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Old 05-19-2012, 12:33 PM   #161
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Originally Posted by Trex View Post
I was under the impression this was just a planet mod (and for kotor 1). Am I wrong?
Lengthy reply sent to you via PM.

Edit: Since a few of you were curious, the bulk of the lengthy reply were other mods I thought might work with TJM and I thought I wouldn't clutter this thread with all of them. In addition, since Trex would have to get permission to use them, why tease all of you with "what if" until the permissions are in hand.

The only portion I covered about Sleheyron was "Well, I believe that Logan23 (the Revenge of Revan guy) was asking for it too. I think you'd have a shot at it as well."

Anyway, back to the discussion!




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Last edited by Sith Holocron; 05-19-2012 at 03:27 PM. Reason: Clarifiied my post (hopefully)
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Old 05-21-2012, 07:13 AM   #162
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OK, I'm officially throwing this open for beta testing. If you want to play, PM me.

To quote myself from the last page... :

Quote:
Remember, beta testing isn't just a case of 'i get to play it before everyone else'. A level of serious commitment will be needed. You will be expected to play the mod with a notepad by your side, stopping to make articulate notes every couple of minutes, then type the entire thing up and send it to me.

There is a good chance you could be sending me the equivalent of a small essay! Consider carefully whether you want to do this or not.
If you think you're up for it, contact me!


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PLAY THE TOTAL CONVERSION MOD NOW! . | If you're interested, my almighty fanfic can be read here.
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Old 05-23-2012, 02:15 PM   #163
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Originally Posted by darth-ackbar View Post
Hi everyone, if you don't mind me asking, how did trex make the picture of revan for the main menu (sorry I can't seem to get LF to quote but it was on page 2) did he change the mainmenu01 model somehow, or not?

Also, is this mod available to download yet, the 1.0 version is no longer available on filefront or on megaupload(damn sopa)

Thanks and good luck with the mod Trex.

EDIT: Just read through page 3, has Trex re-uploaded the 1.0 yet or would someone who has the files be kind enough to send me them?
i thought the sopa act got cancelled


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Old 05-23-2012, 04:13 PM   #164
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i thought the sopa act got cancelled
It has but megaupload is still down and forever will be(very likely). But now they are using CISPA as a cover. Plus I think they are still voting for ACTA.


I am back.
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Old 05-27-2012, 02:35 PM   #165
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OK, new job for any volunteers :

I am now trying to fill up all the unvoiced roles in the mod. If you want to apply for voice acting, PM me! I'm not after anything too large but I have a ton of parts which are three to seven lines which I would like voices for. You don't have to have a perfect voice, but if you want to have a go at 'republic soldier number three' or 'iridonian mercenary' for example, I'd love to hear from you.


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Old 05-27-2012, 06:19 PM   #166
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i cant wait for the finished version even if the finished version has bugs they can still be fixed. but TJM so far has quiet parts for dialogue which you already know about right trex?


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Last edited by J4ngo; 06-02-2012 at 05:16 PM.
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Old 05-29-2012, 12:29 PM   #167
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Quote:
Originally Posted by J4ngo View Post
i cant wait for the finished version even if the finished version has bugs they can still be fixed. but TJM so far has quiet parts for dialogue which you already know about right trex?
Don't worry, the new release has every line of dialog voiced. I'm actually getting quite a lot of volunteers, from this forum and others


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Old 05-29-2012, 02:35 PM   #168
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You shouldn't be surprised.


Good with dialogues and getting better
Working on Scripting and Module Editing/Re-skinning
Started work on Modeling New Areas
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Old 06-13-2012, 02:48 PM   #169
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So, where am I up to now then?

New player characters – sorted.
New underwear for everyone, including PCs - sorted.
New outfit for the male pc – sorted.
Planet retextures – Everything finished (about 10 modules needed doing. Not any more.).
Movies – About 12 more to go (out of 30).
Populating emptier modules – sorted.
Creating and adding new placeables to modules – sorted (see pics below).
New appearance for chancellor’s guards – sorted.
New assassination missions added.

Well over a hundred bugs fixed thanks to my beta testers. I think the first half of the game is sorted.

Voice actors for all the main parts are now sorted, and many of them sound really good.

Time for some pics :

The female and male PCs each have new underwear, as do the rest of the party members. Nothing too naughty, just something that looks different and decent.

Show spoiler


I created some barns/farmhouses and spread them around telos to make it look more like a farming community.

Show spoiler


Apart from filling up the streets with as many placeables I could find in the game that made sense, I created two entirely new placeables for Coruscant ; A free standing advert (with four variations), and a bridge to cross overhead occasionally. Looks much more 'Coruscanty' to me now, especially when I fill it up with even more people.

Show spoiler


Remember those dodgy looking Calo Nord based private guards from the orginal? Well, now we have these.

Show spoiler


As soon as I have a few more voice actors deliver their lines, I should have a cool looking trailer too.

Still looking for volunteers for smaller parts of around five to ten lines each!

All I need is for you to record some basic mp3s then send them to me. PM me if interested!


KNIGHTS OF THE OLD REPUBLIC : THE JEDI MASTERS
PLAY THE TOTAL CONVERSION MOD NOW! . | If you're interested, my almighty fanfic can be read here.
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Old 06-13-2012, 04:04 PM   #170
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Nice one Coruscant looks amazing.


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Old 06-19-2012, 01:52 PM   #171
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Grr. Just learned how to do lens flares and saw it makes the fmv scenes look even better, so I will now probably have to redo a bunch of them.

Damn my desire to learn new skills!

Show spoiler


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PLAY THE TOTAL CONVERSION MOD NOW! . | If you're interested, my almighty fanfic can be read here.
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Old 06-19-2012, 10:02 PM   #172
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That looks AWESOME.



Thank you Gorgod.
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Old 06-19-2012, 10:17 PM   #173
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Nice nice!


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Old 06-20-2012, 07:08 AM   #174
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Whoah, things are shaping up rather nicely, especially that Coruscant.
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Old 06-20-2012, 01:16 PM   #175
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damn trex you are good.
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Old 06-22-2012, 02:09 AM   #176
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This looks REALLY good so far. I can't wait for the release.


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Old 06-22-2012, 01:31 PM   #177
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Wow, im impressed. Keep up the work


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Old 06-27-2012, 02:16 AM   #178
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Originally Posted by p8ntball View Post
Looks great! What's your ETA?

Moderator note [06-28-2012 10:20 AM]

This sums it up... It will be done, when it is done. Please don't clutter up OP's thread with those questions.




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Last edited by mimartin; 06-28-2012 at 10:20 AM.
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Old 06-27-2012, 06:45 PM   #179
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Quote:
Originally Posted by Trex View Post
So, where am I up to now then?

New player characters – sorted.
New underwear for everyone, including PCs - sorted.
New outfit for the male pc – sorted.
Planet retextures – Everything finished (about 10 modules needed doing. Not any more.).
Movies – About 12 more to go (out of 30).
Populating emptier modules – sorted.
Creating and adding new placeables to modules – sorted (see pics below).
New appearance for chancellor’s guards – sorted.
New assassination missions added.

Well over a hundred bugs fixed thanks to my beta testers. I think the first half of the game is sorted.

Voice actors for all the main parts are now sorted, and many of them sound really good.

Time for some pics :

The female and male PCs each have new underwear, as do the rest of the party members. Nothing too naughty, just something that looks different and decent.

Show spoiler


I created some barns/farmhouses and spread them around telos to make it look more like a farming community.

Show spoiler


Apart from filling up the streets with as many placeables I could find in the game that made sense, I created two entirely new placeables for Coruscant ; A free standing advert (with four variations), and a bridge to cross overhead occasionally. Looks much more 'Coruscanty' to me now, especially when I fill it up with even more people.

Show spoiler


Remember those dodgy looking Calo Nord based private guards from the orginal? Well, now we have these.

Show spoiler


As soon as I have a few more voice actors deliver their lines, I should have a cool looking trailer too.

Still looking for volunteers for smaller parts of around five to ten lines each!

All I need is for you to record some basic mp3s then send them to me. PM me if interested!
trex in TJM whenever i enter the rough barricade that leads to the exit to the jungle depths where you meet the shadow the game freezes.


my favorite tv shows are ninja warrior,wipeout,and wheel of fortune.

Last edited by J4ngo; 06-27-2012 at 06:52 PM.
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Old 06-29-2012, 08:20 AM   #180
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Quote:
Originally Posted by J4ngo View Post
trex in TJM whenever i enter the rough barricade that leads to the exit to the jungle depths where you meet the shadow the game freezes.
I would suggest redownloading and reinstalling the modules.

Beyond that, I would also suggest waiting for the 2.0 of course.


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Old 07-04-2012, 02:47 PM   #181
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OK, here's a weirder request. I'm putting together the updated version of the opening movie and need someone to proof read my opening crawl. Spellcheck says it's OK, and I've been over it at least ten times, but there still might be something I've missed. If you have a couple of minutes, let me know if you find anything.

Show spoiler


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Old 07-04-2012, 03:26 PM   #182
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Quote:
Originally Posted by Trex View Post
I'm putting together the updated version of the opening movie and need someone to proof read my opening crawl.
The concept is nice, but it's way too long for a Star Wars opening sequence - mostly due to unnecessary addons and somewhat awkward syntax. Since each "paragraph" is commonly 1-2 sentences long, I took the liberty to help you cut. Hope this helps!

Show spoiler


Show spoiler


You don't necessarily have to use these changes/cuts, but this is just my personal imput.



Last edited by CptPriceless; 07-04-2012 at 11:18 PM.
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Old 07-05-2012, 08:15 AM   #183
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I feel you make some good points. I've also just had an hour long binge looking through and analysing the actual star wars crawls, so first of all, lets's have some fun statistics.

Sizes of opening crawls :

EP 1 : TPM - 78 words
EP 2 : AOTC - 80 words
EP 3 : ROTS - 75 words
EP 4 : ANH - 83 words
EP 5 : TESB - 81 words
EP 6 : ROTJ - 78 words

Average word count : 79.17

The crawls also follow a notable pattern based on their paragraphs :

Paragraph 1 : Always describes the state of the galaxy/society (there is war, there is a rebellion, there are seperatists etc).

Paragraph 2 : Explains how the current plot was instigated, usually via something that has just happened prior to the film (Leia stole the plans, Grevious invaded Coruscant etc).

Paragraph 3 : Set up the first scenes we see in the film (Vader is dispatching probes, two Jedi are trying to rescue the Chancellor etc).

The only exception to this seems to be ROTJ, where all three paragraphs just seem to state what's going on in a general sense, probably because it follws on so directly from the end of TESB.

So, back to the topic :

- My original crawl in 1.0 : 111 words !
- My working progress crawl posted above : 132 words !
- CptPriceless' above : 93 words

Combining everything together, I now think I'm going to go with this :

Show spoiler


Wordcount : 79
It also fits the three paragraph structure.


KNIGHTS OF THE OLD REPUBLIC : THE JEDI MASTERS
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Last edited by Trex; 07-05-2012 at 09:40 AM.
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Old 07-05-2012, 12:39 PM   #184
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That seems to work. Perhaps a few word changes here and there. I bet it will look better within the class Star Wars intro format.


"It's the one that says Bad Mother ****er." - Jules Winnfield... Describing his wallet, Pulp Fiction.
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Old 07-06-2012, 12:26 AM   #185
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Originally Posted by Trex View Post
Average word count : 79.17

The crawls also follow a notable pattern based on their paragraphs :

Paragraph 1 : Always describes the state of the galaxy/society (there is war, there is a rebellion, there are seperatists etc).

Paragraph 2 : Explains how the current plot was instigated, usually via something that has just happened prior to the film (Leia stole the plans, Grevious invaded Coruscant etc).

Paragraph 3 : Set up the first scenes we see in the film (Vader is dispatching probes, two Jedi are trying to rescue the Chancellor etc).

- My original crawl in 1.0 : 111 words !
- My working progress crawl posted above : 132 words !
- CptPriceless' above : 93 words

Show spoiler


Wordcount : 79
It also fits the three paragraph structure.
I would say don't limit yourself to the average. However, it does look like it's enough. All that matters now is wording. Let's see what we can do.



Show spoiler



Last edited by CptPriceless; 07-06-2012 at 01:03 AM.
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Old 07-06-2012, 12:41 AM   #186
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**whose
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Old 07-06-2012, 01:03 AM   #187
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**whose
Didn't catch that one, thanks.


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Old 07-06-2012, 09:10 AM   #188
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there should be a "the" between "for", and "legendary", cause right now it's "A lone scientist searches for legendary general," And you guys did an exelent job of cutting the title crawl down. Looking forward to release for this version of TJM.




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Old 07-07-2012, 11:05 AM   #189
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Hey Trex if you had to estimate when do you think the mod will be out.
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Old 07-07-2012, 11:24 AM   #190
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Hey Trex if you had to estimate when do you think the mod will be out.
OK, I'll actually jump in and answer this before a mod deletes your post.

I'm working on the last three FMV cinematic right now (out of 37). I won't be making any predictions as to when I'll be finished as they're unpredictable, but they are pretty much the last thing I have to do on the mod.

I'm also organising and in some cases waiting for actors to get back to me, which can also be very unpredictable.

When those two things are sorted, I'll be ready to announce an official date.


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Old 07-08-2012, 04:19 PM   #191
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I like Cpt. Priceless' latest version quite a bit. It's got the right tone and wording, definitely. Great editing jobs on his and Trex's parts, but that last one really nails it.



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Old 07-09-2012, 06:16 AM   #192
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I like the captain's rework enough too, but there's a few parts I'm not as keen on, mainly because they aren't acurate with the content in the mod (you weren't to know of course, you haven't played it ).

Quote:
Originally Posted by CptPriceless View Post

Show spoiler
So, following on from all that, here's what could be the final crawl that I'm very happy with :

Show spoiler


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Old 07-09-2012, 04:17 PM   #193
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for me trex last text be good but something missing and i don"t know what is the missing part.but trex final results text is great.
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Old 07-09-2012, 08:18 PM   #194
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The darkest power ever to wield the force lingers

A powerful darkness within the force lingers

Or somesuch nonsense. I don't know. Throwing things out there lol.
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Old 07-10-2012, 02:08 AM   #195
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Originally Posted by Trex View Post
I like the captain's rework enough too, but there's a few parts I'm not as keen on, mainly because they aren't acurate with the content in the mod (you weren't to know of course, you haven't played it ).



So, following on from all that, here's what could be the final crawl that I'm very happy with :

Show spoiler
This really does look great, I just have a small suggestion if I may?
(FYI, I've been watching this project for a VERY long time, just never posted till now.)
My suggestions are just a few wording alterations...

Show spoiler


I hope this is helpful. And if not, simply disregard. But I would love to be able to say that I had an impact on this project

And on a more personal note, Trex, you are a god among men. Your work on this is AMAZING! Have you considered applying for a writer/designer position with BioWare, or another Lucas Arts affiliate? Just a thought.
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Old 07-10-2012, 05:52 AM   #196
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OK, here's a fun little job for someone if they want it. Can anyone tidy this up for me :



KNIGHTS OF THE OLD REPUBLIC : THE JEDI MASTERS
PLAY THE TOTAL CONVERSION MOD NOW! . | If you're interested, my almighty fanfic can be read here.
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Old 07-10-2012, 12:37 PM   #197
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Trex, this is really great and I'm glad to see all the progress! Thank you so much for all the time and hard work you've put into this. I had already typed something really long, but the site said my token had expired so I had to go back and lost it. But I know more or less what I said concerning your crawl. Very good by the way! Someone already caught whose so credit to them. As someone else mentioned the last part seems a little bare. Well, here are my suggestions for your crawl. Sorry in advanced for my lack of use with a spoiler.
My minor changes:

The Republic is broken. Following the attack of Darth Nihilus, many citizens have seceded from the government, turning to droids, crime lords, and assassins for leadership.

With the Jedi now outlawed, a lone scientist searches for their legendary general, Revan, whose return could restore the ancient order.

Meanwhile, at the edge of the galaxy, the darkest power ever created by the Force lingers. Soon, it will return and remind the galaxy just what the dark side truly is...

*Very minor changes and what I added to the first paragraph (a comma) is just personal taste and both are correct, unless the crime lords and assassins is one of the factions. Also, I added "With" to the beginning of the second paragraph, just sounds a bit better. Also, to the last paragraph I changed "on" to "at" (just sounds better in my opinion) and then I also added "just" before "what the dark side truly is..." it just sounds better/ makes it sound less bare. I know my changes are very small and minor, and by no stretch of the means do you even have to take my critique into consideration. Sorry I took up so much space to express so little! Thanks again Trex for the massive amount of time, effort, and skill this has required on your part to get this far!
Thanks,
d3sd0


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Old 07-10-2012, 01:59 PM   #198
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Sorry for a double post guys, but I've been working on the logo Trex, and it's okay so far, but I was wondering, do you want me to remove the random darkness/ blackness around the letters? Specifically the I and the H. Also would you like me to remove the darkness around the letters in Star Wars?


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Old 07-10-2012, 02:38 PM   #199
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Originally Posted by d3sd0 View Post
Sorry for a double post guys, but I've been working on the logo Trex, and it's okay so far, but I was wondering, do you want me to remove the random darkness/ blackness around the letters? Specifically the I and the H. Also would you like me to remove the darkness around the letters in Star Wars?
Not too bothered about the darkness around the letters as I think it'll always be against a black background.


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Old 07-10-2012, 04:03 PM   #200
d3sd0
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Okay then, is there anything specific you want to be done? I'm trying to get rid of roughness and the random pointy things jabbing out. Hopefully it will look smoother by the time I'm done.


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