo´s New demo, A Cruel Northern Land is out! Listen to it on our mikseri.net bandpage.

http://www.mikseri.net/artists/?id=117610
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Old 03-29-2009, 06:28 AM   #480
memarik
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nice video on the youtube good progress so far nice work logan


Mandalorian Mod Revival -
http://lucasforums.com/showthread.php?t=196617

Team Mandalore -
http://mandaloretheshadow.webs.com/index.htm



"You listen to Cassus Fett, and your son's sons will have nothing to do—because you'll have conquered everything!"
―Cassus Fett to Gormer
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