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Old 05-10-2009, 08:33 PM   #1
jrrtoken
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Multiplatform

Seeing as other MMOs in the past have ported their games from Windows to other computer-oriented systems (Mac, Linux), does anyone believe that BioWare will follow suit, and eventually port TOR to other platforms after the debut on Windows?
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Old 05-10-2009, 09:54 PM   #2
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I could see the possibility of a Mac release, but I highly doubt it would be seen on Linux aside from people getting it to work through something like wine.


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Old 05-10-2009, 10:52 PM   #3
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I seriously doubt it. Even though BioWare has made stuff for the Mac before, I think they confirmed already that The Old Republic will be exclusively for Windows.

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Old 05-10-2009, 11:13 PM   #4
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In this day and age, a windows exclusive could still mean that someone could manage to get it working for Wine or Parallels for linux or mac. It didn't take long for WoW to be wine compatible.


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Old 05-11-2009, 07:12 PM   #5
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From what I've seen, it seems that the HeroEngine has a server client for Linux, which is expected. If that is true, then I suppose it is technically possible for there to be a Linux user client.

Yet, seeing as BioWare seems to have an unofficial contract with Microsoft to keep their games exclusive to them as of late, I do see it unlikely for their to be an official Linux port in the works.
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Old 05-11-2009, 09:55 PM   #6
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I hear the MAC osx is linux based... I would not mind seeing it...but I'm not sure about any cross compatibility. the only stuff with any thread of a chance of being cross compatible is a universal programming language recognized by all computer types/kinds/brands. Just my .


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Old 05-13-2009, 01:36 AM   #7
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I would LOVE to see a Linux port. Wouldn't hold my breath though...


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Old 05-13-2009, 05:41 PM   #8
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It may very well depend on the success that BioWare does/does not receive upon release

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Old 05-13-2009, 06:52 PM   #9
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I think it'd be pretty cool if it went to Linux and Mac, but I don't think there's much of a precedent of doing that on EA's and LA's parts.
Quote:
Originally Posted by GTA:SWcity View Post
I hear the MAC osx is linux based
Linux and Mac are both Unix based.

Quote:
Originally Posted by GTA:SWcity View Post
the only stuff with any thread of a chance of being cross compatible is a universal programming language recognized by all computer types/kinds/brands. Just my .
The problem isn't the languages, it's the fact that games have to work with the different OS's. If they really wanted to they could program the game in Java and have it run on Windows, Mac, OpenSolaris, and nearly every Linux distro.


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Old 06-09-2009, 01:01 PM   #10
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What would be the incentive?

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Old 06-09-2009, 03:58 PM   #11
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Selling the game to more users, particularly Mac users?


Let's kill ourselves.
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Old 06-09-2009, 04:49 PM   #12
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Probably not worth the effort. Mac users can still run it under Windows with the right software, and Linux users are geeks enough to get it working under Wine.


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Old 06-09-2009, 07:20 PM   #13
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How many Mac users are going to spend $200 on Windows just so they can boot camp a few games? I'm not saying that it's going to screw over the game's future if they didn't do it, but evidently Blizzard saw it as profitable enough to warrant investing the money to port it.


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Old 06-09-2009, 07:27 PM   #14
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If you're a primarily "computer" gamer (rather than console), I would think buying a copy of Windows XP would be well worth it as Mac game support is just not there yet. I wouldn't rule it out for Mac, they may do it at some point. Saying that is is "PC-only" probably isn't a good sign, but I think they were mostly saying that in response to whether it would be on consoles.


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Old 06-09-2009, 07:28 PM   #15
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You could always just give Mac users a vivid oral description of the game while you're playing it, then they could experience it vicariously through you.


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Old 06-09-2009, 08:32 PM   #16
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Quote:
Originally Posted by maverick187 View Post
You could always just give Mac users a vivid oral description of the game while you're playing it, then they could experience it vicariously through you.
You are in an open field west of a big white building with a welded-shut front door.
There is a small holoreceiver here.

> examine holoreceiver
The holoreceiver is powered off

> power on holoreceiver
I don't know the word "power on"

> turn on holoreceiver
Turning on the small holoreceiver revelas a new message

> read message
"WELCOME TO TOR!

TOR is a game of adventure, danger, and low cunning. In it you will explore some of the most amazing territory ever seen by mortals. No computer should be without one!"

> _
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Old 06-11-2009, 12:45 AM   #17
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Quote:
Originally Posted by PastramiX View Post
You are in an open field west of a big white building with a welded-shut front door.
There is a small holoreceiver here.

> examine holoreceiver
The holoreceiver is powered off

> power on holoreceiver
I don't know the word "power on"

> turn on holoreceiver
Turning on the small holoreceiver revelas a new message

> read message
"WELCOME TO TOR!

TOR is a game of adventure, danger, and low cunning. In it you will explore some of the most amazing territory ever seen by mortals. No computer should be without one!"

> _
>walk left
You are eaten by a wampa


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Old 06-15-2009, 10:45 AM   #18
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I could see them porting to Mac a year or so down the road, but it definitely won't be at launch.
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Old 06-15-2009, 01:10 PM   #19
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Quote:
Originally Posted by Hallucination View Post
Selling the game to more users, particularly Mac users?
I can't see the additional development/support effort being anywhere near worth the return.

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