Ok I got a new batch of screenies and this armor is based on Episode 3 ( The Clone's disguised as Jedi ) Some textures are from the original Mandalorian armor. This is part of the Mandalorian Super Armor pack
I have two more screens. And this one actually came out better than I thought! Its a Desert Camouflage Mandalorian Armor - Part of the Mandalorian Super Armor Pack. SPOILER ALERT: This is one of the "Surprises" I mentioned earlier on first post, so if you dont want to spoil the surprise dont click on Spoiler. I'm not forcing you not to see it, just see it if you want, I may make some edits to the armor so it could be more of a surprise anyways. PS: Sorry for the bad quality - it will look much clear and better when its in game.
Red robe looks nice (needs some more work though).
The blue mandalorian is too blue, throw in some other color(s) in there.
The chest symbol on the green one needs fixing (nice color scheme in that one btw, i'm not a fan of camouflage in kotor but this one looks kinda nice).
The blue mandalorian is too blue, throw in some other color(s) in there.
It is supposed to be blue like that, there is also a Red and Yellow one like that. Same design but different color, however I will change the belt, and add more designs
I took a try at modeling a new area ( this is my first time making an area ) for a mod I might be working on in the future, Quanon's Turtorial on modeling a new area helped me a lot. Here are some screens on the area. NO TEXTURES YET!
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Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
Not bad, not bad at all. I really like it. Just remember that anyone can make those nifty high quality models we see in games, the only limitation is your imagination. Keep up the good work dude!
Check out what's going on with Shadows of the Empire at the original thread or at the official web site:
I took a try at modeling a new area ( this is my first time making an area ) for a mod I might be working on in the future, Quanon's Turtorial on modeling a new area helped me a lot. Here are some screens on the area. NO TEXTURES YET!
Looks great! And very clean!
Can I ask what it is? A interiour of a ship or a base? Hideout for some smugglers?
I started a new WIP last week, its a planet mod, which is really the yavin planet in K1 but this mod changes it to be Corellia with a new main plot, side quests, items, and more. So far I have Done Layout, 1 module. Whole main quest was written last night. There will be 9 modules in all, 4, before exchange leader is killed, and another 4 for after exchanged leader is killed, and 1 for Exchange Space Station. I honestly think this can be done, however I will need help with scripting.
The main plot for Corellia is this, SPOILER ALERT!
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Main Plot: The exchange is threatening the people of Corellia especially of the city of Coronet. The governor needs the PC’s help to stop the exchange from attacking and threatening the people of Coronet. You need to kill the leader of the Exchange attacks to make the Exchange stay away.
I will post screenies by tomorrow, because only 1 module has been started and its 23% done. Also I will keep updated on progress. Another thing as that I am looking for side quest Ideas. Please PM me if you have a side quest Idea.
PROGRESS
Characters: 12%
Dialogue: 6%
Plot: 100%
Story: 100%
Side Quests: 0% <-Not Started
Skinning: 0% <- Not Started
Voicing: 0% <- Not Started
Modules: 12%
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
I have one screenie for you guys, its how corellia will look like in the galaxy map, however the white square is what i need help with, Does Anybody know the name of the file to change the planet texture on the galaxy map? ( NOT ICON )
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
You seem to be one of those newbie modders that just-so-happens to have their best talent as one of the hardest things in modding (modeling). Well done!
Hilt: awesomeness!
Forgive, but never forget. No amount of DLC can take back lying to your fan base. Trust is earned, not downloaded.
Sorry for not posting here in a while, but I plan on making a model for KotOR and TSL and the model is going to be the sword of triton from POTC 4. Overall, the sword might be easy except the hand guard part, what do you guys think? I think it can be done, though it could take about a week.....or more than that.
Pic's of the real Sword of Triton
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Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
I have one screenie for you guys, its how corellia will look like in the galaxy map, however the white square is what i need help with, Does Anybody know the name of the file to change the planet texture on the galaxy map? ( NOT ICON )
You'll want to find 'GUI_yavin_1' under ERFs->Texture Packs->swpctex_gui->G.
I just got 3ds max 2011 today, and well im back to area modeling business and this model is for Ord Mantell in a mod I might announce in a few weeks. All I need to do is add a walkmesh and export! INCLUDING TEXTURES! NOTE: This area model is a settlement of Ord mantell.
SCREENS
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The skybox isn't finished, I just added a cloud texture. Also, if you can't see it, the poly count is 43,096
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
Dayum! Nice models. Very good for one just starting out.
And what happened to your other model?
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Originally Posted by Dak Drexl
Looks really nice! My only suggestion would be to tile the texture in some areas, namely the ground. It would make it look a lot better.
But great job!
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Originally Posted by Disturbed205
Amazing! Another great area modeler. Looks great.
Thanks! And the other Area model, I might not finish, theres still a chance for it to be complete though. Im setting that aside from my other projects.
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
NICE! I couldn't really imagine it very well when we were talking on the chatbox, but you blew whatever expectations I had outta the sky! Textures could use some tweaking, but DAYUM. That is an absolutely amazing start.
Im sorry for not updating this thread in a while (Playing TOR), the reason is that recently (On Christmas) I got TOR, and im addicted to the game. However I will probably show my updates to my WIP's by the 21st.
-MrObiWan
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.