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12-31-2011, 04:38 PM
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#41
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Rookie
Join Date: Jul 2009
Location: The Forest...
Posts: 220
Current Game: TF2, Minecraft
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I'm also wondering if it can be fixed since it also happens with RedHawke's companion mod.
I am the Alpha and Omega.
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12-31-2011, 09:48 PM
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#42
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Bastards of Young
Join Date: Jan 2004
Location: Left of the Dial
Posts: 703
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It's T3's slot. Don't know why but it does that.
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12-31-2011, 11:43 PM
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#43
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Rookie
Join Date: Nov 2010
Location: x 71.706936, y -42.6
Posts: 81
Current Game: KOTOR/TSL
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Quote:
Originally Posted by deathdisco
It's T3's slot. Don't know why but it does that.
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So how would I go about doing that? Replacing a different NPC?
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01-01-2012, 02:42 AM
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#44
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Rookie
Join Date: Jun 2011
Location: Pickerington, OH
Posts: 212
Current Game: KotOR II
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Looks like it's coming along nicely now. I could also do custom robes for her too, if you like.
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01-01-2012, 10:42 AM
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#45
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Bastards of Young
Join Date: Jan 2004
Location: Left of the Dial
Posts: 703
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Quote:
Originally Posted by Gorgod
So how would I go about doing that? Replacing a different NPC?
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You could try replacing HK-47 or Juhani but it never bothered me using T3's slot.
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01-01-2012, 12:33 PM
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#46
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A handful of dust.
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,688
Current Game: KotOR II
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Juhani, I believe, is used for Inyri's recruitment mod, so it might be better to pick HK, from a compatibility standpoint.
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01-02-2012, 05:37 PM
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#47
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Junior Member
Join Date: Mar 2006
Location: Nathan City
Posts: 363
Current Game: Kotors 1 and 2
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Or just disregard the height alot of people with mods that replaces T3 just ignore it
DOMO ARIGOTO MR. ROBOTO
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LEADER OF THE GALACTIC FEDERATION
#1 YLANA SKYFIRE FAN

AZULA IS SEXY
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01-05-2012, 12:38 PM
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#48
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Rookie
Join Date: Nov 2010
Location: x 71.706936, y -42.6
Posts: 81
Current Game: KOTOR/TSL
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Alright, so far so good. The only question I have left for now is how to handle the progression of the dialogue trees for Nara.
You know how in vanilla KOTOR you had to wait a while before you could talk to your party member? Like, you would complete one dialogue node and had to wait a few levels before you could continue the dialogue tree? That's what I'm trying to do.
I sort of have an idea of what it's supposed to look like thanks to Recruitable Kay's source scripts, but I'm mostly clueless. Could anyone provide a script for this?
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01-05-2012, 03:42 PM
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#49
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Senior Member
Join Date: Feb 2008
Location: Look to your left.
Posts: 1,564
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Unfortunately this would be a lot easier in K2 - you wouldn't even need to make your own scripts. But anyway, basically you need to apply a conditional script to each node to check the status of a global number. The conditional script should look something like this:
Code:
int StartingConditional() {
string sString = "GLOBAL_VARIABLE_NAME"
int iInt1 = #
int iInt2 = #
if( GetGlobalNumber(sString) > iInt1 &&
GetGlobalNumber(sString) < iInt2 ){
return TRUE;
}
else return FALSE;
}
...or this:
Code:
int StartingConditional() {
string sString = "GLOBAL_VARIABLE_NAME"
int iInt = #
if( GetGlobalNumber(sString) == iInt ){
return TRUE;
}
else return FALSE;
}
The first checks whether the global is between two numbers, while the second checks if it's exactly one number. Depends on what you need. You will need a separate script for every possible condition. Just change the numbers.
You can apply these to either Nara's dialogue or the player's responses, doesn't matter - just make you structure it so they all get a chance at being checked at some point during the game. And generally, the earliest available dialogue should be at the bottom and the latest at the top; this is done so that early dialogue can't accidentally appear again, although you shouldn't have this issue if you use the scripts carefully.
You also need a script to set the global number, but we already went over that, yes? To be safe, fire this later on in the conversation, such as when the party member tells you to ask again when you level up.
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05-28-2012, 01:38 AM
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#50
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Rookie
Join Date: Nov 2010
Location: x 71.706936, y -42.6
Posts: 81
Current Game: KOTOR/TSL
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Hey guys, I'm back from a very long break of modding- for the fifth time. Recruit Nara is chugging along fairly well, I thought I'd give you guys a little update. Here's the second party dialogue. I won't spoil the entire plot line of course, but a few sneak peeks won't hurt. My dialogue is pretty bad so that spot for a committed dialogue editor is still open. I'm not gonna lie, the plot isn't the best either, so a plot editor or whatever would be nice. I'm also aware of the "rether" typo, I got it covered. I got the dialogue progression done too, I'm doing it by levels, and it works pretty well.
Hilt courtesy of the great Ferc Kast, it looks great.
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05-28-2012, 02:18 AM
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#51
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Applesauce Tractor
Join Date: Apr 2006
Location: California
Posts: 530
Current Game: The Old Republic
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I don't think you need a dialogue editor, that stuff sounds pretty good. Just my opinion.
Thank you Gorgod.
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05-28-2012, 09:09 AM
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#52
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Junior Member
Join Date: Jun 2011
Location: Computer Desk
Posts: 285
Current Game: swtor
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It's great to see an update Gorgod! I must say I totally agree with Zhaboka, the dialogue wasn't bad at all. And from what I saw from this little video, the story is looking pretty good. Glad you're back,  i'm looking foward to release.
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05-28-2012, 11:48 AM
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#53
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Junior Member
Join Date: Jun 2011
Location: California
Posts: 484
Current Game: KotOR 1 Restoration
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Looks nice man.
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05-28-2012, 05:18 PM
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#54
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Rookie
Join Date: Jul 2009
Location: The Forest...
Posts: 220
Current Game: TF2, Minecraft
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Looks better than when you originally concepted it back in the chat. 
I am the Alpha and Omega.
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05-28-2012, 07:57 PM
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#55
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Rookie
Join Date: Nov 2010
Location: x 71.706936, y -42.6
Posts: 81
Current Game: KOTOR/TSL
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Thanks for all the comments! I'm now doing the fourth party dialogue which dips into topics like the bisexual romance and her multi-planet quest where you meet people from all corners of her past. I am still in dire need of a female voice actor, so if any of you could hook me up with that, that'd be great. Her past is definitely intense and immersive, but unfortunately I won't be posting the third dialogue so you all will have to play to find out what she's all about. If you're interesting in testing, please say so, I'd love to have you on board to have a 'lil peek of the game before it's release.
I also need someone to voice an old dark force user and Nara's adoptive father who is sort of a too cool for school sort of character if you get what I mean. Feel free to PM me or just post in the thread.
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05-28-2012, 08:03 PM
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#56
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The Divine
Join Date: Apr 2010
Location: Amerikhastan
Posts: 1,015
Current Game: TOR
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Quote:
Originally Posted by Gorgod
I am still in dire need of a female voice actor, so if any of you could hook me up with that, that'd be great.
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Probably Inyri Forge. Zhaboka is a pretty good female voice actor too, y'know.
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05-29-2012, 11:26 PM
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#57
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Applesauce Tractor
Join Date: Apr 2006
Location: California
Posts: 530
Current Game: The Old Republic
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Quote:
Originally Posted by LDR
Probably Inyri Forge. Zhaboka is a pretty good female voice actor too, y'know.
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HAHAHAHAHA!!! HA! Ha... Ha. Nope.
Thank you Gorgod.
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