This is it the visual upgrade enhancement for the sith lords. These textures are in TGA format. There also in an self extracting exe format all you have to do is point the install to the override directory.
Thanks i have gotten more organized and creative over the years since 2007. But i think its time to exit modding stage left.
Thanks glad you liked it
Very cool. I'm on Nar Shaddaa at the moment and it's definately more interesting looking. It just sucks we can't control the textures better if you know what I mean. Like what gets a texture and what dosen't if they are using the same names.
Korriban is actually fine, just the colors are throwing me off a little. It could be fine though.
Malachor, I'm used to the marble walkway and while the interior reskin is technically nice, it still seems weird (maybe cuz I'm too used to the old version).
Very cool. I'm on Nar Shaddaa at the moment and it's definately more interesting looking. It just sucks we can't control the textures better if you know what I mean. Like what gets a texture and what dosen't if they are using the same names.
Yea i just work around it best i can
Quote:
Originally Posted by Sith Holocron
Xarwarz, could you post your new skins for the Ebon Hawk in your original post?
Actually i didnt redo the eben hawk to 2011 version is available at the above link
Quote:
Originally Posted by VarsityPuppet
Cannot wait to try Dxun and Onderon!
Malachor and Korriban I'm a little unsure about.
Korriban is actually fine, just the colors are throwing me off a little. It could be fine though.
Malachor, I'm used to the marble walkway and while the interior reskin is technically nice, it still seems weird (maybe cuz I'm too used to the old version).
Yea i put focus on exteriors in this mod..pics are deceiving at times. thats why i tell people to try first...Yes i know some textures take a minute to get used too but at least its easy on the eyes eh
Quote:
Originally Posted by newbiemodder
looks great Xar..kinda diggin how Malachor looks...unsure about Onderon..but we'll see...nice job.
Thanks..onderon was a hard one like nar shadaa there so many shared textures on these levels its like a puzzle but i did what i could i think it came out nice
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JEDI.ACADEMY. HI REZ LIGHTING--MODELS ON MOD DB--VE-2013--TSL V.E. 2012--KOTOR 2012......
No im done with kotor and tsl as for now im pretty pleased how far ive come with these mods....im going of the grid for a long while. But ill check in on comments for this post
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Extremely Sexy <3 It looks a lot smoother than before. I think it's just my graphics card but before there were some lines in between every square these textures were applied to. Now it looks much smoother, and much sexier. Very good job man.
Extremely Sexy <3 It looks a lot smoother than before. I think it's just my graphics card but before there were some lines in between every square these textures were applied to. Now it looks much smoother, and much sexier. Very good job man.
Thanks id recommend a an up to date graphics card for this one.
Quote:
Originally Posted by JediRevan1
Couldn't download it. Said the site didn't have any mirror sites
The site seems to be having issues have to try later
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Well, I love the level of detail, but the colors are too "loud" in most places, and look too much like a solid sheet of texture. It's kind of reminiscent of an old PS1 Tomb Raider game in some places, most notably Telos' interior and Feedon Nadd's tomb's interior. It looks totally different in the videos from the screenshots; the screenshots are extremely flattering.
Quote:
Originally Posted by a silly noob
YOURS VERY SLOW ! PLS NEW PROGRESSS PLS NEW UPDATES PLS DARK FORCES FİNAL VERSİON İ CAN WAİTİNG KOTF PART 1 RELEASED 5 YEAR AND İTS 1 MAN ( OSMAN GUNYAZ DEVELOPERS ) BUT YOURS VERY PEOPLE İ CANT WAİTİNG 5 YEARS
The new skybox for the Telos Polar Plateau is STUNNING! Mountains, vistas, and lakes! Obsidian should be ashamed of themselves for the one they had put in.
Well, I love the level of detail, but the colors are too "loud" in most places, and look too much like a solid sheet of texture. It's kind of reminiscent of an old PS1 Tomb Raider game in some places, most notably Telos' interior and Feedon Nadd's tomb's interior. It looks totally different in the videos from the screenshots; the screenshots are extremely flattering.
Yea i had to work based on where the texture got shared in certain areas to avoid to many odd textures showing up in the wrong place. If i used a texture with lines in freedom tomb then it would have looked odd in some places, so i used two different solid textures for it.
Quote:
Originally Posted by milestails
The new skybox for the Telos Polar Plateau is STUNNING! Mountains, vistas, and lakes! Obsidian should be ashamed of themselves for the one they had put in.
Thanks does wonders for that spot
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Would your 2011 TSL Mod or your 2012 TSL Mod more closely resemble the KotOR 2012 one?
So far I really like the 2012 TSL one from the screens and such so good job 10/10 BUT I don't want to install it and then go back and forth between KotOR Dantooine/Korriban and TSL Dantooine/Korriban and see drastic changes.
"It's the one that says Bad Mother ****er." - Jules Winnfield... Describing his wallet, Pulp Fiction.
Would your 2011 TSL Mod or your 2012 TSL Mod more closely resemble the KotOR 2012 one?
So far I really like the 2012 TSL one from the screens and such so good job 10/10 BUT I don't want to install it and then go back and forth between KotOR Dantooine/Korriban and TSL Dantooine/Korriban and see drastic changes.
Well the noticable factors from thos planets would be the rocks on the tsl 2012 are more realistic in depth of perception...meaning the cracks and bulging rocks have a shadow between them
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