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Old 07-27-2011, 04:40 PM   #1
CptPriceless
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[KOTOR] Jason Bourne Head

Alright this is Version .1, which means it's super beta. As the title suggests, this MIGHT be a head for Jason Bourne (I'm still deciding on whether to finish or not). Here are some screenshots; I used the asian head that no one uses, so it might seem a bit... Well asian.

Show spoiler


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Old 07-27-2011, 05:13 PM   #2
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No offence, but it looks nothing like matt damon.




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Old 07-27-2011, 05:22 PM   #3
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I know. I used the asian model, but I worked on it for about 20 minutes, so.


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Old 07-29-2011, 12:37 AM   #4
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Heh, it's a bit of an improvement over that default ugly head (still ugly, but slightly less )
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Old 07-29-2011, 01:50 AM   #5
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Why post something in a WIP thread that you admit you've only worked twenty minutes on?




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Old 07-29-2011, 05:29 AM   #6
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Pathetic.


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Old 07-29-2011, 05:57 AM   #7
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Pathetic.
isn't that ..overdoing it a little bit?
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Old 07-29-2011, 03:27 PM   #8
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Alright well I'm extremely busy with NKOR but I did path up a couple of major abominations, like the eyes, and parts of the lip. It still looks terrible, but hey. 2nd project, I'm don't feel bad

Show spoiler


The nose still looks stupid though. Sorry for the quality; Bad Software.


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Old 07-29-2011, 04:22 PM   #9
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Why post something in a WIP thread that you admit you've only worked twenty minutes on?
I've posted plenty of things in my WIP thread that I've only spent 5 minutes on.

Quote:
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Pathetic.
You're very nice...

I think the head looks slightly better. Needs some more work though. Nice job, and keep it up!



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Old 07-29-2011, 04:28 PM   #10
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Quote:
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Pathetic.
It's not easy to capture the likeness of a familiar character or actor/actress.


That said, you probably should try way harder before you announce a WIP.

One route you could take, for instance, is trying a completely different head. Heads are easiest to make when the original head matches what you're looking for as the end product. For instance, I wouldn't use the mullet head guy to make a Jackie Chan head.


Another good technique is to find something unique about the person's face and then make sure you have that dead on. Everything else has a bigger margin for error.

My Layne Staley head, for instance, I paid extra attention to his nose, forehead, lips and chin as those were characteristics that stood out to me. Of course, that wasn't all there was to making the head, but things like hair and his jawline weren't particularly... unique, you know?

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Old 08-01-2011, 04:40 AM   #11
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It looks good, but you need to make it look less Asian, as Matt Damon is barely Asian at all. I cant wait to see it finished and good luck!


Last edited by Snard; 08-01-2011 at 12:23 PM.
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Old 08-01-2011, 11:56 AM   #12
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Pathetic.
Quite rude, don't ya think? No? Well then maybe someone should go read the rules again...

Anyway, this does look like a major improvement, though I'm not exactly a fan of that head, so maybe I'm a little bit biased... xD
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Old 08-02-2011, 01:55 AM   #13
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Quote:
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Yeah I know that, but I want to make the mod so that no one's "favorite" head is demolished. That being said, it is pretty obvious that this mullet head is not a favorite. I'll see what I can do. Thanks for the advice and support guys

By the way, the only thing I'm having trouble with -as of now - is this asian's stubborn pea nose.
You don't have to demolish anyone's favorite head. You can add it as a new character appearance

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Old 08-02-2011, 02:18 AM   #14
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Quote:
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Quote:
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Pathetic.
isn't that ..overdoing it a little bit?
We expect nothing less from our friendly neighborhood Ghost Down.

Don't be discouraged by him, Cpt. But it will take quite a bit more work to make it look like the semi-legendary Matt Damon.

I'd advise you to import multiple images of the actor into your 3D model editor to use as references within your workflow.


Last edited by Trench; 08-04-2011 at 03:24 AM.
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Old 08-03-2011, 03:26 AM   #15
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I think it's better that it doesn't actually look like the movie character at all (personally, i'm not fond of mods that take me out of the game and into something else unrelated). Keep it up.
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