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Old 04-10-2007, 06:12 AM   #121
Terl42
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Jager, thanks alot for the list of other emu's.

and has anyone heard or seen anything come of this post? (about 8 months ago by DMUK) I've been unable to find anything further on this, or any comments from SOE for that matter, and I'm sure SOE's got to be thouroughly pissed about the emu's being worked on-yet they refuse to comment...



Quote:
Originally Posted by DarthMaulUK
We (as in the LFN Network) will be posting a statement about SWGEmu shortly. Lucasarts have brought it to our attention.

The whole idea is VERY exciting and expect full updates from us shortly. Naturally, if any of you out there are coders - PLEASE lend your support.

I've made some changes to some earlier posts and apologise for any confusion caused.

DMUK
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Old 04-10-2007, 03:11 PM   #122
magna mandaloe
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so JTL will be included Correct? and if its open Source does that mean you can edit it to have new ship or another ship flyable? also what if you have installed a game that already has Patch 15 in it?

and if LA is truely supporting us SOE can't say squat.





*Changed cause I did'nt like old much*
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Old 04-11-2007, 01:25 AM   #123
Terl42
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Quote:
Originally Posted by magna mandaloe
so JTL will be included Correct? and if its open Source does that mean you can edit it to have new ship or another ship flyable? also what if you have installed a game that already has Patch 15 in it?

and if LA is truely supporting us SOE can't say squat.
I'm reasonably sure that JTL will be included in it, though it my be one of the last parts implemented, and it would be up to the server opperators weather or not to even include JTL in the "publically hosted server". The SWGEmu team (as far as I know) are trying to reverse engineer the server code as it was at patch 12.1 (a time shortly before the CU, so yes, JTL would be part of the codeing they do-IF they get around to it. The complete construction of a 12.1 server code is the intent, but of course time and difficulty may alter it.

Some of the EMU teams do have open source as far as letting you try your hand at fixing stuff, but just because you do this, doesn't mean it will be implemented. Final call for that is of course up to the dev team in charge of the individual server. From what I could figure out, this source mostly comes from what teh SWGEmu team has hared previously, then butchered/patched to fit the whims of the teams makeing their own code based off this code.

Most of the EMU sites have links/instructions for reverse patching for people who got the most recent live update, and need to get the right .dll's that were corrupted from the recent patch.
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Old 04-11-2007, 12:11 PM   #124
PhantomLeader
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Here are some juicy bits from the latest Q&A session showing how far along we are. You can find the whole Q&A at http://www.swgemu.com/forums/showthread.php?t=2879

Quote:
Q) What % would you say JTL is complete?
A) 90%

Q) Do you feel like you will be able to add in professions soon?
A) Its a bit further on the to do list, but in the near future yes.

Q) How is experience implemented? with mobs?
A) Its there. We just wont award xp for mobs on the upcomming TC until Professions are in.

Q) You said resources were in the ground.. what percent of crafting is done along with that?
A) Most of the protocol behind crafting is done. Just the data related items are still in infancy.

Q) When do you guys think you will add groups to the TC?
A) Its on the top 10 SWG related features to do for Core3.

Q) To go along with Erec's question, how about NPCS?
A) They will be in the next TC. Watch for it

Q) Is there any word on placing structures?
A) Research was done and completed last month by Ultyma.

Q) New Content?
A) New models and skins? Not supported. New missions, quests, npcs etc yes.

Q) Can we expect some fun "events" to go along with the tests on TestCenter?
A) Thats the new direction our TC will be taking. Themed events for each stres test.

Q) What is on the top 10 list?
A) This top 10 list should ideally be completed in no more than 1.5 weeks, though it could take longer due to life. These are SWG related functions and do NOT include internal improvements to the server such as clustering & stability fixes.http://swgemu.com/paste/index.php?re...04041620089573
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Old 02-21-2009, 04:00 PM   #125
Nedak
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Wow, sorry for necroing this thread but damn, EMU has changed so much since the last post. haha
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Old 12-27-2011, 10:07 PM   #126
dust906
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time to bring this thread back to life
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