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Old 05-11-2008, 09:02 AM   #81
BlazingPhoenix
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The one with the backpack looks pretty cool.
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Old 05-14-2008, 11:23 AM   #82
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Right-o, so what's up the next? The Mando's I hope


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Old 05-14-2008, 12:54 PM   #83
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Or how about Rakata?

Either way, your work is excellent RedRob. I loved your Sand Person mod.


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Old 05-14-2008, 07:25 PM   #84
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Froglings please


Apology: Please sorry me for my grammar and my spelling, my translating protocols are obsolete.
(My motherlanguaje is spanish) (Mi idioma natal es el espaol [castellano])

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Old 05-14-2008, 08:03 PM   #85
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Froglings?

Do you mean Yoda and Vandars people?


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Old 05-14-2008, 08:16 PM   #86
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yeah i cant wait for that


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Old 05-15-2008, 03:34 AM   #87
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Well, they're a bit short aren't they? Most of the weapons are twice their height and tend to dip through the floor.


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Old 05-15-2008, 06:38 AM   #88
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yeah but who cares


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Old 05-16-2008, 04:05 AM   #89
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Wow, looks like I'll be busy for a long time with all these requests . I'll probably be sticking to the 2 part head & body models for now, rather than the single body models. Unfortunately, that means that I won't be doing any froglings or Rakata right away. Some Mandalorians are near the top of the list though.

In the meantime here's an update on Aurra Sing (scoundrel clothes):

Any opinions? I still think that the red suit is a bit too saturated and bright. I went for a lighter jacket this time, just to see how it'd look.

I've also been asked to make some Rattataki for the Revenge of Revan Mod. I'll try and make them from models that are in both games so that I can release them for both.



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Old 05-16-2008, 06:38 AM   #90
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Yeah, I have to agree with you. The jump suit could be toned down a notch.


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Old 05-16-2008, 11:17 AM   #91
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Too much red! Aaaaaagh!

Change the colour of the trowsers to a greysh blue or something. The reds stingin' me eyes!
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Old 05-16-2008, 12:09 PM   #92
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yeah but otherwise looks good


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Old 05-16-2008, 09:31 PM   #93
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I like them, but now I prefer the "scoundrel" Aurra Sing, where are you going to upload them?


Apology: Please sorry me for my grammar and my spelling, my translating protocols are obsolete.
(My motherlanguaje is spanish) (Mi idioma natal es el espaol [castellano])

Kotor: Revenge of Revan MOD site: http://kotorrevengeofrevan.wetpaint.com/
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Last edited by HK-52; 05-16-2008 at 09:33 PM. Reason: grammar
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Old 06-04-2008, 04:03 AM   #94
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Well, it's been awhile. Just checking in to let you know that I'm still working on these. I've been busy making a Duro for the Revenge of Revan Mod. I've just posted some screen shots there. I used models and textures that are in both games, so I should be able to make some playable Duros for K1 as well. Ah, what the heck, I'll post them here too:
Quote:
Originally Posted by redrob41 View Post
Well, I promised some screenshots, and here they are:

I took PMHB03 and moved the verts around until I got a nice Duro shaped head. This way, he'll be able to use every medium size clothing model in the game. His head is a little larger than normal humans, so when equiping headgear it will clip a little, but it doesn't look too bad. I used the basic combat suit (PMBC01) and applied the Duros space suit texture to it, and added a name bar over the front left pocket.
His face is scarred from surviving the Taris bombing; they are healed over, but as he goes to the dark side, they slowly begin opening up.
It would have been WAY too much work to edit the basic N_Duros textures to make one for every armour and robe in the game. This way, has many more advantages. The only disadvantages is that his posture doesn't match the other Duros in the game, and he has 5 digits on each hand instead of 4 like the other Duros. The original Duros in episode IV had 5 digits.

So, he should be a cool party member to run around with you
Consider that a sample. A K1 version won't have the name tag or the scars, and I'll probably do a couple shades of blue\grey. The skin is asymmetrical, so maybe I'll add some different scars or tattoos. Who knows.

I'll be back onto the Aurra Sing & Asajj Ventress mods soon.



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Old 06-04-2008, 04:10 AM   #95
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Hi redrob, you're mastering photoshop no doubt
All your stuff is top quality

How have you made your skin asymetrical ?


"Adding new heads is impossible" - modders
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Old 06-04-2008, 10:51 AM   #96
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Quote:
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Hi redrob, you're mastering photoshop no doubt
All your stuff is top quality

How have you made your skin asymetrical ?
Thanks.

I didn't do anything fancy to make it asymmetrical. All I did was edit the uvw map in NWmax so that both sides of the face were showing (most models only show half). I also moved one of the ears into a separate area. The back of the head, side and neck are all mirrored though. It takes a lot of time, but is worth it to unwrap and edit the uvw-map.



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Old 06-04-2008, 11:06 AM   #97
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Looks good!

Can't wait to see what else you have in store for us!


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Old 06-12-2008, 06:35 AM   #98
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pre-vacation update

Here's an update to show that I'm still working on the Rattataki:

Now then, you might be wondering why all the males have facial hair. I went down to my local comic shop and picked up a copy of Clone Wars Volume 5 trade paperback. One of the stories is from Star Wars Republic 60: Hate and Fear, which includes Asajj Ventress' backstory, as well as taking place on the planet Rattatak. Asajj had a lot of her soldiers there, and all the men had bald heads and moustaches and/or goatees. Since this is the only real source of images I have for the Rattataki male, I'm not sure if it is just that artists' idea, or if it is cannon. The image on Wookieepedia is of Asajj's right hand man, Aidus, and while hard to see, he does have a short cropped moustache and beard.

At any rate, I've made these six with crazy face scruff. I'll probably do some more, maybe with a little less facial hair, or even none. Untill then, though, I'll be on vacation for a couple weeks.

keep on modding



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Old 06-15-2008, 03:30 PM   #99
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i like the Rattataki they are asome keep it up !


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Old 06-16-2008, 01:30 PM   #100
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Sweet, nice.
This is awesome.


Mehh.
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Old 06-17-2008, 05:58 AM   #101
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Nice, handlebar moustache!


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Old 06-17-2008, 08:52 AM   #102
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i concur


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You needn't die happy when your time comes, but you must die satisfied, for you have lived
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Old 12-17-2008, 11:49 PM   #103
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Woo, last post in June? Sorry I've neglected this for so long.

Well, I've been really busy with the Revenge of Revan mod, but I've finally gotten around to releasing the K1 Rattataki mod. You can find it here . It is only a first release, since there aren't any unique clothes for Asajj Ventress. I'll keep working at new robes for her in 2009, but it has proven difficult so far. Hopefully it won't be another 6 months before I release an update .



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Old 12-19-2008, 01:27 AM   #104
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Looked at your mod - looks flipping awesome.

Are you going to upload it to KOTORfiles?

FYI to everyone asking where mods will be uploaded is off-topic, and this type of thing needs to be asked in PM's. Thanks. -RH


Don't let people make you feel stupid for being yourself; do what you love to do and what you think is cool.

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Old 03-31-2009, 10:23 AM   #105
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Hey RedRob. i love your skins. very good work
when did you release the republic uniforms skins?
i can't wait. the skins are to awesome.
Quote:
Originally Posted by redrob41 View Post

In the meantime, I've done a couple textures to make Carth and the PCs dress like a Republic soldier (just to keep busy). I'll attach a couple screenshots when ImageShack isn't bogged down.
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Old 03-31-2009, 10:42 AM   #106
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Yeah, I'd love to use those skins!


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Old 03-31-2009, 11:10 AM   #107
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Quote:
Originally Posted by Triple-Eight View Post
Hey RedRob. i love your skins. very good work
when did you release the republic uniforms skins?
i can't wait. the skins are to awesome.
Quote:
Originally Posted by Ghost Down View Post
Yeah, I'd love to use those skins!
Thanks. I've also made some combat suits for the Sith, Czerka, the TSF & Corellian military (for Revenge of Revan). I plan on making a few more for minor organizations, like Hidden Beks & Black Vulcars etc. I'll probably release them as a modders resource. Rather than placing them in-game myself, I'll leave it up to other people to use them to expand the variety of NPCs. The other good news about them is that I'm making everything with tgas that are available in both games, so there isn't any problem with porting. I'll post some screen shots later after I get home.


Edit: These screenshots are from TSL, but the skins will work just fine in K1. I'll also include uti's and models (uvw map fixed) for both games. I chose the combat suit because it is the only model for both genders that has a significant portion that is not mirrored. I've put a logo on the back panel of each suit.

I plan to do some more like the Exchange (based on Davik's suit PMBE07); Black Vulkars (based on N_swoopgang01 & 02); GenoHaradan (based on N_Rodian03). I'd do one for the Hidden Beks, but they seem to wear whatever armour suit they can find, and don't really have any "gang colours".



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Last edited by redrob41; 03-31-2009 at 09:05 PM. Reason: added screenshots
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Old 04-18-2009, 12:11 AM   #108
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a few more combat suits:

Exchange (based on Davik's War Suit); Black Vulkar Orange & Blue (based on Nikto swoopgang members)

That makes a total of eight combat suits. I can't really think of any others to do. The Hidden Beks don't really have any gang colors; the GenoHaradan are too secretive to have uniforms. Any suggestions?



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Last edited by redrob41; 04-18-2009 at 12:41 AM.
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Old 04-18-2009, 01:27 AM   #109
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Quote:
Originally Posted by Te Mirdala Mand'alor View Post
Hey redrob41, is it possible to get the Jango Fett armor that you display in some of you mod sreenshots on kotor2files.com? Just wondering... I would appreciate it if I could obtain them somehow.
I haven't ever made a Jango Fett armour. If you could you post a link to the screenshot, I'll let you know. If you mean all the Mando armours that I'm doing for the Revenge of Revan mod, I'm going to wait untill the main mod is released before making any smaller mod packs. I know how much people like those Mandos, so I'll probably do it someday, but I still think that seeing them in the context of the RoR story will be better .



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Old 04-24-2009, 07:31 AM   #110
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wow i love the new armors. the republic armors are still my favorites

i want to start a new kotor1 game and i want to start with this armors.
will you upload them soon?
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Old 04-24-2009, 10:12 AM   #111
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Redrob, this is easily some of the best skinning work I've seen in a long time! These are kandosii! Mirid'la Rob, vor'e. Might I suggust doing a damaged/destroyed/scrounged suit? Ya'know, one that looks really ramshackle, as in pieced together from scraps. Like something someone in the lower-city on Taris would wear.



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Old 04-24-2009, 11:22 AM   #112
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Those are some sweet looking armors Rob! Can't wait to see what else you got in store for us!


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Old 04-24-2009, 11:44 AM   #113
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Quote:
Originally Posted by Triple-Eight View Post
i want to start a new kotor1 game and i want to start with this armors.
will you upload them soon?
I've already uploaded them to KotorFiles on FileFront, and they are pending approval. When the link is ready, I'll post them in TUCE.

Quote:
Originally Posted by Ulmont View Post
Might I suggust doing a damaged/destroyed/scrounged suit? Ya'know, one that looks really ramshackle, as in pieced together from scraps. Like something someone in the lower-city on Taris would wear.
That's a cool idea. if only it came a couple of days ago before I submitted the pack, I could have made some. . Oh well, maybe in an update after people share more ideas .



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Last edited by redrob41; 04-28-2009 at 07:07 PM. Reason: added link to TUCE
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Old 04-26-2009, 11:15 AM   #114
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yeah, i love the armors. but there is no carth uniform reskin in it. when did you upload them?
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Old 04-26-2009, 07:13 PM   #115
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Quote:
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yeah, i love the armors. but there is no carth uniform reskin in it. when did you upload them?
I haven't uploaded Carth's yet. I plan on making Republic versions of all the Party's clothes, as well as the standard Scout, Scoundrel & Soldier clothes. Once I've got them all done, I'll make a mod (or add them to a revamped Species Specific Feats mod). Since I jump around a lot with what I'm working on, only time will tell when it is done. I can only do what I can.

Also, I'll be taking the summer off for my wedding, honeymoon, and settling in with my wife. I'll be busy with all that, and my modding time will drop quite a bit. I currently squeeze in about 20 hours a week, but I might drop that down to less than 7 a week until fall. Who knows, since my life will be full of new, exciting stuff soon .



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Old 04-26-2009, 07:23 PM   #116
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Quote:
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Who knows, since my life will be full of new, exciting stuff soon .
Too much info!
On another note, everything looks fantastic!




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Old 04-27-2009, 12:04 PM   #117
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Wow! You are ... amazing! It's almost a shame, since skinning is one of the (modding) things I do best, yet your work makes mine look like ****.

On another note, I was wondering if you could maybe do a Mandalorian combat suit (I'm sure they need lighter armour sometimes). It's just a suggestion though.

Keep up the good work!
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Old 04-28-2009, 03:17 PM   #118
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Quote:
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Wow! You are ... amazing! It's almost a shame, since skinning is one of the (modding) things I do best, yet your work makes mine look like ****.
Keep your chin up, and keep practicing. I can't count the number of hours I spend modding these games. I heard that a person needs at least 10000 hours of practice at anything to be truly good at it (like elite pianists, artists and athletes).

Quote:
Originally Posted by darth-me View Post
On another note, I was wondering if you could maybe do a Mandalorian combat suit (I'm sure they need lighter armour sometimes). It's just a suggestion though.
and a very good suggestion it is. I'll add it to the list along with worn-out, piece-meal armour (as per Ulmont), and a mechanic's overalls (like the one I did for Nindo Bahr of RoR). If I get a couple more suggestions, I'll make a little update to my combat suit mod.



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Old 04-28-2009, 03:24 PM   #119
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hey Redrob. what do you think about a playable Jawa?
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Old 04-28-2009, 07:04 PM   #120
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Quote:
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hey Redrob. what do you think about a playable Jawa?
That'd be really cool, but soooooo hard to do. When I first made my Species Feats mod, I planned on doing a lot of aliens, including Jawas. The problem is that most of the models for aliens are missing animations (usually combat). They also are single body (humans and Twi'leks use common body models with individual head models) which is harder to deal with. The only ones I've had success with were the Zaalbaresque Wookiees and Tusken (since the models have every animation already). In order for them to use armours and robes, I had to re-model 10 mdls and re-skin, like, 48 textures. It took too long, and only a small handful of people truly appreciate it. So, I've held off on doing more aliens, and stuck to near-humans.

Anyone who can edit a .2da file can make a quick and dirty Jawa tho. I explained it once for a female Tusken. The process would be similar, just substitute the Jawa's .2da line and his .mdl and .tga names instead.

Maybe I should just make up a TSLPatcher for all the difficult aliens, so they're all quick and dirty. They wouldn't have any change of clothes, but they'd still be able to have the stats of an equiped armour or robe.



- Major character artist for the Revenge of Revan mod. -
- List of Completed Mods - Work in Progress Thread - Skinning Tutorial -
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