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View Poll Results: Force Unleashed is finally coming to PC: How do you feel?
I'm excited! 22 81.48%
I'm angry. 1 3.70%
I don't care. 4 14.81%
Voters: 27. You may not vote on this poll


Thread: Force Unleashed gets ported to PC (Nov 3, 2009)!
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Old 10-03-2009, 07:00 AM   #121
Kurgan
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It's been pretty quiet. I guess we're all just waiting, now.

I wonder if PC owners will really get it 11 days before 360/PS3 (and 12 days before Mac)...

It'd be nice though, considering we've had to wait a year while the other console owners got to enjoy it. Will it be worth the wait?


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Old 10-04-2009, 04:07 PM   #122
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I'm really not sure. I've played the XBox version with a friend and after an evening of playing it became kind of tedious. But after not having a JK-ish game for so long it might be fun on the PC. I don't think it has MP or anything, correct? That really limits the longevity...

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Old 10-12-2009, 06:40 PM   #123
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Thought:

PhysX.

If USE (PC) doesn't have it, or some sort of equivalent, i am going to be disappoint.

I mean, TFU is perfect for it right? (& vice versa) Actually, when i first heard of PhysX, i thought "wow, it would be so awesome if The Force Unleashed came out for PC with this in it!"



mfw I read the Revan novel

it is not a cry of joy.

Last edited by JesusIsGonnaOwnSatan; 10-12-2009 at 06:46 PM.
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Old 10-12-2009, 11:34 PM   #124
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Originally Posted by JesusIsGonnaOwnSatan View Post
Thought:

PhysX.

If USE (PC) doesn't have it, or some sort of equivalent, i am going to be disappoint.

I mean, TFU is perfect for it right? (& vice versa) Actually, when i first heard of PhysX, i thought "wow, it would be so awesome if The Force Unleashed came out for PC with this in it!"
It's a port of the 360/ps3 USE so i doubt it.
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Old 10-14-2009, 09:13 AM   #125
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Quote:
Originally Posted by JesusIsGonnaOwnSatan View Post
Thought:

PhysX.

If USE (PC) doesn't have it, or some sort of equivalent, i am going to be disappoint.

I mean, TFU is perfect for it right? (& vice versa) Actually, when i first heard of PhysX, i thought "wow, it would be so awesome if The Force Unleashed came out for PC with this in it!"
I think it's safe to say that it will use Havoc.
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Old 10-15-2009, 05:54 AM   #126
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I think it's safe to say that it will use Havoc.
yeah. i was just blindly hoping for some hardware based stuff.. ;_;

well, theres always the possibility that the notion that USE PC is just a console port is a ploy by LA used to surprise at the last minute in order to earn some measure of redemption for their recent acts of tomfoolery...

(actually, where *did* that notion come from?)



mfw I read the Revan novel

it is not a cry of joy.
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Old 10-15-2009, 06:31 PM   #127
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Official PC System Requirements:

PC Minimum System Requirements

* Operating System: Windows XP SP3, Windows Vista SP2. Windows 7
* CPU Processor: 2.4 GHz Dual Core Processor (Intel Core 2 Duo or AMD Athlon X2)
* Memory: 2 GB RAM
* Hard Disk Space: 23.8 GB + 1 GB Swap File
* Sound Card: DirectX 9.0c compatible sound card
* Video Card: 3D Hardware Accelerator Card Required 100% DirectX 9.0c compatible 256 MB Video Memory with Shader 3.0 support
* Video Card (ATI): Radeon HD 2900
* Video Card (Nvidia): Geforce 8800
* Media Required: 8X DVD-ROM drive
* Windows XP/Vista compatible mouse and keyboard or Microsoft Xbox 360 Wired Controller

This product does not support Windows 95/98/ME/2000/NT.

Recommended System Requirements

* Intel Core 2 Duo 2.8 GHz or AMD Athlon X2 Dual-Core 5200+
* 512 MB 3D Hardware Accelerator Card
* Video Card (ATI): Radeon HD 4870
* Video Card (Nvidia): Geforce 9800 GT
* Memory: 2 GB RAM

NOTICE: Some 3D accelerator cards with the chipset listed here may not be compatible with the 3D acceleration features utilized by Star Wars: The Force Unleashed. Please refer to your hardware manufacturer for 100% DirectX compatibility.

Supported Desktop Chipsets

* ATI RADEON HD 2900, 3850, 3870, 4850, 4870
* NVIDIA GEFORCE 8800, 9600, 9800, 260, 280


Source: Aspyr
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Old 10-16-2009, 12:55 AM   #128
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Quote:
Originally Posted by Alexrd View Post
Official PC System Requirements:

PC Minimum System Requirements

* Operating System: Windows XP SP3, Windows Vista SP2. Windows 7
* CPU Processor: 2.4 GHz Dual Core Processor (Intel Core 2 Duo or AMD Athlon X2)
* Memory: 2 GB RAM
* Hard Disk Space: 23.8 GB + 1 GB Swap File
* Sound Card: DirectX 9.0c compatible sound card
* Video Card: 3D Hardware Accelerator Card Required – 100% DirectX 9.0c compatible 256 MB Video Memory with Shader 3.0 support
* Video Card (ATI): Radeon HD 2900
* Video Card (Nvidia): Geforce 8800
* Media Required: 8X DVD-ROM drive
* Windows XP/Vista compatible mouse and keyboard or Microsoft Xbox 360 Wired Controller

This product does not support Windows 95/98/ME/2000/NT.

Recommended System Requirements

* Intel Core 2 Duo 2.8 GHz or AMD Athlon X2 Dual-Core 5200+
* 512 MB 3D Hardware Accelerator Card
* Video Card (ATI): Radeon HD 4870
* Video Card (Nvidia): Geforce 9800 GT
* Memory: 2 GB RAM

NOTICE: Some 3D accelerator cards with the chipset listed here may not be compatible with the 3D acceleration features utilized by Star Wars: The Force Unleashed. Please refer to your hardware manufacturer for 100% DirectX compatibility.

Supported Desktop Chipsets

* ATI RADEON HD 2900, 3850, 3870, 4850, 4870
* NVIDIA GEFORCE 8800, 9600, 9800, 260, 280


Source: Aspyr
now there we go!

but now it seems that quite a few people may not be able to play this game for a while until they upgrade their systems. me included. ah well, at least it'll look good when i do get to play it.

whats up with that huge jump from the previous reqs? this is *way* beyond a console's power... do other console ports have crazy reqs like this?


for those who don't know, today's low end PCs are actually more powerful the "next gen" (surely "current gen" now?) consoles, and high end gaming PC's (approx. the minimum requirements for USE PC) are nigh incomparable in terms of power. the difference is that games for consoles are made (coded) specifically for consoles, and thats what makes them work well.



mfw I read the Revan novel

it is not a cry of joy.
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Old 10-16-2009, 08:25 AM   #129
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Should be able to run that alright...still, as JIGOS said, the recommended requirements, especially, do seem awfully high.

I'd love to see, when it's released, PC USE (on those recommended specs) against PS3 USE, just as a matter of interest.


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Old 10-16-2009, 09:02 AM   #130
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Guess they (LucasArts) were right when they explained the reason why there was no PC version at the beginning.
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Old 10-16-2009, 09:23 AM   #131
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Quote:
Originally Posted by Alexrd View Post
Guess they (LucasArts) were right when they explained the reason why there was no PC version at the beginning.
Yeah, I mean I dunno about a $3,000 rig like they said, but just imagine if this had been released for PC originally and these were the requirements. My laptop which is my main gaming machine doesn't meet them. :/


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Old 10-16-2009, 09:39 AM   #132
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Originally Posted by Alexrd View Post
Hard Disk Space: 23.8 GB


I can hardly convince myself to install a game that's 6 GB!
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Old 10-16-2009, 09:57 AM   #133
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Quote:
Originally Posted by Jeff View Post
Yeah, I mean I dunno about a $3,000 rig like they said, but just imagine if this had been released for PC originally and these were the requirements. My laptop which is my main gaming machine doesn't meet them. :/
My laptop doesn't even meet the minimum requirements. Maybe my desktop does, but I still have my doubts about the graphic card.
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Old 10-16-2009, 11:04 AM   #134
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My laptop doesn't even meet the minimum requirements. Maybe my desktop does, but I still have my doubts about the graphic card.
In my opinion requirements for games can be a tad misleading. Last pc game i bought was Ghostbusters the video game and that required a 512mb card and i was able to run it on a 256mb on low settings.

There a possibility that it could run on something lower than a nvidia 8800 as long as it meets the graphical freature requirements. My brother has my old graphics card x1900 all in wonder so i can't test that.
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Old 10-16-2009, 11:25 AM   #135
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Quote:
Originally Posted by gstommylee View Post
In my opinion requirements for games can be a tad misleading.
Of course you can play games with a system lower than the minimum requirements, but your gameplay experience will be nothing special.
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Old 10-16-2009, 02:41 PM   #136
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Another un-optimized console port I take it?

Wow, those are like twice the specs I quoted. I imagined they would change,
but this much?

I'd almost be better off emulating the PS2 version of the game the way
my PC is right now!

Quote:
* Memory: 2 GB RAM
* Hard Disk Space: 23.8 GB + 1 GB Swap File
Whoa... 2 Gigs of ram, just like Ghostbusters PC. I guess I will be investing in more
ram after all.

Quote:
This product does not support Windows 95/98/ME/2000/NT.
That kills me... I am sick and frickin' tired of new games ONLY XP "and up."
You'd think the reason they need so much memory is BECAUSE of those bloated OSes
(oh well, cue anti-microsoft rant here).

Until there's a work-around, this game is going nowhere on my system, even WITH
a big ram order.

23.8 gigs + 1 gig swap file? Sheesh. Console companies make a fortune selling hard drives, huh?
Good thing I have a 500 gig removable drive just lying around.

I know that System reqs are not absolute.

Doom3 required a MINIMUM of 384 megs of ram (with 512 recommended).
My system has 256, and I was able to play the Demo just fine. Granted, it
took awhile to load levels (not as long as Unreal Tournament 2004) and
the action got a bit choppy if there were more than three enemies onscreen
at once, but otherwise it was quite playable. Initially I tried to play the game
back when it came out, and my system was loaded with crap (no reformat
in 2+ years will do that to you, even with win2k). After a fresh format it was playable.

But this, no way. I'll need to buy another 1.75 gigs of ram at least.

Screw the Xbox360 pad (I expected as much since it's a direct console port).
I have a PS2 gameport converter so I already have the capability. Unless you
need dual analog triggers, which I doubt since they have key+mouse support.

The thing is that for a game like JKA, about half the game is first person, so
mouse+keys works best there (unless you're a high flying action joystick user like
Vagabond or Lathain Valtiel), but for the third person stuff, a good gamepad will do.


I wasn't expecting to buy this game for full price opening week anyway, so I guess
I'll have to wait a bit longer...

PS: Looks like Amazon has shifted the ship date of the Mac version to Nov. 23rd (from Nov 4th).


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Old 10-16-2009, 02:50 PM   #137
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Quote:
Originally Posted by Kurgan View Post
Another un-optimized console port I take it?

Wow, those are like twice the specs I quoted. I imagined they would change,
but this much?

I'd almost be better off emulating the PS2 version of the game the way
my PC is right now!



Whoa... 2 Gigs of ram, just like Ghostbusters PC. I guess I will be investing in more
ram after all.

What kills me though is the lack of Windows 2000 support. I am sick and frickin'
tired of new games only supporting XP/Vista. You'd think there reason they need
so much ram is BECAUSE of those bloated OSes (oh well, cue anti-microsoft rant here).

Until there's a work-around, this game is going nowhere on my system, even WITH
a big ram order.

23.8 gigs + 1 gig swap file? Sheesh. Console companies make a fortune selling hard drives, huh?
Good thing I have a 500 gig removable drive just lying around.

I know that System reqs are not absolute.

Doom3 required a MINIMUM of 384 megs of ram (with 512 recommended).
My system has 256, and I was able to play the Demo just fine. Granted, it
took awhile to load levels (not as long as Unreal Tournament 2004) and
the action got a bit choppy if there were more than three enemies onscreen
at once, but otherwise it was quite playable. Initially I tried to play the game
back when it came out, and my system was loaded with crap (no reformat
in 2+ years will do that to you, even with win2k). After a fresh format it was playable.

But this, no way. I'll need to buy another 1.75 gigs of ram at least.

Screw the Xbox360 pad (I expected as much since it's a direct console port).
I have a PS2 gameport converter so I already have the capability. Unless you
need dual analog triggers, which I doubt since they have key+mouse support.

The thing is that for a game like JKA, about half the game is first person, so
mouse+keys works best there (unless you're a high flying action joystick user like
Vagabond or Lathain Valtiel), but for the third person stuff, a good gamepad will do.


I wasn't expecting to buy this game for full price opening week anyway, so I guess
I'll have to wait a bit longer...

PS: Looks like Amazon has shifted the ship date of the Mac version to Nov. 23rd (from Nov 4th).
TFU has psyhics engine and like ghostbusters it really needs the CPU and ram. I'm a bit surprised at the hard drive space requirements.
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Old 10-16-2009, 02:55 PM   #138
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Lots of games have physics engines. I highly doubt it really
needs that much memory to render it.

Does the PS2 version lack the physics engine? Again, I suspect it's a case of them
just dumping the console version to the PC without much time spent tweaking it.


Better than nothing, but still. In practical terms this implies only people with new
PC's are going to be getting this game, that's assuming these reqs are accurate
without too much fudge factor.


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Old 10-16-2009, 03:52 PM   #139
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Quote:
Originally Posted by Kurgan View Post
Lots of games have physics engines. I highly doubt it really
needs that much memory to render it.

Does the PS2 version lack the physics engine? Again, I suspect it's a case of them
just dumping the console version to the PC without much time spent tweaking it.


Better than nothing, but still. In practical terms this implies only people with new
PC's are going to be getting this game, that's assuming these reqs are accurate
without too much fudge factor.
PS2 doesn't use the same psychics engine as the ps3/360
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Old 10-16-2009, 10:31 PM   #140
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Quote:
Originally Posted by Gygas
I can hardly convince myself to install a game that's 6 GB!
personally, i wouldnt mind 50gb games. i don't have an awesome rig or anything, but if i pay $3000 on a computer, i'd want the games to be really spectacular.

Quote:
Originally Posted by Alexrd
Of course you can play games with a system lower than the minimum requirements, but your gameplay experience will be nothing special.
that reminds me... when i first bought JA 4 years ago a made it run on an ancient 128mb RAM, integrated 8mb graphics card office thing.

then i got a then powerful ex rental pentium 4 and stuck in a 128mb GeForce FX5200 + extra RAM and it serves me well to this day. (manufactured on '02!). it runs games 2005/6 and less (JO, JA, BF, RC, KotOR to name a few) on medium settings quite well.

Quote:
Originally Posted by Kurgan
That kills me... I am sick and frickin' tired of new games ONLY XP "and up."
well, you know... ME is like, 9 years old....


What are specs to the most powerful computers you have access to, people?
(just to get a more specific sense of USE playability possibility)

The most powerful comp i currently have access to is my dad's media laptop.
OS: Vista SP2
CPU: Intel Core 2 Duo T7250 @ 2Ghz
HDD: 250gb
RAM: 2gb
Graphics: Nvidia GeForce 8400M GS

Its made for watching movies and playing medium games.
It can of course play my older games really well.
The "highest" game ive played on it is Mass Effect at medium - low settings.



mfw I read the Revan novel

it is not a cry of joy.
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Old 10-17-2009, 08:51 AM   #141
SW01
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My computer:

OS: Vista SP1
CPU: AMD Phenom 9750 Quad-Core @ 2.4GHz
HDD: 1x288GB; 1x291GB
RAM: 4GB
Graphics: ATI Radeon HD 4850

So, apart from memory, everything I have is probably just a bit below recommended specs...

It's supposed to be a gaming system - runs Empire: Total War on max settings beautifully, and of course all those nice older LA games!


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Old 10-17-2009, 09:50 AM   #142
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So let's take a guess. I have GF 8500. You think it will run? I doubt it. Witch is kinnda sad because everything else is just like the recommended settings. ;/
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Old 10-17-2009, 03:18 PM   #143
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So let's take a guess. I have GF 8500. You think it will run? I doubt it. Witch is kinnda sad because everything else is just like the recommended settings. ;/
In theory as long as it meets the other requirements like shader model 3.0 it should work fine. Like i said the minmial requirements to run the game so only what the developers think you'll need but there is room for fudging factors and you could get by with the GF 8500
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Old 10-17-2009, 04:14 PM   #144
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Originally Posted by gstommylee View Post
In theory as long as it meets the other requirements like shader model 3.0 it should work fine. Like i said the minmial requirements to run the game so only what the developers think you'll need but there is room for fudging factors and you could get by with the GF 8500
I was thinking that two but developers sometimes set limits to what kind of cards can run the game. Then if the numbers don't add up. You're f*****
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Old 10-17-2009, 11:43 PM   #145
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I was thinking that two but developers sometimes set limits to what kind of cards can run the game. Then if the numbers don't add up. You're f*****
i don't think they could actually do that. I ran ghostbusters for pc with a 265mb card where it required 512 for a while. Usually games can detect what the card features have if it meets the requirements that way.
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Old 10-18-2009, 11:43 AM   #146
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Quote:
Originally Posted by JesusIsGonnaOwnSatan View Post
personally, i wouldnt mind 50gb games.
i don't have an awesome rig or anything, but if i pay $3000 on a computer, i'd want the games
to be really spectacular.
Yeah, but high memory usage and space doesn't necessarily translate to "spectacular." It better
make good use of all that, is all I can say! Is this the type of game that will sit on our hard
drives and be played now and then (even after it is beaten) or is it going straight to the recycle
bin after 10 hours? It's hard to justify those kinds of upgrades when only a handful of decent
games require them (unless you're going to spend a lot of time on them).

Quote:
that reminds me... when i first bought JA 4 years ago a made it run on an ancient 128mb RAM,
integrated 8mb graphics card office thing.
Impressive! Though it was "only" the Q3:TA engine, with some tweaked out features
you didn't have to use to play. Hard to believe JA is six years old... but it's still a great game!
And like it or not, it's the standard for what future Jedi games are measured by.

Quote:
well, you know... ME is like, 9 years old....
Yeah, but nobody ever liked winME, especially for games. I bypassed it entirely based
on all the negative feedback from friends and people online. 2000pro was the first Windows
OS that officially didn't suck for the most part. It's still supported by most games, but a
few games are XP (and up) only... soon it will be Vista only, then Windows7 only. Why?
(other than profit) Since it takes more memory to run those OSes, I don't see the point,
unless I'm "forced" to use them for certain games.

It's one thing if they want to say "not supported" but it really works and it's just a CYA
thing, but locked out, entirely? Why should they? That's just greed.

Anyway, not to continue being a curmudgeon, but if new mid-range PC's are coming
pre-loaded with 2+ gigs of ram, that's cool. If not, how do they expect people to be able
to play this, especially with the economy being what it is?

Again, obviously they've attempted to milk the console audience for this game dry before
giving the PC its due, but still.

You don't need an ultra high end PC to watch movies (just the right media drive for the discs),
but you do need one for a select number of games. I suspect though that it's due to console
porting issues that these specs are so inflated, more than anything.


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Old 10-20-2009, 01:06 PM   #147
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Looks I'll be out of town when the pc version comes out.
I guess I'll get to read the official reviews when I come back!

Hope you folks post your reviews on the forums for us to read!


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Old 10-21-2009, 10:38 AM   #148
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And see that Amazon.com has revised the ship date for the PC version... to Nov 3rd, just
like the console versions (Mac version is still Nov 23rd).

Those dates are not always accurate, but interesting nonetheless.


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Old 10-21-2009, 06:33 PM   #149
JesusIsGonnaOwnSatan
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Quote:
Originally Posted by Kurgan
Yeah, but high memory usage and space doesn't necessarily translate to "spectacular."
more space = more room for [higher quality] textures, etc.

Quote:
It better
make good use of all that, is all I can say! Is this the type of game that will sit on our hard
drives and be played now and then (even after it is beaten) or is it going straight to the recycle
bin after 10 hours? It's hard to justify those kinds of upgrades when only a handful of decent
games require them (unless you're going to spend a lot of time on them).
good point. but personally i intend to get an ultra gaming rig as soon as i am able to, regardless of USE. its been an aspiration of mine since i was 8.

Quote:
Yeah, but nobody ever liked winME, especially for games. I bypassed it entirely based
on all the negative feedback from friends and people online. 2000pro was the first Windows
OS that officially didn't suck for the most part. It's still supported by most games, but a
few games are XP (and up) only... soon it will be Vista only, then Windows7 only. Why?
(other than profit) Since it takes more memory to run those OSes, I don't see the point,
unless I'm "forced" to use them for certain games.
My opinion: i think it's the roll of technology. if no one moved past an old OS, there would be no incentive to create new ones. If new ones aren't created, then there won't be a any new features, capabilities, etc. If that didn't happen, technology in general wouldn't be able to move past a certain point. since Windows owns such a huge percent of the OS market, it affects more people than any other OS (maybe even software) on earth. With new versions of windows, new capabilities are introduced, and with it, people are given the power to accomplish new things. if windows didn't move past windows 3 for example, the whole world wouldn't be able to do things we take for granted with XP today.

the abandoning of support for older OS's is just what pushes things along, and game support is simply a part of that.

basically, since OSes (windows) are the single most affecting bit of software for humans, if they didn't advance, we wouldn't advance. (technologically)

Quote:
It's one thing if they want to say "not supported" but it really works and it's just a CYA
thing, but locked out, entirely? Why should they? That's just greed.
"CYA"?

Quote:
Anyway, not to continue being a curmudgeon, but if new mid-range PC's are coming
pre-loaded with 2+ gigs of ram, that's cool. If not, how do they expect people to be able
to play this, especially with the economy being what it is?
I think it's more the graphics card and the CPU rather than the RAM. Most new PCs nowadays do actually come with 2+ gb of RAM.

Quote:
I suspect though that it's due to console
porting issues that these specs are so inflated, more than anything.
I think so too, but i'm hoping we're wrong.

Quote:
Looks I'll be out of town when the pc version comes out.
me too, but either way i think i'll only buy USE once i have access to a decent enough computer to run it. (or i might break down and force the poor laptop to play it... )



mfw I read the Revan novel

it is not a cry of joy.

Last edited by JesusIsGonnaOwnSatan; 10-21-2009 at 06:43 PM.
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Old 10-22-2009, 02:18 PM   #150
Zwier Zak
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I don't think were gonna see it tomorrow. How bout you?
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Old 10-22-2009, 04:46 PM   #151
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Originally Posted by Zwier Zak View Post
I don't think were gonna see it tomorrow. How bout you?
video games are normally released on a Tuesday or a Thursday.
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Old 10-22-2009, 04:49 PM   #152
Zwier Zak
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Some sources said it will be released on the 23. Just wanted to know if you guy's still think that's possible. There is no info on Lucasarts.com and no press releases. Nothing.
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Old 10-22-2009, 04:59 PM   #153
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I have just been on Amazon (UK) and i cant find it but in the Amazon (US) i can....Anyone else having the same problem? Now i am worried it wont be coming out over here!!



He's real....and he's coming to get you....
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Old 10-22-2009, 07:17 PM   #154
SW01
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GAME.co.uk has all but PC - says it'll be released on the 6th of November;
Amazon.co.uk only seems to have PS3 - also 6th of November;
HMV.co.uk gives us the PC version - though says the 27th of November as a release date. Also, most interestingly (and worryingly) it adds the line 'sorry this title has been deleted'.

I would say it will most definitely arrive here. When and in what format are, however, now two completely different questions it seems.


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Old 10-23-2009, 02:32 PM   #155
Zwier Zak
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So... Is it out in the US?
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Old 10-23-2009, 03:52 PM   #156
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Originally Posted by Zwier Zak View Post
So... Is it out in the US?
Its out November 3rd.
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Old 10-23-2009, 04:42 PM   #157
Zwier Zak
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Originally Posted by gstommylee View Post
Its out November 3rd.
OK thx. Just making sure.
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Old 10-25-2009, 03:18 PM   #158
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Quote:
Originally Posted by Alexrd View Post
Official PC System Requirements:

PC Minimum System Requirements

* Operating System: Windows XP SP3, Windows Vista SP2. Windows 7
* CPU Processor: 2.4 GHz Dual Core Processor (Intel Core 2 Duo or AMD Athlon X2)
* Memory: 2 GB RAM
* Hard Disk Space: 23.8 GB + 1 GB Swap File
* Sound Card: DirectX 9.0c compatible sound card
* Video Card: 3D Hardware Accelerator Card Required 100% DirectX 9.0c compatible 256 MB Video Memory with Shader 3.0 support
* Video Card (ATI): Radeon HD 2900
* Video Card (Nvidia): Geforce 8800
* Media Required: 8X DVD-ROM drive
* Windows XP/Vista compatible mouse and keyboard or Microsoft Xbox 360 Wired Controller

This product does not support Windows 95/98/ME/2000/NT.

Recommended System Requirements

* Intel Core 2 Duo 2.8 GHz or AMD Athlon X2 Dual-Core 5200+
* 512 MB 3D Hardware Accelerator Card
* Video Card (ATI): Radeon HD 4870
* Video Card (Nvidia): Geforce 9800 GT
* Memory: 2 GB RAM

NOTICE: Some 3D accelerator cards with the chipset listed here may not be compatible with the 3D acceleration features utilized by Star Wars: The Force Unleashed. Please refer to your hardware manufacturer for 100% DirectX compatibility.

Supported Desktop Chipsets

* ATI RADEON HD 2900, 3850, 3870, 4850, 4870
* NVIDIA GEFORCE 8800, 9600, 9800, 260, 280


Source: Aspyr
Good to know this game will be able to run smoothly on my machine. Well, not too long now 'til some lightsaber action.

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Old 10-26-2009, 11:39 AM   #159
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Quote:
good point. but personally i intend to get an ultra gaming rig as soon as i am able to, regardless of USE. its been an aspiration of mine since i was 8.
I've owned a few "ultra gaming rigs" in my time, and let me tell you, it's awesome when you get it, but it doesn't last. In less than a year they're already coming out with new tech and the stuff you own is going down in price. So it's a real waste, in the end. Don't get the computer, get the games, and then get the computer to enjoy those games. And get an OS that doesn't suck (don't just get the newest one, just to have the newest one). Then again, if you want to jump on the Win7 fanboy wagon, you can get a cheaper "upgrade" until January if you're a student. But every new OS from M$ takes time to get patched up and actually decent for games. I figure I can use the extra memory saved on an older one and that's just peachy. If a new title is artificially locked off from older versions that's just greed on their part. New PC buyers may not have a problem, but not everyone is going to buy a new PC every year to play that year's "hot game."

Quote:
My opinion: i think it's the roll of technology. if no one moved past an old OS, there would be no incentive to create new ones. If new ones aren't created, then there won't be a any new features, capabilities, etc. If that didn't happen, technology in general wouldn't be able to move past a certain point.
Yeah but a new OS (windows in this case) is not needed to play new games. Look at the average lifespan of a gaming console... (was 10 years, now 5 years). So for all that time developers are making games for this "frozen technology" and people are buying them like hotcakes. Console games outsell PC games and go for higher prices on the resell. Unlike a console, you can upgrade the parts of a PC... new ram, new motherboard, new video card, sound card, monitor, controllers, EVERYTHING short of the OS. The OS is more of a hindrance than a help for gamers. It's just a menu so you can get to the game, and do OTHER non-gaming related stuff (typing, web surfing, photoshop, etc). That's why the good consoles have a very transparent OS, if one is visible at all.

So anyway, the point is that making a new OS every five years or so with double the memory requirements of the last one, to do pretty much the same things is a thorn in the side of gamers. They don't NEED it, it's being forced upon them by a corporation that has such power in the marketplace.

Quote:
since Windows owns such a huge percent of the OS market, it affects more people than any other OS (maybe even software) on earth. With new versions of windows, new capabilities are introduced, and with it, people are given the power to accomplish new things. if windows didn't move past windows 3 for example, the whole world wouldn't be able to do things we take for granted with XP today.
Yeah but none of these things actually are required to improve games. Windows 3.xx wasn't actually an Operating System in itself, but a dos shell. Nobody used it for games (other than solitare or mine-sweeper), because all the good games on the PC were in DOS. DOS was the operating system and it took a long time for it to be replaced by something better (win98SE). Even today there's a big back catalog of DOS games that people play via emulators like DosBox in the new versions of windows.

Quote:
the abandoning of support for older OS's is just what pushes things along, and game support is simply a part of that.
More like they're FORCED to be moved along, not that the new OSes are what drives game innovation. Far more important for game evolution are the pieces of HARDWARE, like video and sound cards. Developers can program software for consoles, they don't need a bloated consumer/business OS to make it work. But yes, the key to
controlling the market and getting people to do what you want have to do with the business side of things
not with the actual content. That's why in the game console race, typically the most powerful console
is not the one that dominates the market, but the one that is marketed the best and snaps up the most lucrative licenses. The stuff in Windows today has been in other OSes (like MacOS) for years, but it's just that now
millions more people are being "forced" to use it (through business liscenses and being pre-installed in new computers).

Do you think if every new computer came with Ubuntu or OSX and you could only buy Windows on a disc
to install that it would be as popular? Who do you think game companies would develop most for?

Quote:
basically, since OSes (windows) are the single most affecting bit of software for humans, if they didn't
advance, we wouldn't advance. (technologically)
Let's not get carried away here. We're talking about games, not the human race. We lived for millions of
years without OSes, and most of our advancements have come in spite of them, not because of them.
An OS is just software to make a computer work. Windows is just a point and click GUI to control an OS
which M$ didn't even invent in the first place.

Besides, the only reason "everyone" uses Windows is because M$ controls the market. If it were Linux,
you'd be saying that about Linux, or MacOS, or even DOS (think if we'd continued with command line
interfaces and shells, which many programmers prefer anyway).

Quote:
"CYA"?
Cover Ya A**

Basically I mean inflating the requirements just a bit to stave off complaints and saying "we don't support X" so that people won't bother them with questions (even if it works pretty much perfectly).

Back to The Force Unleashed: Ultimate Sith Edition:

So from what I hear, it's about 6-10 hours of gameplay (maybe a little more
if you go back for the second ending, add 1-2 more hours for the bonus levels).

I would think this would be the type of game where you'd spend a lot of time
messing around. Though if it's just straight combat, who knows.

Remember how much time we spent in JK2/JA just creatively force-killing people
or randomly placing objects? Then again you can do that with pretty much any
game these days. The multiple endings thing will all depend on how early in the game
you have to make the "branching" decision, or if it's just a matter of a quick save here
and then boom, new ending, play one slightly different mission, etc. I realize the "bonus"
levels assume you've gotten one of the two endings, but you can choose to play them
RIGHT FROM THE START (which is a good thing).

My thing about high system requirements isn't that "progress" shouldn't be made in games,
it's that this comes off as being of such necessary high reqs because it's
a bloated console port, not that it actually would have needed them if it were designed
as a pc game from the ground up. They even included support for the 360 controller
(I'm betting the key/mouse support sucks, similar to the Spider-Man games) as a time
saving measure. The other deal is that the newer Windows OSes require more memory
just for the OS, so that is always going to pad the requirements. I mean, Vista/Windows 7
wants 1 Gig of ram for all but the lowest iteration (which is like 512 megs). XP wanted 64/128.
These aren't even games...

Anyway, rants aside, I'll wait with interest to see what the reviewers think. It'll be interesting
to hear from non-console fanboys and seasoned SW gamers what they think. I imagine the
review sites may give it short shrift and focus their attention on the console versions out of
sheer laziness.


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Old 10-27-2009, 07:52 AM   #160
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Star Wars is very big name in the games and movies as well. I recently heard about star wars books as well. I go to my nearest book store and found some good books with great images of star wars series.... I was really amaze with it because i never saw books on star wars. I bought The Force Unleashed book. It has nice stories with great images as well. I really like this games & movies.
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