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Old 08-03-2012, 03:59 PM   #121
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Why can't they just make a decent Bounty hunter RPG....You would think after KoToR they could just take what they learned there and apply it to a different scenario/story line.
That's why you have The Old Republic for. Why would they make a marketing move against their own product?



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Old 08-03-2012, 04:07 PM   #122
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That's why you have The Old Republic for. Why would they make a marketing move against their own product?
In a Marketing perspective it is not a contradictive move....ALOT of people avoid ToR simply because it is a MMORPG and many prefer the single-player style. Comparing the 2 is like comparing Clone War adventures to ToR. The general customer group are completely different targets unless i missed something and 1313 is a Multiplayer MMO.


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Old 08-03-2012, 04:16 PM   #123
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In a Marketing perspective it is not a contradictive move....ALOT of people avoid ToR simply because it is a MMORPG and many prefer the single-player style.
That's true. But creating a single player RPG would remove a lot of people from TOR.

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Comparing the 2 is like comparing Clone War adventures to ToR.
No, it isn't.

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The general customer group are completely different targets unless i missed something and 1313 is a Multiplayer MMO.
A game doesn't need to be the same genre to get a certain audience from another game.



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Old 08-03-2012, 04:21 PM   #124
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That's true. But creating a single player RPG would remove a lot of people from TOR.



No, it isn't.



A game doesn't need to be the same genre to get a certain audience from another game.
True that it doesn't HAVE to be the same genre but i would say the genre is over 70% of the draw. You very seldom see CoD players as the same people that stayed on WoW for 5 years and as an RPG player i hardly ever play FPS games...i think the last FPS game i played was the original Halo.

Edit: Also ToR is pretty low pop wise for an MMO anyways especially when F2P MOBA's are beating it in the active account department. Also i would guess Perfect world and Forsaken world are also crushing it on population and WoW...well lets not even compare it to WoW population wise lol.


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Old 08-03-2012, 06:22 PM   #125
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Thanks for that, it was only a few hours ago I was thinking how quiet it had become regarding 1313. cant wait


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Old 08-03-2012, 10:09 PM   #126
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They haven't really said or shown anything new at all aside from reiterating what was shown and talked about during E3.

And naturally as happens with games like this, everyone is jumping to conclusions on what the game is about (me included) when what we should be doing is waiting for more ACTUAL information to be released, something that can give us a clearer indication of where this game is headed and not just a vague talk about style.

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Old 08-04-2012, 12:17 AM   #127
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Did they say that the guy in the vids was just a placeholder? So does that mean we might get to play as someone more well-known?


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Old 08-04-2012, 02:23 AM   #128
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Did they say that the guy in the vids was just a placeholder? So does that mean we might get to play as someone more well-known?
They did, in an interview. While that does not guarantee we'll be seeing someone more well-known, we most likely will not be seeing the two bozos in this trailer. Personally, I'd prefer they'd come up with an interesting original character, like a Kyle Katarn for the new generation.


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Old 08-04-2012, 02:36 AM   #129
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^
I was thinking a "Dash Rendar" myself but anything new and original (emphasis on original) would be nice.


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Old 08-04-2012, 04:24 AM   #130
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I wouldn't mind Dash Rendar though... he really is one of the more mysterious characters in the EU.

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Old 08-04-2012, 05:59 AM   #131
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Thanks for that, it was only a few hours ago I was thinking how quiet it had become regarding 1313. cant wait
You're welcome. Those concept artworks give me hope for some more open areas, instead of corridor maps.



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Old 08-04-2012, 11:30 AM   #132
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You're welcome. Those concept artworks give me hope for some more open areas, instead of corridor maps.
Almost like a GTA-style Star Wars?
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Old 08-04-2012, 11:38 AM   #133
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I doubt it, you'll probably be in areas that are large but not in an open world environment.

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Old 08-04-2012, 11:43 AM   #134
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So is this going to be like republic commandos gameplay no jedi or sith?
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Old 08-04-2012, 12:10 PM   #135
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So is this going to be like republic commandos gameplay no jedi or sith?
Probably not many Jedi or Sith to be found in the Coruscant slums.

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Old 08-04-2012, 01:36 PM   #136
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It's set between Episode III and IV from the looks of the Lambda class shuttle and TIE Fighters in the art shown so far.

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Old 08-04-2012, 01:58 PM   #137
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Probably not many Jedi or Sith to be found in the Coruscant slums.
Or in that timeframe, for that matter.



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Old 08-04-2012, 10:06 PM   #138
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You know, we had a very tight schedule, and lots of people working,



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Personally, I'd prefer they'd come up with an interesting original character, like a Kyle Katarn for the new generation.
I don't think Kyle would be 'gritty' (ie. edgy teen) enough for a modern game franchise.



I'm liking the look of that gameplay. I quite like 3PS's.



mfw I read the Revan novel

it is not a cry of joy.
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Old 08-05-2012, 01:58 AM   #139
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You don't want too much grit though, this is still Star Wars, not new Battlestar Galactica.

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Old 08-05-2012, 04:03 AM   #140
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I like the idea of it being between III & IV, lots of potential there and ever IF there are sensitives/jedi in the game, they will probably be a small/moot point in the bigger picture (like bounty hunter).


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Old 08-05-2012, 05:01 AM   #141
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I predict a grizzled old dude in a cantina with an eye patch, later turns out he was a Jedi general in the clone wars, and becomes your mentor. Its in every single thing made within the 19 year Rise of the empire era, Prove me wrong LA


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Old 08-05-2012, 07:40 AM   #142
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You don't want too much grit though, this is still Star Wars, not new Battlestar Galactica.
I was mostly being sarcastic. Grit is fine, but from what I understand, the way the industry is going with it now is just silly.



mfw I read the Revan novel

it is not a cry of joy.
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Old 08-05-2012, 09:43 AM   #143
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How can you not have grit? You can't make a AAA game unless it's super grimdark. It's the law.
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Old 08-08-2012, 03:40 PM   #144
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How can you not have grit? You can't make a AAA game unless it's super grimdark. It's the law.
Mass Effect and Skyrim weren't grimdark, and they were AAA titles.

Anyhow, I'm looking forward to seeing what Star Wars 1313 is bringing to the table. I think this will be LucasArt's comeback to "quality" video gaming after a very long "hit and miss" trial with the Clone Wars series. And I'm really looking forward to it. I just hope it doesn't end up like The Force Unleashed, in which anticipation and hopes were high before release, but ultimately came down as being disappointing after.

I still don't understand why it's called "1313" though. Couldn't LucasArts have come up with something more unique than three random numbers? Unless it's being planned to change.


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Old 08-08-2012, 05:06 PM   #145
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^^^ 1313 is the setting of the game: Level 1313 of Coruscant, which is 1313 stories from the surface of the planet. I think it fits. It makes you wonder what it's about, where as The Force Unleashed automatically tells you that you'll be kicking ass with the Force.
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Old 08-11-2012, 04:00 AM   #146
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So, just to get clear, is SW1313 going to be a game kind of purely for ultra high end pcs?


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Old 08-11-2012, 04:14 AM   #147
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So far the demo looks like Uncharted 2 and 3 with super high-res textures and anti-aliasing... everything else seems pretty achievable with current tech despite people being wowed by it.

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Old 08-11-2012, 05:34 AM   #148
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So, just to get clear, is SW1313 going to be a game kind of purely for ultra high end pcs?
I don't think so. They wouldn't go for such narrow market.



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Old 08-11-2012, 08:59 AM   #149
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So, just to get clear, is SW1313 going to be a game kind of purely for ultra high end pcs?
Going by the fact that LA hasn't readily announced the game is coming out for PS3/X360, it seems pretty certain that the game is intended for next-gen consoles. You know, the ones everyone knows are going to be announced next year, but everyone is supposed to pretend they don't exist.


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Old 08-11-2012, 09:22 AM   #150
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So, just to get clear, is SW1313 going to be a game kind of purely for ultra high end pcs?
Yes, but only because it will be a terrible console port that runs like crap.
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Old 08-11-2012, 06:37 PM   #151
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Yeah, cause a PC game with gameplay based that found in console games just doesn't fit with a console. It most likely won't look as crisp, have no anti-alisaing, lower res textures and be a 720p game upscaled to 1080p... but aside from that there's not really all that much to this game that's been revealed so far that current generation consoles can't achieve, especially in the later stage of the 360/PS3's lifespan where developers have actually figured out all the tricks to make games look way better than you'd think they'd normally look on them.

Though, saying that, I think Sabre has pretty much hit the nail on the head.

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Old 08-12-2012, 05:21 PM   #152
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If this game is just Uncharted but Star Wars-style. I'm in.
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Old 08-14-2012, 08:44 AM   #153
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I'll just leave this here.

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Old 08-14-2012, 10:13 AM   #154
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What did the guy say at about 0:32? I keep hearing, "If things aren't on Coruscant, they're underneath it."
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Old 08-14-2012, 11:09 AM   #155
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I'll just leave this here.

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Woah, it's like, a whole freaking atmosphere down there. Like another planet.

Also, sticking Generic White Male and Insane Buddy in publicity trailers seems like an odd move considering the specification of them being placeholder characters..



mfw I read the Revan novel

it is not a cry of joy.
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Old 08-14-2012, 01:47 PM   #156
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Woah indeed! I didn't think level 1313 would be like Coruscant with no sky! Reminds me of Nar Shadda.

I wish we were playing as a alien instead of a human though...humans aren't the only species in the Star wars universe ya know Lucasarts...
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Old 08-14-2012, 01:47 PM   #157
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Wonder if that was some kind of team miscommunication and these actually are the characters they're going ahead with. I wouldn't be surprised if one hand of LA doesn't know what the other hand is doing. >_>


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Old 08-14-2012, 02:17 PM   #158
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I assume it'll be like mass effect with the "Cover Shepard" being in the trailer... when you get in-game you can be as Black or white as ya like.


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Old 08-14-2012, 07:56 PM   #159
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@ adamq: Brilliant, I actually hadn't thought along those lines at all... if they make the main character of 1313 a generic template you simply use to create your own character just like in Mass Effect and other RPGs... it would be pretty sweet.

I hope someone at LucasArts has been thinking along those lines too.

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Old 08-14-2012, 10:16 PM   #160
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I assume it'll be like mass effect with the "Cover Shepard" being in the trailer... when you get in-game you can be as Black or white as ya like.
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@ adamq: Brilliant, I actually hadn't thought along those lines at all... if they make the main character of 1313 a generic template you simply use to create your own character just like in Mass Effect and other RPGs... it would be pretty sweet.

I hope someone at LucasArts has been thinking along those lines too.
Hmmm, I dunno.. IME appearance customization in non RPG's don't go much further than apparel/skins, and I don't see any RPG elements in those gameplay trailers.



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it is not a cry of joy.
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