I just played through Shenmue and Shenmue II on the Dreamcast for the first time in years. I guess I'm getting a little more lenient towards stuff than I used to be, since I used to hate the English voice acting but I didn't mind it for the most part during my latest playthrough (although I still would never give it any awards ).
The control scheme is dated now (directional pad for walking, trigger for running, analog stick for looking), but it's still enjoyable to play. I'm better at the fighting parts than I used to be. And the storyline is just as engrossing as I remember it (although the English translation is a little clunky, especially in the first game). It's just a shame the second one ends on such a strong cliffhanger and they never made Shenmue III. I hope Sega will provide the financial backing to Yu Suzuki to finish it some day.
I finished up Sam and Max: The Devil's Playhouse around a week ago. It's Telltale's best game, and probably ranks up there with some of the LucasArts ones. It's better than Hit the Road. It had some creaky moments, sure, but I generally thought it was great.
Favorite bit: trying to find-out who the Clone Master is, introducing who it is through some gameplay, and the utter insanity of that character.
Least favorite: bringing back unnecessary characters from Seasons One and Two. **** that ****. Horribly underused and honestly jarring.
Best line: (Tie) "You Americans are all animals! ANIMALS!" and "Flint even THINKS in barely applicable metaphors".
Best puzzle: Turning Max into a bazooka in episode one. Funny, insane, bizarre.
Moment most likely to be forever stuck in my brain: Stinky making out both with an anthropomorphic dog and an anthropomorphic cockroach.
The last (adventure) games I played were:
Baron Wittard long ago.
And then last week What makes you tick and then I had a problem with WMYT-ASIT (What makes you tick - a stitch in Time) and played Kaptain Brawe - A brawe new World. From Kataia Games. First I was skeptic because their first 2 games were not so good. It was good but short. And funny.
And the after a solution of my problem with What makes you tick - a stitch in Time I played it. Very, very good indy-game. One of the best adventure games ever!
And then SWKOTOR. Now in English from Steam cuz my CD version is broken. Don´t know why. But it´s good to. Some differences...
Since I last posted I finished the Telltale Back to the Future games and Hector.
I liked Back to the Future 1-3, despite the animation bugs in episode 1 and the characters calling Marty by the wrong pseudonym in 1 and 2. Even though I did enjoy them, they were all just average adventure games (about as fun as the Doctor Who Adventure Games), which is disappointing from Telltale. Part four, however, was a big letdown after a fun third episode. The third episode didn't have any bugs for me, but the fourth episode was buggier than usual. I had to turn on pop up text because I'd keep on clicking on things that I didn't want to since the hotspot areas were wrong on a lot of items, I'd keep on getting in a conversation with Trixie just by touching her without initiating a conversation, and the game really seemed to drag in the middle. I liked the overall story (as always), but the inconsistent pace and huge amount of bugs makes it very hard to recommend. This is the first Telltale game I'd rate under a 3 out of 5, but it definitely is below average to me.
Hector is another game that I'd rate below a 3 out of 5, which is sad because it was a fun (if average) game. But, upon playing through the second time I found a dead-end that made you actually have to restart the game and play through again (and has happened to people several times before me). If you don't pick up the spray paint in the park before you leave the screen, it's gone when you come back. Telltale's bugs are annoying, but game breaking bugs are unacceptable. I really hope Telltale releases a patch for this soon.
I was really hoping Telltale would start bug-fixing their episodes after the flack they've been getting on their forums since the first episode of Back to the Future in December. But their last two games are more buggy than ever.
I really hope they took the extra month to really bugfix the last episode of Back to the Future, because (I never thought I'd say this since my blog used to be called Telltale Fan) I've pretty much lost my faith in Telltale.
Well, I finished the last episode of Back to the Future. I liked the voice acting. I loved all of Michael J Fox's characters. It was fun to time travel so much in one game. The puzzles were good. The story was fun, it wrapped everything up nicely. And the ending was really crazy, but funny. It was a nice homage of the first movie.
But, the bugs! Gah! The bug where the characters call Marty the wrong pseudonym is there again. One of Edna's sentences is different in the text and the subtitles. Plus Marty gives her a response that would make sense with the subtitles but doesn't with the speech. But the most annoying bug was that I'd often click on an object and it would open up the inventory instead. There's nothing more frustrating to me than a game where you have to wrestle with the interface.
Telltale either needs to increase their testing and programming staff to fix the bugs or reduce the amount of games they make at one time, because I hate seeing them in this state.
I finished Hector 2 and 3. They were much better than 1. The raunchy humor seemed genuinely funny now rather than just feeling like it was tacked on.
It was great that they made Lambert playable too, and that Hector and Lambert had to share objects between each other. The second game felt like Day of the Tentacle in that respect, since communication and object sharing between Hector and Lambert had to be set up, and after that they couldn't interact directly, but through communication through a toilet and sharing objects to each other.
If the second game was like DoTT, the third game felt a little like Maniac Mansion, since Hector and Lambert could communicate directly but they both had different skills that had to be used to accomplish their goals.
The games both still had bugs, but they were very minor (the only one I saw in 2 was a one pixel bar across the screen at the meat truck scene and in 3 Hector's shirt some times changed back to the hospital gown when he was talking at the fair).
Benath a steel sky and Flight of the Amazon queen, again. Some strange translations. And of course Sam and Max Season 3 Epi 1.
Now: S&M Season 3 Epi 2.
Lol, from now on I like all parts of the game with Stuttgart.
On Monday I bought:
The City of Secrets
Legend of Kyrandia 1
Gabriel Knight 1/2 (Collection) and episode 3
Police Quest (Collection)
Prisoner of Ice
The Riddle of Master Lou
and Leisure Suit Larry 7
And then I bought Goblins 4 and Tony Tough 2. Well they´ve not received a good review. But I just can pick it up on my adventuregame-collection.
And yesterday. Well...this night I bought:
3 Skulls of the Toltecs
Ark of Time
Under a killing Moon
Quest for Glory 1-4
And I´ve bought The Legend of Kyrandia, again. Cuz there was a mistake on Amazon and it was no longer aviable from this seller. I gonna get my money back and I can keep the game he was send instead. So to say as a freebie.
Just finished the first 3 Blackwell games, quite lovely, picked up the 4th one on Steam today and plan to play it soon.
The puzzles were kinda simple but I enjoyed the storytelling, writing and music, you can get all 4 for $15 right now on Steam, the first 3 are 3 hours each, the fourth is supposed to be 9 but I haven't started it yet.
You mean it moved up so quickly. Yes, it changed a few times.
But it was long on place 9 (!), 6 then 5 and 3 and now short place 1. That´s good enough!
But before SWTOR and Skyrim!! And 3rd and 2nd place both a week or so.
And the first circulation of Deponia was sold out. 1 day before release. And they had to reproduce it, again.
I last played The Walking Dead: Episode 1: A New Day (my review) and The Journey Down: Chapter One: Over The Edge (my review).
They were both excellent games. I enjoyed both for having a great story and music. And I enjoyed The Walking Dead for trying something new with the adventure genre (the multiple paths really adds to the experience) and The Journey Down for sticking to the tried and true formula of adventure games of the past (it really evoked the feeling of late 90's LucasArts games).
I fairly recently discovered/stumbled upon The Adventure Gamer's blog where Trickster is playing through notable Adventure games from the dawn of the genre through to the present then posting his experiences for his play sessions and offering a final review/ranking of them once completed. Once I caught up I decided I'd play along with some of the current ones, so I've recently played through Zak McKraken and the Alien Mindbenders (Still awesome) and Code Name: Iceman (I didn't remember it being this abysmal!). On my own time I played through Monkey Island 2 LeChuck's Revenge Special Edition, for no other reason than pure pleasure at the replaying and Gabriel Knight 2: The Beast Within, for the first time. Oddly enough I never played through that one originally, 1 and 3 yes, but for some reason I skipped over 2.