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Old 10-27-2008, 04:34 AM   #1
CrisG
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Amazing JK Outcast SP Maps

I am studying some of the classic community made maps for JK O and have found some incredible ones, first one i will feature here is

Hoth: Imperial Base V3.0
THX_TK421
pk3 file:
http://www.filefront.com/13893223/ImpHothV3.pk3
Updated Link 12/31/2010

Story: Kyle is sent to investigate rumors about Imperial activity at the old supposedly abandoned Hoth base we all know and love, and indeed he finds some surprises indeed.

This is one of the most amazing maps I have seen yet for either JKO or JKA, it is brilliant, exciting, well scripted, lighting is superb, cinematic in feeling and has some of the best in map features i have ever seen. I don't want to spoil anyone, but there are some wonderful easter eggs to be found herein, if you look carefully there are some ancient rebel comm machines about, listen in and you may be surprised.

It is currently hosted by one community member and I have just been given permission by THX to submitt this Level Map to the online archives in his name and so will do so forewith.

I also have an update that the author shared with me, this map is doable on Stelath mode for much of it, and indeed you can do a great deal of it without weapons, as steath is enabled. This is a rare feature and one I look foward to replaying for to see.















the cut scenes are very well done including one at the end that is cimenatic production values and hints at a continuation...which i greatly hope for

Map Review
http://www.map-review.com/index.php?...&game=JO&id=10

this map dates from some years ago, but it holds its own with some of the finest current masters like Mercenary and others.


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Last edited by CrisG; 12-31-2010 at 11:24 AM.
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Old 10-27-2008, 08:06 AM   #2
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No need to do that. I have it on my files page, here:

Imperial Hoth v3.0

Last edited by Forceboat; 07-03-2009 at 07:48 PM.
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Old 10-28-2008, 02:46 AM   #3
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Forceboat, thank you very much! That is great, I am so glad there is a link. I will add the link to my resources archive. This is great news!.


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Old 10-28-2008, 04:48 AM   #4
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Mace Wintu Party Crasher 50.1 MB
Anthony Piggot
Immersive Unique Atmospheric Masterpiece
http://www.massassi.net/levels/files/3057.shtml

Updating Post July 2011

This remarkable SP Map is a masterpiece of style and atmosphere, you travel to the world of Malastare looking for a lost Jedi Knight. This is a total immersion as the style and the character of this world is beautifully portrayed in the levels, and the way the story is told, you have unique colors and lighting and the overall feeling is wonderfully conveyed in many details, including wonderful custom work, spaceship, furnishings, a cantina with a live action Swoop Race on screen you can actually watch, live conversations among customers, and a thrilling plot that requires Mace to sleuth and fight his way thru. In the Read Me Anthony says he had hoped to develop the Map further, but for me, this is both a favorite and I think a classic example of how good and how well made a custom SP map can be.















This Map level has full and excellent voicing and custom cut scenes and many special features. I am very glad Anthony released this for us all. He also has some other excellent maps, he is one of our top map makers and an example for how complete an experience a good SP map can be.

Anthony also did these other excellent maps and levels:

AK Piggott SP Maps and Levels

JK Outcast

Mace Windu: Party Crasher (for JO): http://www.massassi.net/levels/files/3057.shtml

MOTS

Birth of a Mercenary (for MotS):
http://www.massassi.net/levels

Darth vader Luke Battle on Death Star

http://www.massassi.net/levels

Birth of a Mercenary Part 1

http://www.massassi.net/levels/downl...3?level_id=719

Birth of a Mercenary Part 2

http://www.massassi.net/levels

Birth of a Mercenary Part 3

http://www.massassi.net/levels

Tales of a Mercenary Chapter 1
http://www.massassi.net/levels

Tales of a Mercenary Chapter 2
http://www.massassi.net/levels

Anthony also has authored an amazing mod in which you play as Darth Vader, with beautiful scenes, scripting and cut scenes, it is 99% completed and Anthony is looking at finishing it up. This mod is fully voiced and totally professional in quality.

Update: A while ago Anthony indicated he may take a look at the project and consider completion. We await events and certainly hope so.
Beta as it is today:

Enter the Dark Lord
http://www.gamefront.com/files/20574...+Dark+Lord.zip


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Last edited by CrisG; 07-20-2011 at 12:17 AM.
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Old 10-31-2008, 10:26 AM   #5
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There is definitely some great stuff out there. I still haven't gotten through them all. I miss the days when JO was big.

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Old 11-15-2008, 02:46 AM   #6
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Some of the really good mods and maps are equal in quality with the original game, one just needs to hunt for them sometimes.


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Old 12-04-2008, 06:36 AM   #7
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ello =) ... new to forum !!
i have a n00b question

after reading about Hoth : Imperial Base , i just had to download and have a try ,
only thing is .. it downloads as a pk3 (with no readme) and i can't seem to get it to work =/
i have put it in my base , and tried all sorts of ways to get it to load , to no avail

if someone here could be so kind as to provide me with some instruction ,
i would be most appreciative .
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Old 12-04-2008, 09:33 AM   #8
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once in game you have to bring down the console (~+shift)and type in
map imphoth_a
that should load the first map ,the 2nd will load once you finish the first.
hope that helps
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Old 12-04-2008, 02:54 PM   #9
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thank you so much =)

it woulda been handy if that info were included in the review or ....somewhere !
i tried all sorts of combinations of map ImpHothV3 , map ImpHothV3.0 etc =/
but how stupid of me .... _a ... of course ... it makes perfect sense

but again ... thank you for your help .


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Old 12-04-2008, 04:06 PM   #10
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Just a little hint: you can view the contents of a pk3 file with any zip tool or pakscape, and then just see what the maps in it are called (they're located inside the maps folder obviously, and have extension .bsp).
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Old 12-06-2008, 06:00 AM   #11
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ooh ... =)
i have pakscape too .... thx for the tip !!


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Old 12-12-2008, 07:13 AM   #12
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That Hoth map architecture looks one of best i have ever seen on mods.
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Old 12-14-2008, 04:24 AM   #13
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I agree, it is remarkable and beautifully done. I have hope that the author may, just may, continue work on this wonderful project that was only half done...for there was intended to be more of it.....and we may yet get to see the completion of this excellent work.


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Old 01-22-2009, 03:03 AM   #14
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sorry about not giving tips on how to get it running, i will contact the author and ask if we can ammend his read me.


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Old 01-27-2009, 02:22 PM   #15
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I love the Mace Windu mod, didn't see this thread before I will check out that Hoth base!
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Old 01-29-2009, 03:07 AM   #16
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Nemesis of Katarn
LivingDeadJedi
10-18-2003
SP Map Set for Jedi Knight Outcast (JKO)
8 Custom Levels - Mods and Resources Included
78.1 MB
Download:
http://www.filefront.com/17728466/nemesisofkatarn.zip/

LivingDeadJedi is a master of both multipayer and singleplayer maps for JKO, and this map set is truly amazing. This set began as "Return of Tavion" but with the release of JKA the story line was changed a bit, and this wonderful level set was created. This is truly one of the great works so far for JKO.

You enter thru a beautiful cut scene into the Sky City of Bespin but a new Bespin we have not seen before with a whole new feel and lightness to it, beautifully created in



GREAT architecture and texturing. There is a custom main character and the details the unfold as you discover the story and advance into it are truly wonderful. The cutscenes are brilliantly done, of movie quality, and the dialog of the stormies and the other characters right on for its Star Wars humor and the way it moves the story along.



you must move thru complex and beutifully rendered Sky city interiors, the detail everywhere is crafted with the hand of a master....

there is plenty of action


and you are challenged by some very challenging movements you have to do, and tests and puzzles to solve.....



At one point you get to see the dinning room from the movie....and it seems very familar, this aids the immersion and really prepares you for the tour de force that follows...



the section you encounter early in the level set that really amazed me was a Mall, the Planet Mall, the architecture was splendid and the author has reallly let his imagination have free rein for there are not only challenges, fights and tasks, but you get to see some wonderful nuances, details, several cantinas that are very original, a real futuristic internet cafe, a use spaceship shop with some really funny models for sale....well, i wont spoil it, but you will really have fun....



you find that there is more going on that your initial mission implied and you face dangers that you had not guessed at the start....



one aspect i really enjoyed for i love the ships of SW, was a chance to fight your way onto an fully functioning and realized Imperial Shuttle, with a fully detailed and manned Control Cabin, the first I have had a chance to examine at close range...and i had a chance to see the amazing detail lavished on every aspect of this great Level set....



you get to see the famous paired air cars of the Sky city....



and you move thru a series of local changes, from tunnel to sky way, from dazzling views of the huge sky city exterior to intricatly rendered and beautifully crafted interior spaces....



.like this beautiful long Power Confluence Hallway.....where we had a chance to have a frank exchange of differing views with a Reborn....



another feature i really enjoy about this level set is the shift of chormatic theme as well as change of pace that the author achieves....this makes the progress thru the levels constantly new and interesting and keeps the player on his or her toes visually as well as involved in the game play...



this fine set of level is, I believe, one of the finest pieces of mod work for any of the SW games and is fully equal to if not better than the original game. You have the full effect: it starts with a text crawl and the theme music, the entire map set is framed with excellent totally professional cut scenes, fullly voiced and very well carried out, fine detailing in every aspect, full testing of the players skills and abilities and a thrilling and intriguing story line.

Some of the Climactic areas are just breath taking, as intended...and you can see the full scale that this game engine can achieve....nothing short of monumental in the hands of a master level maker....



and as always, all your choices...have consequences....



LivingDeadJedi has truly achieved great things with this level set, and I hope you will play it soon.

This, along with some of the other fine mods, maps and levels makes up really what I think of as JK3...and if you have the chance to play this level set, i know you will find much to amaze you, to appreciate and to enjoy.


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Old 01-29-2009, 06:17 AM   #17
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I played Mace Windu Party Crasher and Nemesis of Katarn years ago. Some other good JO SP levels I have on my hard drive are:

Dash Rendar Resurgence
Escape from Takron-Galtos
Imperial Base Author: Jon Rowton
Nar Shaddaa once again! Author: May Michael
Spice Mines on Kessel Author: May Michael
Coruscant Underlevel Author: May Michael


My dream, to watch Imperial ships explode in my gunsights.
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Old 01-29-2009, 11:58 AM   #18
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Call me a fool, but I forgot where to save the files when downloading them to Outcast...
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Old 01-29-2009, 11:37 PM   #19
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i put the files for this current mod right into the base folder (make sure to save your saves somehwere else if you put anything into the base)..but usually you put maps and mods into the GameData folder and run them as a mod or type in the map name using the console, you can open up the pk file to get the exact name if you need to or usually it is on a good comprehensive Read Me...or some map or mod packs come with a .bat to run them with.

ys good list there Ham, i am going to do all of them here soon Michael May is awesome, as is Dash Rendarwhich is by Mercenary, he is doing a new version of it for JKA, Escape from Takron Galton by Big Shirtless Ron is awesome, Imperial Base is one i have in my files, i will dig that out, thanks for the reminder....

another fine map for JKO by Mike May is Spice Mines on Kessel,

http://files.filefront.com/kesselzip.../fileinfo.html


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Old 02-02-2009, 09:33 PM   #20
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Nemesis of Katarn is probably my favorite custom SP map. Great architecture!

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Old 02-04-2009, 04:31 AM   #21
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I love theses addon SP Levels. JO and JA are still my favorite games.


My dream, to watch Imperial ships explode in my gunsights.
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Old 02-04-2009, 02:45 PM   #22
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Fantastic overview of nemesis of katarn chris.and great screenshots by the way.
Nemesis,has been one of my favorites from JO because livingdeadjedi wanted to really create cloud city but not just that he wanted to really explore cloud city and in this mod it shows how much he loves cloud city.
having the mod bridge the gap between JO and JKA was also very brilliant on the part of LDJ.everything is top notch the skyboxes the map ,the attention to details such as when you start the map the skies around cloud city are blue when you reach the end they are orange telling you that time of day is different.also taking us not just to the locales in the films but also many we hadnt seen before.
great sp mod by LDJ,i think ill go play it right now,thanks chris and thank you LDJ!
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Old 02-17-2009, 12:36 PM   #23
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I just opened up the PK3 for IMP_HOTHV3 and it has all the map files in there as well!
One of the greatest S/P for sure.


My kung fu is also very weak
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Old 02-17-2009, 11:42 PM   #24
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Amazing. You know, when I finally do get bored of emulators, roms and romhacks, and KOTOR series, and assuming I don't buy half life 2 if only to play garry's mod w/ samus on it... I might just come back to JO. This all looks *great*.


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Old 02-18-2009, 02:57 PM   #25
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amazing maps, hope to see them in JKA, this would bring back some of these special taste given by the JKO
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Old 03-27-2009, 04:32 AM   #26
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This message has spoilers for the first level of Hoth: Imperial Base V3.0 so read only if you are through with the level.

I'm stuck playing the first level in Hoth: Imperial Base V3.0. I've been running around this level for the last 2 hours and can't get the door with the red light at the end of the first level to turn green. Is that screenshot of the TIE fighters from the first level or the second? I haven't been there yet. The farthest in the level I got was to the AT AT standing besides the big ball turret. I shot the AT AT head and made it explode. I went up the steps and into a door and killed some imps and found a secret area but couldn't find anything else to do in there. I sliced the AT AT controls that is beside where you're standing at the start of the level and the one that is beside an AT ST. I destroyed a pipe beside the elevator where the level starts and another panel that is up high on a catwalk. I've found 5 of 6 secret areas. I really need help on this level. I've been stuck on it longer than I want to tell.


My dream, to watch Imperial ships explode in my gunsights.
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Old 03-27-2009, 10:50 AM   #27
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ok ham yoyo,if you look at the first pic that chrisg posted you have to destroy that atats controls ,slice it twice and you should see a cutscene take over where you see 4 to 5 stormtroopers open the door and come through waiting for you on there side of the chasm.the cutscene plays the second the atats controls are destroyed and you are able to proceed.
hope that helps
also with the first atat,you have to really use force jump to get up underneath it similar to what luke did in the film and toss in 1 or 2 thermal dets into the small opeing,you should see a cutscene pretty much recreating the atats head exploding from empire.once you destroy the last atats head,this is optional you can fight a rebornboss on the atats head as well as some probe droids.

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Old 03-27-2009, 01:41 PM   #28
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Mike has it right, that should get you thru that block
I had the same challenges myself and had to come back and work thru it again after a time out

it is worth the work, and as i mentioned, we have hopes the author will return and complete the story


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Old 03-28-2009, 07:06 AM   #29
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Thank you for the help. I sliced the controls of the AT ATs in the first two screenshots but the heads are still intact. I didn't know I was supposed to destroy the heads. I should had figured it out after the third AT ATs head exploded after I shot it. I haven't seen any cutscenes yet. This is a great level set and I'm glad I finally get to move on to level 2 now that I know what to do.


My dream, to watch Imperial ships explode in my gunsights.
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Old 03-29-2009, 07:41 AM   #30
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My goodness! I finally figured the Hoth level out. But I didn't figure it out untill I started the whole level over again. I found out on the first 2 AT ATs you just need to slice the controls because you don't have thermal detonators yet. Then the third AT AT on my first time playing the level I shot the head with my stormtrooper rifle and the head exploded but the cutscene didn't show. So I was stuck for longer than I care to say and revisiting every room in the level. But on the second time through I forced jumped up the AT ATs belly but I still was stuck because I couldn't find the small opening. But I finally remembered that Luke Skywalker cut open something with his lightsaber in The Empire Strikes Back. So I pulled my lightsaber out and started hacking away untill I sliced through the grate. I threw 2 thermal detenators in it and I finally saw the cutscene I worked so hard and waited so long for.

I then went on to play level 2 and it was awesome. The next level I'm going to play is the new Nina level for JA.


My dream, to watch Imperial ships explode in my gunsights.
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Old 03-29-2009, 09:01 AM   #31
jedimike2234
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um yeah i forgot to mention the little opening has a grate on it,although i just threw a thermal det at it,i had times when i threw the saber and it manages to break in and destroy the atat inside without the cutscene.
Or i just swing up with the saber.
but its good you finally made your way through,chrisg got in touch with the author about finishing up the level ,were still hoping he will.

the new nina mod Privateer,is just spectacular!the final level just blew me away!
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Old 03-29-2009, 12:04 PM   #32
Arátoeldar
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Could somebody upload Hoth: Imperial Base V3.0 to www.ifile.it I will let you know when I have the file. So that you can delete the link.


Not all those who wander are lost.-J.R.R. Tolkien

I believe in Christianity as I believe the sun has risen, not only because I see it but by it I see everything else - C.S. Lewis
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Old 03-29-2009, 12:54 PM   #33
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Old info, disregard.

Last edited by Forceboat; 07-03-2009 at 07:31 PM.
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Old 03-29-2009, 02:55 PM   #34
Arátoeldar
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No need. Go download it right now while you still can from Cris' Filefront page; it'll be gone tomorrow:

ImpHoth V3
Thank You very much.


Not all those who wander are lost.-J.R.R. Tolkien

I believe in Christianity as I believe the sun has risen, not only because I see it but by it I see everything else - C.S. Lewis
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Old 03-30-2009, 01:23 AM   #35
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I will have all my archive files uploaded to a new site shortly so there should not be much interruption Bye bye Filefront and thanks.


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DF-JK DF2-DFMOTS-JKII-JKIII-KoTOR I-KoTOR II - XW-TF-XvT-BOP -XWA-Rogue Squad - Starfigher-Racer- RC-Battle for Naboo-Episode I Phantom Menace-Shadows of the Empire-BF I - BF II-EAW-EAW:FOC-Loom-Grim F-MI-MII-MIII-DOTT-IJFOA-IJLC-IJET-IJIM-Dig-Sam and Max HTR
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Old 03-30-2009, 05:15 AM   #36
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Originally Posted by jedimike2234 View Post
um yeah i forgot to mention the little opening has a grate on it,although i just threw a thermal det at it,i had times when i threw the saber and it manages to break in and destroy the atat inside without the cutscene.
Or i just swing up with the saber.
but its good you finally made your way through,chrisg got in touch with the author about finishing up the level ,were still hoping he will.

the new nina mod Privateer,is just spectacular!the final level just blew me away!
It will be nice if the author will finish the level. He did a great job on them.

I played the first level of Privateer tonight. It was awesome. The secondary objectives were cool. I read that there was a Star Destroyer level in Privateer. It is probably the last level that blew you away. I am really looking forward to it.

It is great I'm enjoying 6 and 7 year old games like JO and JA so much. They are just so well done.


My dream, to watch Imperial ships explode in my gunsights.
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Old 03-30-2009, 09:26 AM   #37
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yes ham yoyo it was the star destroyer level,he nailed it!,what in my mind a star destroyers interior should look like.plus the whole sp mod had a Timmothy Zahn feeling to it,Zahn wrote some of the best star wars novels.In one of his last novels he had the 501st stormtrooper ,vaders fist,resurrected and it was cool how Larry Mcbruce captured that feeling.also there was a mod i found,where you play as clones in the jedi temple killing jedi,it was good and very disturbing because the bodies of the jedi and the dead dont disappear and the other part of that mod has you again as a clone with kiad mundi,this was a beta but still good if you dont have it let me know ill post the link,its not on filefront.
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Old 04-06-2009, 01:53 PM   #38
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Filefront is back, saved by loyal employees, so all my links are active again. Hooray. The Force is strong with them.


There is no Chaos, There is Harmony.
----------------------------------------------------
Admin 3D Worlds and Game Developers Group - Linkedin - "We Build Worlds"
DF-JK DF2-DFMOTS-JKII-JKIII-KoTOR I-KoTOR II - XW-TF-XvT-BOP -XWA-Rogue Squad - Starfigher-Racer- RC-Battle for Naboo-Episode I Phantom Menace-Shadows of the Empire-BF I - BF II-EAW-EAW:FOC-Loom-Grim F-MI-MII-MIII-DOTT-IJFOA-IJLC-IJET-IJIM-Dig-Sam and Max HTR
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Old 04-06-2009, 02:00 PM   #39
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Filefront is back, saved by loyal employees, so all my links are active again. Hooray. The Force is strong with them.
Lol, that was so funny
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Old 04-09-2009, 05:27 PM   #40
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Question

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Originally Posted by CrisG View Post
I am studying some of the classic community made maps for JK O and have found some incredible ones, first one i will feature here is

Hoth: Imperial Base V3.0
THX_TK421
http://files.filefront.com/ImpHothV3.../fileinfo.html

Story: Kyle is sent to investigate rumors about Imperial activity at the old supposedly abandoned Hoth base we all know and love, and indeed he finds some surprises indeed.

This is one of the most amazing maps I have seen yet for either JKO or JKA, it is brilliant, exciting, well scripted, lighting is superb, cinematic in feeling and has some of the best in map features i have ever seen. I don't want to spoil anyone, but there are some wonderful easter eggs to be found herein, if you look carefully there are some ancient rebel comm machines about, listen in and you may be surprised.

It is currently hosted by one community member and I have just been given permission by THX to submitt this Level Map to the online archives in his name and so will do so forewith.

I also have an update that the author shared with me, this map is doable on Stelath mode for much of it, and indeed you can do a great deal of it without weapons, as steath is enabled. This is a rare feature and one I look foward to replaying for to see.















the cut scenes are very well done including one at the end that is cimenatic production values and hints at a continuation...which i greatly hope for

Map Review
http://www.map-review.com/index.php?...&game=JO&id=10

this map dates from some years ago, but it holds its own with some of the finest current masters like Mercenary and others.
how do you install it ??
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