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Old 05-15-2009, 02:17 PM   #1
Darth Cryptic
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Ebon Hawk compartments

Is there already script in TSL that triggers and spawns the hidden compartments What's his name, the former owner of the Hawk, talks about on Nar Shadda? If so, what do you have to say/do to trigger them? If not, is there a mod that puts them in?
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Old 05-15-2009, 02:18 PM   #2
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That mod spawns davik, and its for K1 i believe not TSL
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Old 05-15-2009, 02:42 PM   #3
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Quote:
Originally Posted by Darth Cryptic View Post
Is there already script in TSL that triggers and spawns the hidden compartments What's his name, the former owner of the Hawk, talks about on Nar Shadda? If so, what do you have to say/do to trigger them? If not, is there a mod that puts them in?
When talking to Ratrin on NarShadaa he mentions the hidden compartment,it is supposed to trigger next time entering the EH. But the script is broken and it works only about half the time. it only spawns a hidden compartment in the room where Visas is.

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Old 05-15-2009, 02:55 PM   #4
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Ah. Thanks Stoney. That partially explains why I can never find it, I look in the wrong room.
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Old 05-15-2009, 02:57 PM   #5
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oops
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Old 05-15-2009, 06:53 PM   #6
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The TSLRP had a had fix for this on their website until they took it down in preparation for the release of their mammoth sized mod. I have a copy of the fix, if you want me to PM it to you.

This is the original download page http://www.team-gizka.org/downloads.html, but as you will notice all of their fixes have are gone.



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Old 05-15-2009, 10:22 PM   #7
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Darth Jacen:
If you would PM or e-mail the file, I'd much appreciate it.


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Old 05-15-2009, 11:34 PM   #8
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Here is the source code for anyone that would like to simply compile it themselves (compile instructions can be found in the Scripting sub-forum)
Code:
void main() {
\\  if (GetLoadFromSaveGame()) {
    if (GetGlobalNumber("003EBO_Hatch")==1) {
      if (!(GetIsObjectValid(GetObjectByTag("EboHiddenContainer")))) {
        CreateObject(OBJECT_TYPE_PLACEABLE,"inveb001",GetLocation(GetWaypointByTag("WP_HIDDEN_CONTAINER")));
      }
    }  
  \\}
}
Put the .ncs file in your Override when you're finished and off you go
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