lfnetwork.com mark read register faq members calendar

Thread: Large Website Update
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 02-07-2009, 11:38 PM   #1
DarkStarMojo
Junior Member
 
DarkStarMojo's Avatar
 
Join Date: Oct 2004
Location: Rockin' in the Free World
Posts: 366
Large Website Update

http://www.darkforces.jediknight.net/index2.shtml

We have a large website update this month. Check it out for some new screens and progress page updates. Thanks to VeganwithaYoyo for his help on the progress page HTML scripts.


Dark Forces Mod, Part 2
Project lead, lead mapper
http://www.darkforces.jediknight.net
http://dfmod.blogspot.com
DarkStarMojo is offline   you may: quote & reply,
Old 02-08-2009, 09:28 PM   #2
Zerimar Nyliram
Senior Member
 
Zerimar Nyliram's Avatar
 
Join Date: Sep 2004
Location: Pittsburgh, PA USA
Posts: 1,449
Forum Veteran 
Amazing work, dude!

I must say that, as far as the first-person shooter aspect of the Dark Forces/Jedi Knight series goes (excluding all Force powers and lightsaber combat), Dark Forces Mod the more enjoyable than any of the others. You can definitely tell that the creators (you guys) are dedicated fans. It just evokes a certain feeling that the others do not; and it feels more like a more recent game (about on par with Doom 3) than a Quake 3-engine game from 2003.

Nicely done, guys! You have my full support and admiration.


Quote:
Originally Posted by a silly noob View Post
YOURS VERY SLOW ! PLS NEW PROGRESSS PLS NEW UPDATES PLS DARK FORCES FİNAL VERSİON İ CAN WAİTİNG KOTF PART 1 RELEASED 5 YEAR AND İTS 1 MAN ( OSMAN GUNYAZ DEVELOPERS ) BUT YOURS VERY PEOPLE İ CANT WAİTİNG 5 YEARS
Zerimar Nyliram is offline   you may: quote & reply,
Old 02-09-2009, 02:59 AM   #3
DarkStarMojo
Junior Member
 
DarkStarMojo's Avatar
 
Join Date: Oct 2004
Location: Rockin' in the Free World
Posts: 366
Quote:
Originally Posted by Zerimar Nyliram View Post
Amazing work, dude!

I must say that, as far as the first-person shooter aspect of the Dark Forces/Jedi Knight series goes (excluding all Force powers and lightsaber combat), Dark Forces Mod the more enjoyable than any of the others. You can definitely tell that the creators (you guys) are dedicated fans.
Yep. That's why this project has survived as long as it has. That and the community of fans that, like yourself, keep supporting us with their interest and input. It's greatly valued and appreciated.

For me, Dark Forces holds a special place over just about any other shooter out there (except for Jedi Knight which would be about on par, if only slightly less) because it was the first FPS I ever played and pretty much started my whole affair with the genre (I rarely play any non FPS games). So I have a certain dedication to wanting to see the project through to the end, even if I'm the only person who ever works on it anymore. Plus, it's a great thing to have on my resume if I decide to get into professional game design one day.

Quote:
Originally Posted by Zerimar Nyliram View Post
It just evokes a certain feeling that the others do not; and it feels more like a more recent game (about on par with Doom 3) than a Quake 3-engine game from 2003.

Nicely done, guys! You have my full support and admiration.
Thanks for the kind words, dude.

I've never felt we were on par with Doom 3 in terms of graphics, although I could see where you're coming from if you're talking about level design. That's one of the biggest reasons I'm so intent on rebuilding the detention center (and to a lesser degree, a good portion of testbase). I never felt the first version was all that well designed architecturally or really captured the tone of the original level. I think this version goes a long way toward correcting that.


Dark Forces Mod, Part 2
Project lead, lead mapper
http://www.darkforces.jediknight.net
http://dfmod.blogspot.com
DarkStarMojo is offline   you may: quote & reply,
Old 02-09-2009, 02:54 PM   #4
exonimus
Rookie
 
Join Date: Sep 2008
Posts: 52
just wanted to give you a compliment on the website. Good it's finally in your hands.

Good luck with the mod, too Also, be on irc more =)

edit: actually wanted to mention that since starting the motsmod, I've been starting to play MOTS again dialy. I think I know what you mean with the feeling.. actually, it has gotten me to try the dfmod as well =)
exonimus is offline   you may: quote & reply,
Old 02-10-2009, 12:37 AM   #5
DarkStarMojo
Junior Member
 
DarkStarMojo's Avatar
 
Join Date: Oct 2004
Location: Rockin' in the Free World
Posts: 366
Quote:
Originally Posted by exonimus View Post
just wanted to give you a compliment on the website. Good it's finally in your hands.

Good luck with the mod, too Also, be on irc more =)

edit: actually wanted to mention that since starting the motsmod, I've been starting to play MOTS again dialy. I think I know what you mean with the feeling.. actually, it has gotten me to try the dfmod as well =)
I went through the whole process of setting up DOSBox just so I could run DF since Vista won't let me run it natively. I actually want to play it a lot more than the newer games I have right now (except JA for testing DFMod).

Heh. Sorry about irc. I've been on a few times but it's been at generally irregular hours due to school and I haven't seen anybody else on so I haven't been too active. I wonder if I'm doing something wrong. I'll have to check with Shamus, see if I can't sort out any problems I might be having. I probably wouldn't add too much to the conversations anyway, since I've decided to pretty much cut out all my other mod projects until DFMod and this semester of school is finished.


Dark Forces Mod, Part 2
Project lead, lead mapper
http://www.darkforces.jediknight.net
http://dfmod.blogspot.com
DarkStarMojo is offline   you may: quote & reply,
Old 02-10-2009, 05:21 AM   #6
exonimus
Rookie
 
Join Date: Sep 2008
Posts: 52
Well, you're not missing out on vital stuff, of course, but we do sometimes have interesting discussions there. Although the actual star wars geekdom is more Shamus's and Hhunter's cup of tea, it's pretty useful sometimes with discussion about map making, storylines, and some general lucasarts bashing, of course :P

You don't have to feel obliged,to come, but just stop by if you want to/have some free time.(I do the same, shamus seems to be on much much more..)
exonimus is offline   you may: quote & reply,
Old 02-10-2009, 07:48 AM   #7
hhunter6
Rookie
 
hhunter6's Avatar
 
Join Date: Apr 2007
Posts: 225
Quote:
Originally Posted by exonimus View Post
Although the actual star wars geekdom is more Shamus's and Hhunter's cup of tea
So I'm a geek now am I

DSM nice job with the updates. Also i should have an updated beta for you to run through by the end of this week. Let me know if you need anything else from me.
hhunter6 is offline   you may: quote & reply,
Old 02-11-2009, 03:05 AM   #8
DarkStarMojo
Junior Member
 
DarkStarMojo's Avatar
 
Join Date: Oct 2004
Location: Rockin' in the Free World
Posts: 366
Quote:
Originally Posted by hhunter6 View Post
So I'm a geek now am I

DSM nice job with the updates. Also i should have an updated beta for you to run through by the end of this week. Let me know if you need anything else from me.
I think the beta will do fine at this point. Send me an email once it's ready.


Dark Forces Mod, Part 2
Project lead, lead mapper
http://www.darkforces.jediknight.net
http://dfmod.blogspot.com
DarkStarMojo is offline   you may: quote & reply,
Old 02-24-2009, 11:29 PM   #9
Forceboat
 
Join Date: May 2003
Posts: 277
Nice stuff, DSM. Looks like everything is going great, pal. New Detention Center looks good. Nar Shaddaa too.
Forceboat is offline   you may: quote & reply,
Old 04-01-2009, 10:20 AM   #10
Jennaida
Rookie
 
Jennaida's Avatar
 
Join Date: Jan 2004
Location: Sioux Falls, South Dakota
Posts: 163
Current Game: Star Trek Online
Good to see that Part 2 is still going forward, gang. Everything is cool. Keep on modding. You know we love it!

Last edited by Jennaida; 04-01-2009 at 10:35 AM.
Jennaida is offline   you may: quote & reply,
Old 04-01-2009, 11:45 AM   #11
Forceboat
 
Join Date: May 2003
Posts: 277
Thanks, Jennaida. We do appreciate that. I think you will like what you see once this is done. A lot of nice surprises will be in store for you on this one.
Forceboat is offline   you may: quote & reply,
Old 04-01-2009, 03:30 PM   #12
Jennaida
Rookie
 
Jennaida's Avatar
 
Join Date: Jan 2004
Location: Sioux Falls, South Dakota
Posts: 163
Current Game: Star Trek Online
Quote:
Originally Posted by Forceboat View Post
Thanks, Jennaida. We do appreciate that. I think you will like what you see once this is done. A lot of nice surprises will be in store for you on this one.
Well, I've played the six level demo, anyway, that certainly was good.

The progress bar on the right column of the front page should be adjusted though, if the progress page is right, it's half done rather than 35% done at this point. Great to be seeing
Jennaida is offline   you may: quote & reply,
Old 04-11-2009, 03:32 PM   #13
Kurgan
Headhunter
 
Kurgan's Avatar
 
Join Date: Nov 1997
Location: The Dawn of Time
Posts: 18,319
LFN Staff Member 10 year veteran! 
Hopefully those weren't April Fool's jokes!

Well, I see it's now approaching the middle of April, and the last update said we'd be seeing some work done this month.

I had feared the project was "dead." I've been busy myself I admit, and haven't spent much time on these forums due to grad school. Still, I hope this project continues, you guys are SO CLOSE TO FINISHING!

Though what I really want to see is a "Multiplayer" Dark Forces Mod. That'd be sweet... even if it's just Deathmatching through the released levels with the DF weapons/items.


Download JK2 maps for JA Server|BOOT CAMP!|Strategic Academy|
(JA Server: 108.178.55.189:29070)


"The Concussion Rifle is the weapon of a Jedi Knight Player, an elegant weapon, from a more civilized community." - Kyle Katarn
Kurgan is offline   you may: quote & reply,
Old 04-11-2009, 11:19 PM   #14
DarkStarMojo
Junior Member
 
DarkStarMojo's Avatar
 
Join Date: Oct 2004
Location: Rockin' in the Free World
Posts: 366
Quote:
Originally Posted by Kurgan View Post
Hopefully those weren't April Fool's jokes!

Well, I see it's now approaching the middle of April, and the last update said we'd be seeing some work done this month.

I had feared the project was "dead." I've been busy myself I admit, and haven't spent much time on these forums due to grad school. Still, I hope this project continues, you guys are SO CLOSE TO FINISHING!

Though what I really want to see is a "Multiplayer" Dark Forces Mod. That'd be sweet... even if it's just Deathmatching through the released levels with the DF weapons/items.
The project is continuing, no doubt about it. I haven't planned and don't foresee planning any April Fool's jokes so you can rest assured everything you read on the updates page is the truth at the time it's posted (that is, if plans change, we will post those changes on the updates page).

I've simply been too busy finish my senior thesis project to complete any new work until now. There will be a Ramses Hed gallery coming before the end of the month and I've picked up where I left off on detention center, which is moving along smoothly. It's been a bit slow getting back into the swing of things, especially since I still have classes to finish projects for, but the semester is over in another four weeks so I'm hoping it won't be long before there are some more substantial updates.

Btw, for those who are interested (or those who don't believe me) you can check out my senior project here:

http://legend-of-blackout.deviantart.com/gallery/

It's the first seventeen illustrations (minus the goth chick).


Dark Forces Mod, Part 2
Project lead, lead mapper
http://www.darkforces.jediknight.net
http://dfmod.blogspot.com
DarkStarMojo is offline   you may: quote & reply,
Old 04-11-2009, 11:43 PM   #15
Forceboat
 
Join Date: May 2003
Posts: 277
Nate, I have only word for you, buddy : WOW. That is some great artwork, bud. I am impressed.
Forceboat is offline   you may: quote & reply,
Old 04-12-2009, 02:46 PM   #16
Zerimar Nyliram
Senior Member
 
Zerimar Nyliram's Avatar
 
Join Date: Sep 2004
Location: Pittsburgh, PA USA
Posts: 1,449
Forum Veteran 
To be fair, DSM, you did choose to announce the project's continuation on April 1 of last year. I remember being skeptical as hell.

Worst day to announce anything big.


Quote:
Originally Posted by a silly noob View Post
YOURS VERY SLOW ! PLS NEW PROGRESSS PLS NEW UPDATES PLS DARK FORCES FİNAL VERSİON İ CAN WAİTİNG KOTF PART 1 RELEASED 5 YEAR AND İTS 1 MAN ( OSMAN GUNYAZ DEVELOPERS ) BUT YOURS VERY PEOPLE İ CANT WAİTİNG 5 YEARS
Zerimar Nyliram is offline   you may: quote & reply,
Old 04-13-2009, 10:11 PM   #17
DarkStarMojo
Junior Member
 
DarkStarMojo's Avatar
 
Join Date: Oct 2004
Location: Rockin' in the Free World
Posts: 366
THAT was deliberate. The April Fool's joke was that people would think it was an April Fool's joke when it really wasn't. I know that sounds rather convoluted but I figured that by now people would have been aware that the MOD really is continuing and at the time I thought I'd have a bit of fun (best not to take things like this too seriously, I always say). At any rate, I haven't planned any future April Fool's jokes. At this point I'm more interested in getting the job done and doing it right.

@Forceboat: Thanks, bud. It was A LOT of work but it's been worth it so far.


Dark Forces Mod, Part 2
Project lead, lead mapper
http://www.darkforces.jediknight.net
http://dfmod.blogspot.com
DarkStarMojo is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Community > Hosted Forums > Dark Forces Mod > Large Website Update

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:16 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.