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Old 09-09-2012, 12:31 PM   #1
Sith'ari
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Question SWKOTOR II Difficulty?

So I've been playing SWKOTOR II for about 30+h (total game time [current playthrough]), and I'm finding it pretty easy to defeat the enemies. I know that in SWKOTOR 1, the the difficulty levels change the damage dealt and taken, however in SWKOTOR II it seems that it only adjusts the damage taken.

POSSIBLE SPOILER:

Show spoiler


It's not just that though, my force storm hits 100s (with Force Potency force form) so I can just ravage my way through hordes of enemies.

Example:

Show spoiler


So my question is: Is there something wrong? Should KOTOR II be scaling down damage dealt aswell like KOTOR 1? Or am I just too strong? Bearing in mind my Wisdom is about 40 (100% legitimate) and the Handmaiden's strength is ~33 (again 100% legitimate).

I do have TSLRCM 1.8.1 installed so whether that's interferring somehow with the difficulty I don't know. I doubt it though.

Anyone know what's going on?

Thanks
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Old 09-09-2012, 03:54 PM   #2
Hassat Hunter
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That's how KOTOR2 works.
If you want a challenge try one of the many rebalance or hardcore mods.
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Old 09-09-2012, 08:28 PM   #3
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Try Beancounter's Hardcore mod. It'll kick your butt.


"They should rename the team to the Washington Government Sucks. Put Obama on the helmet. Line the entire walls of the stadium with the actual text of the ACA.
Fix their home team score on the board to the debt clock, they can win every game 17,000,000,000,000 to 24. Losing team gets taxed by the IRS 100%, then droned."
-Toker
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Old 09-10-2012, 04:28 AM   #4
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How does it modify the game?
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Old 09-10-2012, 07:34 PM   #5
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It buffs enemies' hit points and saves, and gives them resistance to stun/stasis/fear on the harder settings. It can also be set to give all enemies the boss AI (which I use), extra attacks (which I don't use; too hard!), etc.

EDIT: You'll need this file to go with it.


"They should rename the team to the Washington Government Sucks. Put Obama on the helmet. Line the entire walls of the stadium with the actual text of the ACA.
Fix their home team score on the board to the debt clock, they can win every game 17,000,000,000,000 to 24. Losing team gets taxed by the IRS 100%, then droned."
-Toker

Last edited by Q; 09-10-2012 at 07:49 PM.
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Old 09-11-2012, 05:36 AM   #6
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Hmm, does it enhance the AI behaviour to use more medpacks and perhaps stimulants etc? And perhaps Force sensitive AI to use superior force powers like Master Speed and Force Armour etc?

EDIT: One funny thing aswell is that:

Show spoiler

Last edited by Sith'ari; 09-11-2012 at 06:07 AM.
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Old 09-11-2012, 04:16 PM   #7
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Not that I've noticed, no. As much as it buffs them, it really doesn't need to. Giving every enemy the boss AI makes minions use grenades and stuff, though, which is immediately noticeable from Peragus onwards. It's about as close to what you're describing as you can get without a major AI hack. It doesn't come like that with any of the scripts that are already compiled so you'll need to know how to compile scripts to enable it.


"They should rename the team to the Washington Government Sucks. Put Obama on the helmet. Line the entire walls of the stadium with the actual text of the ACA.
Fix their home team score on the board to the debt clock, they can win every game 17,000,000,000,000 to 24. Losing team gets taxed by the IRS 100%, then droned."
-Toker
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Old 09-12-2012, 06:02 PM   #8
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Ok thanks

I know that if I get this mod I'll get powned when I'm not my character. This is because I pown enemies with my character, but when I switch to another e.g:

Show spoiler
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