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Old 06-25-2009, 02:28 AM   #41
Mercenary
 
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The mod has been posted. Go get it here:

JK3files

http://jediknight3.filefront.com/fil...emption;100491

Strategy Informer

http://www.strategyinformer.com/pc/s...map/32215.html

Last edited by Mercenary; 07-07-2009 at 10:43 AM. Reason: additional link
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Old 07-06-2009, 01:28 PM   #42
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It's absolutely awesome... D=
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Old 08-02-2009, 11:40 PM   #43
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I have no idea what im over looking in the beginning of this level. After you make your way through the first sewer pipe into the second large room and pull the two levers i seem to just be stuck. ive looked for some hint as to where i need to go but still no luck. Im really liking what this level has to offer and want to see the rest of it! please help.
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Old 08-03-2009, 07:35 AM   #44
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Quote:
Originally Posted by wardyn1138 View Post
I have no idea what im over looking in the beginning of this level. After you make your way through the first sewer pipe into the second large room and pull the two levers i seem to just be stuck. ive looked for some hint as to where i need to go but still no luck. Im really liking what this level has to offer and want to see the rest of it! please help.

Show spoiler
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Old 08-04-2009, 02:16 AM   #45
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Thanks alot! i figured as much. ill give it a go!
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Old 08-04-2009, 07:10 PM   #46
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Great job again Mercenary! Really enjoyed this map the second time around.

Did you make the hard jump in the second level easier? I did it on my first try this time.

Are you going to continue this series or is this the end? Either way is fine since it was such a good mod.
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Old 08-04-2009, 09:30 PM   #47
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Quote:
Originally Posted by katanamaru View Post
Great job again Mercenary! Really enjoyed this map the second time around.

Did you make the hard jump in the second level easier? I did it on my first try this time.

Are you going to continue this series or is this the end? Either way is fine since it was such a good mod.
I'm glad you enjoyed it. The NPC bug in the original was a good thing after all because it was worth going back and improving the mod and enhancing the whole experience.

Yeah I made the jump easier. I figured since people have their own way of jumping that has been reinforced with countless hours of gameplay it would be difficult for many to change.

The only way to continue the story would be to make a prequel perhaps showing what happened on Bespin. I don't kill off important SW characters so with that in mind you can figure out the end.

Now to clarify the title of the mod, which some people found confusing, it describes the day before the main character seeks to redeem himself for his failure to defeat Kyle Katarn which led to the eventual death of Desann and his plan to rule the galaxy. I wanted to simply call it "Redemption" but that was already in use in the EU.

Having said all that, I won't say never but I'm most likely done modding for JK2 or JA.

Last edited by Mercenary; 08-05-2009 at 03:58 AM. Reason: clarity
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Old 08-05-2009, 12:22 AM   #48
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Ah well, thanks for what you did make.

I can respect that you don't want to mess with canon characters in that manner. Turns a good mod into fan fiction when major characters are killed off. Besides Kyle is much better than a random Reborn Boss!
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Old 08-07-2009, 12:29 AM   #49
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Wow, the second version really rocks!

Two thumbs up.


SITH HAPPENS
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