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Old 12-20-2010, 01:00 PM   #81
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How would the SWBF mesh viewer help? And could I have a link to it please?




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Old 12-20-2010, 03:13 PM   #82
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Here it is

http://starwarsbattlefront.filefront..._Viewer;94127x

With this viewer, you can convert .msh files to .wrl and so you can import it in Blender. But I don't remember if you need any plugin or not. In blender, you can convert to .ase or to .obj and import it in xsi to convert it into .ase (:
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Old 12-21-2010, 01:28 PM   #83
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I tried what you said. But when I import it into blender, I can still see nothing but the cube. What am I doing wrong?




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Old 12-21-2010, 04:47 PM   #84
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Supress the cube and it probably will work. The cube is useless .
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Old 12-22-2010, 10:06 AM   #85
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Thanks!




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Old 01-21-2011, 11:43 AM   #86
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sorry for writing nothing so long! but there are news! i uploaded many pics but i dont want to load em up again so here is a link:

http://gametoast.com/forums/viewtopi...edf03&start=20
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Old 01-21-2011, 12:48 PM   #87
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Looks good!




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Old 01-21-2011, 04:54 PM   #88
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lookin very good man well done
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Old 01-28-2011, 09:48 AM   #89
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NEW TRAILER IS ONLINE:

View page
YouTube Video

and: THIS MOD WILL BE IN 3RD PERSON!
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Old 01-28-2011, 10:49 AM   #90
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OMG!!!! Epic trailer!!!!




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Old 01-28-2011, 02:55 PM   #91
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WOW

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Old 01-28-2011, 03:27 PM   #92
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O_O Just... wow. Any chance we can combine forces after this? Make something with the Unreal III engine for that we can actually sell for pay?



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Old 01-28-2011, 04:19 PM   #93
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no! i'll have problems with the rights! but i got another great sci-fi idea that i'll try to realize in unreal III! then i'll sell it!

but this is future music! i'll make it after RCII...and maybe III!
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Old 01-28-2011, 04:31 PM   #94
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Lol. How 'bout we take over the world and split it 50 - 50. Seriously though, how can I convince you to join us after RCII. Would it require that we do RCIII with 'ya? (Lets take this to VM's, so Astor doesn't flip, 'k?)



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Old 01-28-2011, 05:53 PM   #95
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well...i wanted that RCIII is an Caroproductions mod! i am the cyroproductions leader! and i dont want to join any other modding groups!

but after RCIII i want...if i've runned some tests, to recruit some modellers and animators! i want to make an epic SP game in 1st person! story: end of the earth in 2235! an underground energy network collapsed and the whole earth surface was destroyed! 7,9 billion human died! just 2000 escaped on board of an evacuation ship! 10 years after flying through space, they found another planet to settle down, not knowing, that this is the beginning of a war against aliens on this planet! very...special aliens!

ouh...! my english is sooooo bad!

but this will be the story of my game!
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Old 01-28-2011, 09:27 PM   #96
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Sounds vaguely like Marathon. And you English isn't that bad. (I've known people who's first language was English that write worse than you do. Actually, your English is about as good as my Spanish. ) I wish you the best of luck with both RCIII and your later game(s). If I can't convince you to join, might I suggest that our two groups collaborate on some level? Share resources or something like that? Regardless, I look forward to downloading RC II.



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Old 01-29-2011, 10:33 AM   #97
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sounds good!
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Old 02-07-2011, 09:19 PM   #98
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Looks extremely promising! Can't wait to play it!

Shab, I wish I was German now




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Old 02-09-2011, 11:32 AM   #99
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aaah! i thought this will be still a problem! the language!
"the game will be german ONLY" (Cyro, 2 months ago)
"i'll make an english synchro!" (Cyro, today)

okey, guys?

ps: there will be a total weapon reform! i'll replace the weapons:

new pistol: DC-17 (captain rex' pistol)
new rifle with attachments...well there i got 2 ideas:
-DC-16 rifle (modified dc-15s, totally new model)
-WESTAR M11 (other version of ARC rifle)

what would wou like?
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Old 02-09-2011, 04:27 PM   #100
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Ohh awesome that'll help, cause I don't speak german

Hmmm. What does the DC-16 look like?




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Old 02-09-2011, 05:24 PM   #101
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This mod looks awesome! I have an idea for a weapon: dual pistols! That would be awesome!
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Old 02-09-2011, 09:06 PM   #102
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Yeah, a couple people have tried that before. Problem is, there's no firing animation for the left arm...




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Old 02-10-2011, 07:24 AM   #103
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i alredy made dual weapons! but they're still in development area! (right expression? )
but if they'll be fixed, what shouldn't be so difficult, they'll be in RCII!
and the dc-16...forget it! i used an WESTAR M11 rifle! looks a bit like the WESTAR M5 from the acr trooper mod! but in my eyes it looks better! (weapon with attachments!)

oh, and: 3rd person is in progress! when it is finished, you can switch between 3rd and 1st person like in battelfront! (JUST PLANS! but possible)
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Old 02-10-2011, 08:49 AM   #104
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Cool. Will the 3rd person have animations? And how would you aim? Would it be like battlefront, [kind of] overhead?
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Old 02-10-2011, 03:34 PM   #105
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Yeah, that's the right expression Cyro And you may want to use periods instead of exclamation points, if you put exclamation points all the time it seems like you're constantly excited

-Darth Vada

From playing RC a lot, there most likely will be animations for 3rd person. The extent of them, however, is questionable. If you've ever used 3rd person in campaign or multiplayer you'll notice that it doesn't move your arms when you perform a melee attack, etc.




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Old 02-10-2011, 05:45 PM   #106
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No, I meant will there be fixed animations(for jumping, melee ect.)?
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Old 02-11-2011, 08:48 PM   #107
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hmmm seems pretty neat O_o I might give it a download actually.


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Old 02-12-2011, 10:33 AM   #108
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well darth vada, there will be jumping animations! but the only problem so far is to enable the hud after using the code "freecamera 1"! i've moved the player to the left, so it looks loke in mass effect, or in bfII after zooming!
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Old 02-13-2011, 12:19 AM   #109
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Could you use the hud0 and hud1 cheats to solve that issue of enabling the hud somehow?




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Old 02-13-2011, 09:22 AM   #110
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already tryed! but skip might know how to do that! i'll ask him!
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Old 02-14-2011, 09:13 AM   #111
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Will you be able to sprint? Because that was one of the best additions in battlefront.
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Old 02-14-2011, 01:28 PM   #112
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Actually, you already are sprinting Except it's soo incredibly slow, no one notices. If you look in the controls you'll see there's a walk option button.




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Old 02-14-2011, 02:34 PM   #113
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i thought about a sprint option! but then i'd need new sprint hud arm anims! if anybody here can make ones like COD6 sprint and get it into RC it would be great!
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Old 02-14-2011, 08:56 PM   #114
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I know Hockey found a way to make your character move faster..maybe you could use that, but only for a set amount of time.




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Old 02-15-2011, 11:29 AM   #115
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i found this function already moonths ago!
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Old 02-15-2011, 12:15 PM   #116
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So how is the progress with the mod?
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Old 02-15-2011, 05:22 PM   #117
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mod makes good progress! but theres still much to do! final weapon set is not finished yet! i dont know! DC-15a, WESTAR M11, DC-16 or the smaller DC-15a rifles from the republic commando cinematic trailer?

(i think the last ones!)
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Old 02-16-2011, 10:02 AM   #118
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yea, the groundspeed thing is an easy way to increase the speed. maybe you could assiign a key to increase speed?




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Old 02-16-2011, 01:21 PM   #119
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Is it possible to get a slow-motion effect by lowering everything's speed? where is the groundspeed option anyways?




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Old 02-16-2011, 02:52 PM   #120
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for this i'd need a new trigger! but slo motion is just cool if the hud arms are perfect made like in crysis and the graphic is good!
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