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Thread: [req] SWOTOR force powers (K1,K2)
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Old 01-13-2012, 04:09 AM   #1
vejn
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SWTOR force powers/class abilities(K1,K2)

Hi,
will there be new force powers mods which are in SWTOR ?
All in one mod (KOTOR) is a must have for me, but with Brotherhood of Shadow: Solomon's Revenge
it will be nice to have new powers.
Thx

Charged Burst - Fires a series of powerful blasts for weapon damage. Can only be used from cover. Fires both blasters if dual wielding.

Lucky Shots -increases the target's critical hit chance by 5% for 60 minutes

Sabotage Charge - Attaches a sabotage charge to the target that detonates when the target takes damage, dealing kinetic damage. Standard and weak targets are additionally knocked down and set on fire, dealing additional elemental damage over 3.0 seconds (this will be something like sticky grenade for all types of grenades)

Pulse Cannon - this can be new weapon which sprays waves of ionizing energy at targets in cone, dealing elemental (sonic or ice) damage over the duration.


Btw, is there more sonic weapons with more power for KOTOR ?

Last edited by vejn; 01-31-2012 at 06:50 AM.
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Old 01-13-2012, 12:52 PM   #2
UltimateHK47
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Explain please. You miss pelt SWTOR in the title and description, kotor is a game and BOSSR is a very good mod for kotor 1. What is your request exactley?


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Old 01-13-2012, 02:16 PM   #3
vejn
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Quote:
Originally Posted by DarthJango/Weasley View Post
Explain please. You miss pelt SWTOR in the title and description, kotor is a game and BOSSR is a very good mod for kotor 1. What is your request exactley?
Yes, I mispelled.
I ment mod for new abilities/specialization skills which are introduced in
SWTOR (MMO).
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Old 03-21-2012, 05:27 AM   #4
vejn
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Also, could it be added some biotic powers just like in ME3 ?

Shockwave, Warp, Singularity
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